Player Matchup

Jormungandr
Jormungandr
Aeroteaka
Jormungandr
Level 65
God Stats
5W - 3L
1,524 SR
Queue Stats
160W - 130L
1,508 Elo+
Party 2
Olorun
Olorun
Kolbyisthebest1
Olorun
Level 23
God Stats
10W - 10L
1,601 SR
Queue Stats
10W - 19L
1,442 Elo+
Party 4
Da Ji
Da Ji
RoyceValentine
Da Ji
Level 50
God Stats
49W - 34L
1,636 SR
Queue Stats
172W - 163L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
SilverLycoris
Aphrodite
Level 4
God Stats
6W - 8L
1,389 SR
Queue Stats
7W - 8L
1,350 Elo+
Party 2
Skadi
Skadi
iPerre
Skadi
Level 56
God Stats
1W - 1L
1,266 SR
Queue Stats
2W - 3L
1,301 Elo+
Party 4
Team Averages
Level 40
1,483 SR
1,413 Elo+

VS

Team Averages
Level 68
1,507 SR
1,453 Elo+
Arachne
Arachne
Allioze
Arachne
Level 123
God Stats
1W - 4L
1,442 SR
Queue Stats
49W - 50L
1,490 Elo+
Party 1
Izanami
Izanami
Duggie93
Izanami
Level 14
God Stats
7W - 5L
1,659 SR
Queue Stats
28W - 35L
1,483 Elo+
Party 3
Achilles
Achilles
Hikiaa
Achilles
Level 127
God Stats
9W - 1L
1,991 SR
Queue Stats
37W - 41L
1,479 Elo+
Party 3
Cthulhu
Cthulhu
SpaceMajick
Cthulhu
Level 60
God Stats
0W - 1L
1,220 SR
Queue Stats
154W - 171L
1,374 Elo+
Solo
Ah Puch
Ah Puch
mmarderer
Ah Puch
Level 15
God Stats
0W - 2L
1,224 SR
Queue Stats
13W - 25L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aeroteaka
Jormungandr
20
7 / 1 / 31
18,983
1,266
23,080
30,643
42,312
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 7 / 20
16,497
1,100
24,088
26,573
11,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
13 / 5 / 20
18,276
1,218
36,983
20,722
8,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
SilverLycoris
Aphrodite
20
1 / 5 / 25
14,779
985
6,119
16,087
13,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
iPerre
Skadi
20
12 / 8 / 23
17,637
1,176
35,879
24,315
8,022
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Allioze
Arachne
20
7 / 7 / 12
16,256
1,084
14,095
24,693
14,770
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Duggie93
Izanami
20
3 / 3 / 9
16,106
1,074
24,719
14,493
4,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Hikiaa
Achilles
20
11 / 11 / 10
18,473
1,232
39,292
41,164
57,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
SpaceMajick
Cthulhu
20
2 / 10 / 16
16,803
1,120
22,808
35,100
44,481
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
mmarderer
Ah Puch
20
3 / 9 / 5
14,785
986
12,583
19,634
8,145
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
78
40
Kills
26
26
Deaths
40
119
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aeroteaka
Jormungandr
7
1
31
22.5
L
Arachne
Allioze
Arachne
7
7
12
1.86
L
Izanami
Duggie93
Izanami
3
3
9
2.5
L
Achilles
Hikiaa
Achilles
11
11
10
1.45
W
7
7
20
2.43
W
13
5
20
4.6
W
Aphrodite
SilverLycoris
Aphrodite
1
5
25
2.7
L
Cthulhu
SpaceMajick
Cthulhu
2
10
16
1
W
Skadi
iPerre
Skadi
12
8
23
2.94
L
Ah Puch
mmarderer
Ah Puch
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,149
Damage
113,497
118,340
Taken
135,084
83,501
Mitigated
129,382
26,693
Healing
23,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aeroteaka
Jormungandr
23,080
7,677
168
9,193
30,643
42,312
0
9,926
20,717
55,875
0
L
Arachne
Allioze
Arachne
14,095
9,561
0
2,923
24,693
14,770
0
9,530
15,163
58
26,861
L
Izanami
Duggie93
Izanami
24,719
20,892
0
2,171
14,493
4,888
0
3,436
10,521
0
62,705
L
Achilles
Hikiaa
Achilles
39,292
11,482
299
11,972
41,164
57,098
0
14,894
26,079
60
74,176
W
24,088
13,162
1,015
6,173
26,573
11,196
0
8,008
18,565
45,965
4,099
W
36,983
8,765
0
281
20,722
8,432
0
4,087
16,635
721
53,849
W
Aphrodite
SilverLycoris
Aphrodite
6,119
678
3,514
4,436
16,087
13,539
0
6,133
9,954
21,837
0
L
Cthulhu
SpaceMajick
Cthulhu
22,808
1,034
1,649
3,621
35,100
44,481
0
15,464
19,636
54,614
0
W
Skadi
iPerre
Skadi
35,879
20,328
0
1,913
24,315
8,022
0
7,355
16,960
0
79,015
L
Ah Puch
mmarderer
Ah Puch
12,583
1,241
0
1,094
19,634
8,145
0
8,375
11,259
39,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,172
Gold Earned
82,423
367
Minions Killed
312
5
Camps Cleared
13
1,454,172
Distance Traveled
1,548,908
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
18,983
1,266
103
7
0
301,964
2
L
Arachne
16,256
1,084
24
2
2
373,645
0
L
Izanami
16,106
1,074
91
6
0
292,426
0
L
Achilles
18,473
1,232
74
5
8
305,483
3
W
Olorun
16,497
1,100
63
4
3
269,256
0
W
Da Ji
18,276
1,218
42
3
2
315,212
1
W
Aphrodite
14,779
985
44
3
0
294,591
0
L
Cthulhu
16,803
1,120
66
4
1
285,993
0
W
Skadi
17,637
1,176
115
8
0
273,149
1
L
Ah Puch
14,785
986
57
4
2
291,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role