Player Matchup

Yemoja
Yemoja
Fabspet
Yemoja
Level 148
God Stats
7W - 5L
1,780 SR
Queue Stats
323W - 366L
1,379 Elo+
Solo
Vamana
Vamana
Grimm2747
Vamana
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,462 Elo+
Party 1
Bakasura
Bakasura
Mr High T1A
Bakasura
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Solo
Medusa
Medusa
darkdemon168
Medusa
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 45L
1,244 Elo+
Party 1
Skadi
Skadi
obeyzaaddy915
Skadi
Level 122
God Stats
21W - 20L
1,651 SR
Queue Stats
759W - 811L
1,417 Elo+
Solo
Team Averages
Level 105
1,586 SR
1,355 Elo+

VS

Team Averages
Level 100
1,546 SR
1,444 Elo+
Da Ji
Da Ji
 
Da Ji
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AMidgetPreacher
Chernobog
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
393W - 432L
1,462 Elo+
Solo
Bacchus
Bacchus
Jessopolis
Bacchus
Level 109
God Stats
4W - 4L
1,715 SR
Queue Stats
173W - 179L
1,442 Elo+
Solo
Yemoja
Yemoja
MikeymanX
Yemoja
Level 108
God Stats
2W - 1L
1,528 SR
Queue Stats
89W - 113L
1,438 Elo+
Solo
Bastet
Bastet
oARKMo mOrA
Bastet
Level 107
God Stats
1W - 1L
1,488 SR
Queue Stats
128W - 132L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fabspet
Yemoja
17
3 / 5 / 4
10,001
769
8,169
12,362
14,543
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
Grimm2747
Vamana
17
2 / 6 / 7
9,619
740
9,292
16,819
18,974
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
Mr High T1A
Bakasura
11
0 / 12 / 4
7,600
585
4,242
18,891
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
17
3 / 7 / 8
9,768
751
10,845
16,769
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 7 / 3
10,113
778
13,068
13,322
5,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 4 / 21
11,356
874
12,510
14,171
13,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
AMidgetPreacher
Chernobog
18
6 / 4 / 24
10,938
841
16,306
12,698
6,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Jessopolis
Bacchus
19
9 / 1 / 18
12,030
925
11,428
9,713
17,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
MikeymanX
Yemoja
17
4 / 1 / 19
10,165
782
5,695
7,401
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bastet
19
13 / 3 / 14
11,909
916
21,299
16,061
7,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
133
13
Kills
37
37
Deaths
13
26
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
4
21
3.88
W
Chernobog
AMidgetPreacher
Chernobog
6
4
24
4.5
L
Yemoja
Fabspet
Yemoja
3
5
4
1
L
Vamana
Grimm2747
Vamana
2
6
7
0.92
W
Bacchus
Jessopolis
Bacchus
9
1
18
18
W
Yemoja
MikeymanX
Yemoja
4
1
19
13.5
L
Bakasura
Mr High T1A
Bakasura
0
12
4
0.17
L
Medusa
3
7
8
1
W
Bastet
13
3
14
6.67
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,616
Damage
67,238
78,163
Taken
60,044
55,197
Mitigated
48,034
17,370
Healing
29,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,510
2,476
2,196
2,348
14,171
13,167
240
1,733
12,158
0
16,758
W
Chernobog
AMidgetPreacher
Chernobog
16,306
7,571
646
1,344
12,698
6,353
1,989
711
11,855
0
39,672
L
Yemoja
Fabspet
Yemoja
8,169
734
5,916
2,180
12,362
14,543
0
2,979
9,383
18,794
0
L
Vamana
Grimm2747
Vamana
9,292
3,066
168
3,412
16,819
18,974
0
4,181
12,638
0
17,166
W
Bacchus
Jessopolis
Bacchus
11,428
948
452
1,364
9,713
17,517
1,404
1,737
7,672
25,373
0
W
Yemoja
MikeymanX
Yemoja
5,695
883
10,551
2,463
7,401
3,696
820
2,037
5,242
14,630
0
L
Bakasura
Mr High T1A
Bakasura
4,242
2,858
352
1,178
18,891
9,151
24
4,492
14,399
0
8,522
L
Medusa
10,845
3,971
131
2,947
16,769
6,977
0
3,105
13,664
0
30,594
W
Bastet
21,299
4,820
2,767
5,405
16,061
7,301
664
1,951
13,515
0
31,205
L
13,068
5,402
404
682
13,322
5,552
210
2,366
10,956
0
22,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,101
Gold Earned
56,398
130
Minions Killed
124
0
Camps Cleared
0
1,074,378
Distance Traveled
1,213,888
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,356
874
9
1
0
271,791
0
W
Chernobog
10,938
841
45
3
0
210,992
0
L
Yemoja
10,001
769
27
2
0
184,708
0
L
Vamana
9,619
740
16
1
0
261,836
0
W
Bacchus
12,030
925
26
2
0
233,310
0
W
Yemoja
10,165
782
16
1
0
211,479
0
L
Bakasura
7,600
585
15
1
0
196,150
0
L
Medusa
9,768
751
41
3
0
224,869
0
W
Bastet
11,909
916
28
2
0
286,316
0
L
Skadi
10,113
778
31
2
0
206,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role