Player Matchup

Serqet
Serqet
Cupcake0802
Serqet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 88L
1,498 Elo+
Party 2
Hou Yi
Hou Yi
Herr Diener
Hou Yi
Level 160
God Stats
3W - 2L
1,659 SR
Queue Stats
140W - 89L
1,597 Elo+
Party 2
Gilgamesh
Gilgamesh
NyirusCevron
Gilgamesh
Level 144
God Stats
1W - 5L
1,502 SR
Queue Stats
249W - 223L
1,533 Elo+
Party 2
Ymir
Ymir
skippy4fun
Ymir
Level 39
God Stats
7W - 5L
1,470 SR
Queue Stats
129W - 131L
1,430 Elo+
Solo
Kukulkan
Kukulkan
thelastprime998
Kukulkan
Level 29
God Stats
5W - 1L
1,512 SR
Queue Stats
50W - 26L
1,599 Elo+
Party 2
Team Averages
Level 99
1,529 SR
1,531 Elo+

VS

Team Averages
Level 49
1,425 SR
1,455 Elo+
Tiamat
Tiamat
Da Broomy
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
MrChanterz
Chernobog
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,457 Elo+
Party 1
Fafnir
Fafnir
Prime Appelflap
Fafnir
Level 120
God Stats
0W - 2L
1,312 SR
Queue Stats
27W - 34L
1,438 Elo+
Solo
Nu Wa
Nu Wa
WolfFish311
Nu Wa
Level 32
God Stats
2W - 1L
1,744 SR
Queue Stats
195W - 241L
1,429 Elo+
Solo
Sol
Sol
wafflés
Sol
Level 33
God Stats
56W - 62L
1,070 SR
Queue Stats
105W - 130L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
1 / 1 / 14
10,116
1,012
7,213
7,559
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
18
12 / 0 / 12
12,637
1,264
20,512
8,477
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
NyirusCevron
Gilgamesh
17
7 / 0 / 17
11,616
1,162
14,914
9,081
9,404
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 1 / 17
10,874
1,087
3,904
11,099
12,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
16
2 / 1 / 15
10,164
1,016
11,715
5,238
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

321

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Da Broomy
Tiamat
15
0 / 9 / 2
8,867
887
2,081
11,592
5,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
MrChanterz
Chernobog
15
1 / 5 / 1
9,565
957
4,684
11,065
4,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 3
10,271
1,027
6,106
18,601
22,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 3 / 0
9,965
997
11,324
7,086
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 7 / 2
9,108
911
9,572
15,177
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
11
27
Kills
3
3
Deaths
27
75
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
1
1
14
8
L
Tiamat
Da Broomy
Tiamat
0
9
2
0.11
W
Hou Yi
12
0
12
18
L
Chernobog
MrChanterz
Chernobog
1
5
1
0.3
W
Gilgamesh
NyirusCevron
Gilgamesh
7
0
17
15.5
L
0
3
3
0.5
L
2
3
0
0.67
W
5
1
17
13.5
W
Kukulkan
2
1
15
9.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,258
Damage
33,767
41,454
Taken
63,521
31,796
Mitigated
41,601
5,991
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
7,213
1,717
0
1,296
7,559
3,820
0
4,914
2,645
0
14,309
L
Tiamat
Da Broomy
Tiamat
2,081
90
0
469
11,592
5,882
0
2,894
8,638
3,592
0
W
Hou Yi
20,512
13,898
0
3,916
8,477
3,267
0
6,276
2,201
0
50,342
L
Chernobog
MrChanterz
Chernobog
4,684
2,092
0
1,144
11,065
4,199
0
2,428
7,962
0
32,189
W
Gilgamesh
NyirusCevron
Gilgamesh
14,914
5,554
0
258
9,081
9,404
0
5,303
3,778
0
28,355
L
6,106
1,178
0
5,856
18,601
22,663
0
4,942
12,842
12,951
0
L
11,324
2,909
0
23
7,086
2,531
0
1,436
5,609
36,641
0
W
3,904
1,085
0
342
11,099
12,928
0
7,854
3,245
16,726
0
W
Kukulkan
11,715
1,395
0
179
5,238
2,377
0
3,613
1,625
31,607
0
L
9,572
3,701
0
1,740
15,177
6,326
0
3,919
10,947
19,059
2,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,407
Gold Earned
47,776
206
Minions Killed
142
7
Camps Cleared
5
911,019
Distance Traveled
807,613
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,116
1,012
25
3
1
185,374
0
L
Tiamat
8,867
887
5
1
0
129,382
1
W
Hou Yi
12,637
1,264
71
7
3
170,414
2
L
Chernobog
9,565
957
55
6
3
162,062
0
W
Gilgamesh
11,616
1,162
27
3
2
200,765
0
L
Fafnir
10,271
1,027
11
1
0
172,932
1
L
Nu Wa
9,965
997
41
4
0
187,956
1
W
Ymir
10,874
1,087
27
3
1
175,421
3
W
Kukulkan
10,164
1,016
56
6
0
179,045
0
L
Sol
9,108
911
30
3
2
155,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role