Player Matchup

Set
Set
Doasadi
Set
Level 155
God Stats
0W - 1L
1,193 SR
Queue Stats
84W - 90L
1,455 Elo+
Solo
Neith
Neith
Fbritty
Neith
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 120L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
bossman080
Hun Batz
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 84L
1,618 Elo+
Solo
Nu Wa
Nu Wa
kumfee
Nu Wa
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 81L
1,488 Elo+
Solo
Chaac
Chaac
xYersiniax
Chaac
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
118W - 101L
1,527 Elo+
Party 1
Team Averages
Level 102
1,439 SR
1,523 Elo+

VS

Team Averages
Level 95
1,447 SR
1,397 Elo+
Izanami
Izanami
BLUE FREED0M
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,444 Elo+
Solo
Chaac
Chaac
CrownSocks
Chaac
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 48L
1,304 Elo+
Party 2
Tiamat
Tiamat
Final0rpheus
Tiamat
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,424 Elo+
Party 2
Agni
Agni
LarvaProMagma
Agni
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 217L
1,485 Elo+
Solo
Thoth
Thoth
Sebt21
Thoth
Level 109
God Stats
1W - 2L
1,237 SR
Queue Stats
38W - 41L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
4 / 5 / 7
11,387
759
10,304
14,923
11,184
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Fbritty
Neith
18
1 / 4 / 13
10,878
725
8,179
12,635
4,226
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
bossman080
Hun Batz
10
2 / 5 / 3
8,480
565
3,313
7,142
2,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
kumfee
Nu Wa
19
11 / 6 / 11
12,682
845
21,477
16,232
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
20
9 / 3 / 10
12,302
820
16,777
21,097
14,550
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLUE FREED0M
Izanami
20
7 / 3 / 6
12,386
826
15,647
12,565
5,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
19
6 / 5 / 11
11,947
796
19,647
23,250
34,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tiamat
16
3 / 6 / 5
10,519
701
6,626
12,765
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
0 / 8 / 7
10,291
686
6,912
11,080
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Sebt21
Thoth
20
7 / 6 / 6
12,619
841
16,752
12,755
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
58
27
Kills
23
23
Deaths
28
44
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
BLUE FREED0M
Izanami
7
3
6
3.33
W
Chaac
6
5
11
2.3
L
Set
4
5
7
1.5
L
Neith
Fbritty
Neith
1
4
13
1.88
W
Tiamat
3
6
5
0.92
W
0
8
7
0.44
W
Thoth
Sebt21
Thoth
7
6
6
1.67
L
Hun Batz
bossman080
Hun Batz
2
5
3
0.7
L
Nu Wa
kumfee
Nu Wa
11
6
11
2.75
L
Chaac
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,050
Damage
65,584
72,029
Taken
72,415
37,289
Mitigated
54,635
25,449
Healing
24,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BLUE FREED0M
Izanami
15,647
7,675
1,434
3,599
12,565
5,751
3,724
2,874
9,519
0
44,726
W
Chaac
19,647
3,540
1,911
9,045
23,250
34,168
0
6,286
16,418
0
39,902
L
Set
10,304
4,352
1,350
2,236
14,923
11,184
648
4,767
9,959
0
24,389
L
Neith
Fbritty
Neith
8,179
2,780
2,025
4,041
12,635
4,226
1,465
5,588
6,811
0
20,128
W
Tiamat
6,626
870
508
1,646
12,765
5,963
606
3,449
9,059
17,623
0
W
6,912
332
959
832
11,080
3,621
224
3,768
6,988
24,957
0
W
Thoth
Sebt21
Thoth
16,752
452
2,030
2,110
12,755
5,132
1,167
3,972
8,631
38,803
0
L
Hun Batz
bossman080
Hun Batz
3,313
560
428
179
7,142
2,312
0
3,041
3,955
0
6,804
L
Nu Wa
kumfee
Nu Wa
21,477
4,870
1,957
4,388
16,232
5,017
802
7,718
8,352
34,508
0
L
Chaac
16,777
2,661
1,784
7,061
21,097
14,550
555
8,111
12,662
387
39,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,729
Gold Earned
57,762
153
Minions Killed
191
0
Camps Cleared
0
1,269,189
Distance Traveled
1,295,116
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,386
826
67
4
0
278,325
0
W
Chaac
11,947
796
26
2
0
270,438
4
L
Set
11,387
759
33
2
0
270,011
0
L
Neith
10,878
725
39
3
0
299,942
4
W
Tiamat
10,519
701
19
1
0
254,587
0
W
Agni
10,291
686
52
3
0
245,747
0
W
Thoth
12,619
841
27
2
0
246,019
3
L
Hun Batz
8,480
565
6
0
0
140,984
0
L
Nu Wa
12,682
845
24
2
0
242,070
0
L
Chaac
12,302
820
51
3
0
316,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role