Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ThanksForMMR
Apollo
Level 30
God Stats
1W - 0L
1,420 SR
Queue Stats
21W - 10L
1,536 Elo+
Solo
Ymir
Ymir
WAPUS
Ymir
Level 69
God Stats
9W - 7L
1,626 SR
Queue Stats
150W - 114L
1,530 Elo+
Party 2
Persephone
Persephone
Yadiono
Persephone
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
347W - 317L
1,483 Elo+
Solo
Artio
Artio
molestingthing
Artio
Level 148
God Stats
2W - 3L
1,224 SR
Queue Stats
400W - 334L
1,557 Elo+
Party 2
Team Averages
Level 103
1,454 SR
1,521 Elo+

VS

Team Averages
Level 91
1,635 SR
1,579 Elo+
Ymir
Ymir
AGardenGnome69
Ymir
Level 99
God Stats
3W - 1L
1,856 SR
Queue Stats
64W - 53L
1,610 Elo+
Party 1
Medusa
Medusa
Eroke22
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 95L
1,555 Elo+
Party 3
King Arthur
King Arthur
JaqSpidey
King Arthur
Level 107
God Stats
10W - 8L
1,812 SR
Queue Stats
138W - 137L
1,550 Elo+
Party 3
Merlin
Merlin
Motherfragerzz
Merlin
Level 108
God Stats
4W - 11L
1,544 SR
Queue Stats
272W - 237L
1,562 Elo+
Party 3
Thanatos
Thanatos
WHATSSMOOT
Thanatos
Level 40
God Stats
2W - 6L
1,461 SR
Queue Stats
226W - 173L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 3 / 6
7,104
546
4,272
8,683
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
14
4 / 3 / 2
8,104
623
7,659
9,780
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
WAPUS
Ymir
12
4 / 1 / 4
7,415
570
3,718
7,576
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Yadiono
Persephone
13
3 / 1 / 1
8,302
639
6,874
5,894
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 2
8,282
637
9,333
11,131
13,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,992
461
2,761
11,494
5,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Eroke22
Medusa
14
4 / 3 / 2
7,693
592
8,703
8,355
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
JaqSpidey
King Arthur
11
1 / 3 / 0
6,701
515
3,231
9,543
5,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 0
7,010
539
5,362
5,360
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
WHATSSMOOT
Thanatos
12
1 / 4 / 6
7,172
552
7,338
10,333
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
16
Kills
9
9
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
3
6
1.33
L
1
4
1
0.38
L
Medusa
Eroke22
Medusa
4
3
2
1.67
L
King Arthur
JaqSpidey
King Arthur
1
3
0
0.33
L
2
2
0
1
W
Apollo
4
3
2
1.67
W
Ymir
WAPUS
Ymir
4
1
4
6
L
Thanatos
WHATSSMOOT
Thanatos
1
4
6
1
W
Persephone
Yadiono
Persephone
3
1
1
3.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,856
Damage
27,395
43,064
Taken
45,085
24,951
Mitigated
16,661
12,375
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,272
644
0
706
8,683
2,441
0
1,589
6,921
0
43,192
L
2,761
160
387
2,344
11,494
5,330
0
4,915
6,579
10,265
0
L
Medusa
Eroke22
Medusa
8,703
3,892
0
2,663
8,355
1,976
0
920
7,435
0
61,573
L
King Arthur
JaqSpidey
King Arthur
3,231
341
0
1,118
9,543
5,132
0
5,686
3,215
0
32,323
L
5,362
232
0
1,535
5,360
1,243
0
3,178
2,182
49,516
0
W
Apollo
7,659
5,395
0
3,194
9,780
2,303
0
1,005
8,775
0
65,051
W
Ymir
WAPUS
Ymir
3,718
497
279
1,513
7,576
5,406
60
2,041
5,535
16,494
1,861
L
Thanatos
WHATSSMOOT
Thanatos
7,338
2,175
0
7,814
10,333
2,980
0
4,062
6,059
0
32,843
W
Persephone
Yadiono
Persephone
6,874
671
0
1,248
5,894
1,689
0
3,487
2,406
60,511
0
W
9,333
641
0
5,435
11,131
13,112
328
0
11,131
56,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,207
Gold Earned
34,568
482
Minions Killed
358
0
Camps Cleared
0
1,320,015
Distance Traveled
1,275,508
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,104
546
76
6
0
302,621
6
L
Ymir
5,992
461
12
1
0
243,023
4
L
Medusa
7,693
592
107
8
0
243,889
1
L
King Arthur
6,701
515
73
6
0
252,712
0
L
Merlin
7,010
539
101
8
0
258,637
4
W
Apollo
8,104
623
124
10
0
263,585
5
W
Ymir
7,415
570
30
2
0
234,917
3
L
Thanatos
7,172
552
65
5
0
277,247
4
W
Persephone
8,302
639
122
9
0
279,917
3
W
Artio
8,282
637
130
10
0
238,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role