Player Matchup

Chaac
Chaac
Danurus1
Chaac
Level 105
God Stats
4W - 1L
1,672 SR
Queue Stats
43W - 38L
1,324 Elo+
Party 1
Chronos
Chronos
Ethosriam
Chronos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 41L
1,324 Elo+
Party 1
Anubis
Anubis
Ironjew
Anubis
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
78W - 79L
1,474 Elo+
Solo
Bastet
Bastet
RemnantPsyche
Bastet
Level 104
God Stats
14W - 17L
1,412 SR
Queue Stats
46W - 49L
1,493 Elo+
Solo
Thanatos
Thanatos
aliteralbacteria
Thanatos
Level 48
God Stats
10W - 6L
1,350 SR
Queue Stats
147W - 169L
1,398 Elo+
Solo
Team Averages
Level 66
1,487 SR
1,403 Elo+

VS

Team Averages
Level 67
1,474 SR
1,530 Elo+
Nike
Nike
Celopandagamer
Nike
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 216L
1,464 Elo+
Solo
Medusa
Medusa
CulverssCurdss
Medusa
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 36L
1,711 Elo+
Party 2
Agni
Agni
DEMON2813
Agni
Level 86
God Stats
12W - 5L
1,500 SR
Queue Stats
194W - 209L
1,483 Elo+
Solo
Ares
Ares
Fuzyguy
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,500 Elo+
Party 2
Nemesis
Nemesis
IOWADSGRC
Nemesis
Level 82
God Stats
1W - 4L
1,371 SR
Queue Stats
31W - 38L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danurus1
Chaac
17
5 / 2 / 10
11,862
516
12,870
25,263
17,822
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
Ethosriam
Chronos
17
12 / 0 / 7
11,814
514
14,908
10,163
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Ironjew
Anubis
18
5 / 3 / 9
11,836
515
13,808
15,397
7,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 0 / 11
12,447
541
10,783
12,013
7,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

19
6 / 1 / 10
12,287
534
12,501
19,535
7,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
9,763
424
5,975
20,824
21,400
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 8 / 2
7,849
341
5,749
14,471
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
15
1 / 7 / 1
9,425
410
11,703
14,463
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Fuzyguy
Ares
11
1 / 6 / 1
8,394
365
1,306
15,409
11,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
IOWADSGRC
Nemesis
16
0 / 5 / 2
9,542
415
6,523
19,373
8,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
30
Kills
2
6
Deaths
30
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
8
2
0.13
L
Agni
1
7
1
0.21
W
Chaac
Danurus1
Chaac
5
2
10
5
W
Chronos
Ethosriam
Chronos
12
0
7
15.5
L
Ares
Fuzyguy
Ares
1
6
1
0.25
L
Nemesis
IOWADSGRC
Nemesis
0
5
2
0.2
W
Anubis
Ironjew
Anubis
5
3
9
3.17
W
2
0
11
7.5
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,870
Damage
31,256
82,371
Taken
84,540
44,645
Mitigated
49,535
46,552
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,975
228
0
1,925
20,824
21,400
0
4,532
16,292
5,247
65,003
L
5,749
1,572
0
2,530
14,471
4,381
0
4,804
9,667
0
45,204
L
Agni
11,703
586
221
2,206
14,463
3,964
232
7,094
7,369
63,498
0
W
Chaac
Danurus1
Chaac
12,870
1,964
0
9,483
25,263
17,822
4,182
7,022
18,241
0
64,532
W
Chronos
Ethosriam
Chronos
14,908
5,279
0
4,735
10,163
3,922
4,426
3,457
6,706
49,649
0
L
Ares
Fuzyguy
Ares
1,306
32
0
732
15,409
11,213
0
8,627
6,782
3,761
0
L
Nemesis
IOWADSGRC
Nemesis
6,523
1,578
0
6,692
19,373
8,577
0
3,659
15,714
0
78,895
W
Anubis
Ironjew
Anubis
13,808
1,965
0
8,039
15,397
7,579
1,456
5,597
9,800
82,476
0
W
10,783
2,094
0
4,819
12,013
7,362
1,563
1,898
10,115
0
84,608
W
12,501
2,708
0
19,476
19,535
7,960
0
4,016
15,519
0
91,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,246
Gold Earned
44,973
560
Minions Killed
431
0
Camps Cleared
0
2,192,676
Distance Traveled
1,987,100
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,763
424
112
5
0
419,443
6
L
Medusa
7,849
341
70
3
0
396,178
1
L
Agni
9,425
410
114
5
0
396,305
4
W
Chaac
11,862
516
99
4
0
469,952
5
W
Chronos
11,814
514
58
3
0
416,100
0
L
Ares
8,394
365
6
0
0
306,065
2
L
Nemesis
9,542
415
129
6
0
469,109
1
W
Anubis
11,836
515
127
6
0
371,852
6
W
Bastet
12,447
541
149
6
0
457,252
9
W
Thanatos
12,287
534
127
6
0
477,520
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role