Player Matchup

Yemoja
Yemoja
Ayssia
Yemoja
Level 42
God Stats
23W - 23L
1,168 SR
Queue Stats
69W - 116L
1,289 Elo+
Party 4
Danzaburou
Danzaburou
GlitchyY
Danzaburou
Level 15
God Stats
11W - 28L
1,323 SR
Queue Stats
131W - 166L
1,271 Elo+
Party 3
Merlin
Merlin
Seskk
Merlin
Level 120
God Stats
103W - 102L
1,576 SR
Queue Stats
182W - 230L
1,375 Elo+
Party 3
Odin
Odin
SlaxxSan
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 71L
1,179 Elo+
Party 4
Loki
Loki
abdshanti3
Loki
Level 93
God Stats
20W - 25L
1,506 SR
Queue Stats
107W - 117L
1,418 Elo+
Solo
Team Averages
Level 59
1,415 SR
1,306 Elo+

VS

Team Averages
Level 73
1,535 SR
1,446 Elo+
Chiron
Chiron
EX_Formy
Chiron
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 436L
1,338 Elo+
Party 2
Merlin
Merlin
FrostyMisted
Merlin
Level 56
God Stats
16W - 17L
1,532 SR
Queue Stats
273W - 299L
1,483 Elo+
Solo
Chaac
Chaac
Gabchik
Chaac
Level 86
God Stats
4W - 4L
1,570 SR
Queue Stats
45W - 57L
1,548 Elo+
Party 1
Ares
Ares
KoFFta
Ares
Level 104
God Stats
6W - 2L
1,753 SR
Queue Stats
41W - 39L
1,523 Elo+
Party 1
Nox
Nox
Siren_Lularyn
Nox
Level 25
God Stats
4W - 10L
1,321 SR
Queue Stats
242W - 418L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ayssia
Yemoja
15
0 / 1 / 0
8,878
683
1,906
4,868
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GlitchyY
Danzaburou
15
1 / 1 / 0
8,573
659
2,812
4,513
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Seskk
Merlin
17
0 / 2 / 1
9,284
714
10,486
5,814
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
15
0 / 4 / 0
8,732
672
3,100
9,896
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 0
8,098
623
2,690
5,324
1,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EX_Formy
Chiron
15
0 / 0 / 2
8,577
660
2,675
2,379
995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
3 / 0 / 1
8,892
684
6,160
3,575
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Gabchik
Chaac
17
1 / 0 / 7
9,282
714
8,400
8,145
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
KoFFta
Ares
16
3 / 0 / 5
9,056
697
3,986
11,195
11,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
2 / 1 / 2
8,687
668
3,905
6,040
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ayssia
Yemoja
0
1
0
0
W
Chiron
EX_Formy
Chiron
0
0
2
1
W
Merlin
3
0
1
3.5
W
Chaac
Gabchik
Chaac
1
0
7
4.5
L
Danzaburou
GlitchyY
Danzaburou
1
1
0
1
W
Ares
KoFFta
Ares
3
0
5
5.5
L
Merlin
Seskk
Merlin
0
2
1
0.25
W
2
1
2
3
L
Odin
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,994
Damage
25,126
30,415
Taken
31,334
14,692
Mitigated
24,589
5,654
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ayssia
Yemoja
1,906
231
1,397
735
4,868
3,675
460
1,692
3,067
16,139
0
W
Chiron
EX_Formy
Chiron
2,675
545
720
1,383
2,379
995
1,052
1,180
1,199
0
23,253
W
Merlin
6,160
143
0
121
3,575
2,039
312
1,153
2,422
29,002
0
W
Chaac
Gabchik
Chaac
8,400
604
0
2,986
8,145
7,526
817
2,528
5,617
0
33,497
L
Danzaburou
GlitchyY
Danzaburou
2,812
473
0
673
4,513
1,656
737
1,274
3,033
115
18,591
W
Ares
KoFFta
Ares
3,986
100
0
500
11,195
11,584
260
4,511
6,684
14,774
0
L
Merlin
Seskk
Merlin
10,486
76
0
750
5,814
1,982
0
3,331
2,421
57,260
0
W
3,905
208
0
0
6,040
2,445
343
3,202
2,838
23,472
0
L
Odin
3,100
487
172
782
9,896
5,774
0
5,344
4,321
67
17,676
L
2,690
210
0
1,145
5,324
1,605
0
2,410
2,804
0
18,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,565
Gold Earned
44,494
211
Minions Killed
229
0
Camps Cleared
0
1,259,721
Distance Traveled
1,294,520
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,878
683
42
3
0
242,224
3
W
Chiron
8,577
660
50
4
0
203,159
1
W
Merlin
8,892
684
58
4
0
271,495
2
W
Chaac
9,282
714
64
5
0
296,198
1
L
Danzaburou
8,573
659
36
3
0
262,903
0
W
Ares
9,056
697
16
1
0
284,696
1
L
Merlin
9,284
714
66
5
0
265,738
0
W
Nox
8,687
668
41
3
0
238,972
0
L
Odin
8,732
672
44
3
0
263,560
2
L
Loki
8,098
623
23
2
0
225,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role