Player Matchup

Horus
Horus
Gravitus
Horus
Level 119
God Stats
40W - 10L
1,803 SR
Queue Stats
309W - 183L
1,656 Elo+
Party 3
Shiva
Shiva
ShavedNips
Shiva
Level 124
God Stats
5W - 1L
1,746 SR
Queue Stats
175W - 97L
1,669 Elo+
Party 3
Neith
Neith
TheSheriffff
Neith
Level 15
God Stats
59W - 23L
1,720 SR
Queue Stats
161W - 55L
1,661 Elo+
Party 3
Discordia
Discordia
Zarha
Discordia
Level 155
God Stats
6W - 4L
1,547 SR
Queue Stats
376W - 242L
1,644 Elo+
Party 3
Scylla
Scylla
helldays
Scylla
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 90
1,663 SR
1,626 Elo+

VS

Team Averages
Level 31
1,446 SR
1,488 Elo+
Vulcan
Vulcan
IdUb304
Vulcan
Level 32
God Stats
2W - 7L
1,269 SR
Queue Stats
43W - 50L
1,468 Elo+
Party 1
Atlas
Atlas
McDrunko
Atlas
Level 55
God Stats
8W - 3L
1,816 SR
Queue Stats
37W - 41L
1,522 Elo+
Party 1
Thor
Thor
Qaletaqa07
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,407 Elo+
Party 2
Neith
Neith
Waytodawn2291
Neith
Level 5
God Stats
0W - 1L
1,144 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
iiPolarize
Erlang Shen
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gravitus
Horus
17
3 / 1 / 20
10,826
773
10,477
12,439
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shiva
20
13 / 0 / 11
12,663
905
18,241
15,382
22,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 1 / 12
10,631
759
7,423
7,506
2,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Zarha
Discordia
20
11 / 1 / 15
12,063
862
26,001
9,493
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
helldays
Scylla
17
4 / 2 / 7
10,211
729
8,871
5,824
2,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IdUb304
Vulcan
14
0 / 7 / 0
8,584
613
8,051
10,124
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
McDrunko
Atlas
16
2 / 4 / 1
9,516
680
8,749
20,449
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 7 / 1
9,659
690
6,112
15,171
4,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
2 / 9 / 3
9,788
699
8,735
15,597
4,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
iiPolarize
Erlang Shen
14
0 / 6 / 2
8,917
637
8,040
19,812
11,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
12
33
Kills
5
5
Deaths
33
65
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
Gravitus
Horus
3
1
20
13
L
Vulcan
IdUb304
Vulcan
0
7
0
0
L
Atlas
McDrunko
Atlas
2
4
1
0.63
L
1
7
1
0.21
W
Shiva
13
0
11
18.5
W
2
1
12
8
L
2
9
3
0.39
W
Discordia
Zarha
Discordia
11
1
15
18.5
W
Scylla
helldays
Scylla
4
2
7
3.75
L
Erlang Shen
iiPolarize
Erlang Shen
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,013
Damage
39,687
50,644
Taken
81,153
43,759
Mitigated
40,284
21,887
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Gravitus
Horus
10,477
3,618
2,001
5,270
12,439
12,815
220
3,903
8,536
0
18,342
L
Vulcan
IdUb304
Vulcan
8,051
3,457
0
0
10,124
3,335
0
4,146
5,978
25,077
0
L
Atlas
McDrunko
Atlas
8,749
2,748
0
2,606
20,449
16,220
190
7,867
12,582
27,982
0
L
6,112
997
0
140
15,171
4,255
563
5,544
9,627
0
41,024
W
Shiva
18,241
2,578
1,285
6,480
15,382
22,171
397
5,828
9,554
669
38,509
W
7,423
1,572
0
2,040
7,506
2,771
2,080
2,145
5,361
0
39,477
L
8,735
3,516
0
1,498
15,597
4,816
0
7,080
8,517
0
22,526
W
Discordia
Zarha
Discordia
26,001
2,623
249
3,882
9,493
3,782
2,542
3,356
6,137
70,470
0
W
Scylla
helldays
Scylla
8,871
474
0
680
5,824
2,220
858
1,568
4,256
27,916
0
L
Erlang Shen
iiPolarize
Erlang Shen
8,040
3,966
560
3,170
19,812
11,658
675
10,586
9,226
0
19,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,394
Gold Earned
46,464
282
Minions Killed
210
0
Camps Cleared
0
1,462,852
Distance Traveled
1,228,386
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,826
773
14
1
0
313,513
0
L
Vulcan
8,584
613
41
3
0
216,792
0
L
Atlas
9,516
680
21
2
0
270,758
0
L
Thor
9,659
690
73
5
0
248,275
1
W
Shiva
12,663
905
42
3
0
332,025
1
W
Neith
10,631
759
82
6
0
262,409
0
L
Neith
9,788
699
53
4
0
237,725
0
W
Discordia
12,063
862
104
7
0
278,939
5
W
Scylla
10,211
729
40
3
0
275,966
0
L
Erlang Shen
8,917
637
22
2
0
254,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role