Player Matchup

Hun Batz
Hun Batz
AngryBeardedBear
Hun Batz
Level 129
God Stats
1W - 0L
1,267 SR
Queue Stats
79W - 82L
1,759 Elo+
Party 1
Bacchus
Bacchus
Kase_Yujiro
Bacchus
Level 140
God Stats
2W - 0L
1,550 SR
Queue Stats
45W - 36L
1,557 Elo+
Party 1
Geb
Geb
Mr_Glug
Geb
Level 144
God Stats
3W - 1L
1,579 SR
Queue Stats
40W - 30L
1,697 Elo+
Party 1
Neith
Neith
PEREZ462
Neith
Level 153
God Stats
3W - 1L
1,437 SR
Queue Stats
76W - 65L
1,485 Elo+
Solo
Cabrakan
Cabrakan
TOMTOM_exe
Cabrakan
Level 119
God Stats
9W - 3L
1,710 SR
Queue Stats
97W - 96L
1,545 Elo+
Party 1
Team Averages
Level 137
1,508 SR
1,608 Elo+

VS

Team Averages
Level 98
1,475 SR
1,471 Elo+
He Bo
He Bo
 
He Bo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BrooklynFinest83
Set
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,469 Elo+
Party 2
Shiva
Shiva
Shunsui U
Shiva
Level 156
God Stats
67W - 39L
1,528 SR
Queue Stats
448W - 487L
1,556 Elo+
Solo
Hou Yi
Hou Yi
The_SoberRussian
Hou Yi
Level 57
God Stats
0W - 2L
1,188 SR
Queue Stats
38W - 45L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
makaveliq392
Nu Wa
Level 43
God Stats
19W - 13L
1,660 SR
Queue Stats
52W - 74L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
6,575
1,315
2,115
2,018
846
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Kase_Yujiro
Bacchus
12
2 / 1 / 9
6,979
1,396
3,789
3,858
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Geb
12
3 / 2 / 10
7,261
1,452
5,295
6,296
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
PEREZ462
Neith
13
7 / 0 / 4
8,515
1,703
7,513
2,899
1,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
TOMTOM_exe
Cabrakan
12
5 / 1 / 7
7,906
1,581
5,895
4,065
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

377

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 7 / 3
7,023
1,405
3,628
8,780
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 7 / 2
6,645
1,329
1,902
8,607
2,625
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
Shunsui U
Shiva
10
0 / 0 / 0
5,432
1,086
70
796
358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

11
1 / 1 / 3
6,465
1,293
4,316
4,652
1,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 5
6,224
1,245
4,597
5,003
1,532
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
18
Kills
5
5
Deaths
18
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
3
0.5
W
1
1
9
5.5
L
2
7
2
0.43
W
Bacchus
Kase_Yujiro
Bacchus
2
1
9
6.5
W
Geb
3
2
10
4
W
Neith
PEREZ462
Neith
7
0
4
9
L
Shiva
Shunsui U
Shiva
0
0
0
0
W
Cabrakan
TOMTOM_exe
Cabrakan
5
1
7
8.5
L
1
1
3
2.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
14,513
19,136
Taken
27,838
8,830
Mitigated
9,256
2,474
Healing
614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,628
49
50
316
8,780
3,308
0
4,958
3,644
18,730
0
W
2,115
89
0
0
2,018
846
0
1,041
977
0
5,245
L
1,902
719
0
46
8,607
2,625
0
3,977
4,546
0
12,410
W
Bacchus
Kase_Yujiro
Bacchus
3,789
225
0
688
3,858
2,189
0
1,251
2,607
8,558
0
W
Geb
5,295
345
0
522
6,296
2,662
0
2,052
4,244
14,500
0
W
Neith
PEREZ462
Neith
7,513
1,766
0
849
2,899
1,009
0
1,562
1,337
0
26,953
L
Shiva
Shunsui U
Shiva
70
0
0
0
796
358
0
377
413
272
920
W
Cabrakan
TOMTOM_exe
Cabrakan
5,895
646
283
132
4,065
2,124
0
2,389
1,676
23,140
0
L
4,316
1,044
0
0
4,652
1,433
0
2,375
2,277
0
13,669
L
4,597
842
0
202
5,003
1,532
0
2,924
1,979
9,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,236
Gold Earned
31,789
124
Minions Killed
91
9
Camps Cleared
3
535,410
Distance Traveled
387,999
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,023
1,405
29
6
0
92,431
0
W
Hun Batz
6,575
1,315
11
2
1
85,928
0
L
Set
6,645
1,329
22
4
1
95,840
0
W
Bacchus
6,979
1,396
4
1
1
116,965
0
W
Geb
7,261
1,452
13
3
1
100,692
0
W
Neith
8,515
1,703
52
10
4
111,845
0
L
Shiva
5,432
1,086
1
0
0
10,365
0
W
Cabrakan
7,906
1,581
44
9
2
119,980
2
L
Hou Yi
6,465
1,293
19
4
2
95,720
0
L
Nu Wa
6,224
1,245
20
4
0
93,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role