Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ApexAbomination
Cu Chulainn
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 146L
1,410 Elo+
Party 1
Hades
Hades
ZambiePig
Hades
Level 21
God Stats
5W - 4L
1,531 SR
Queue Stats
133W - 136L
1,444 Elo+
Party 2
Thor
Thor
ZambiePug
Thor
Level 57
God Stats
3W - 3L
1,661 SR
Queue Stats
204W - 215L
1,484 Elo+
Party 2
Neith
Neith
rufflebagboy
Neith
Level 24
God Stats
56W - 71L
1,475 SR
Queue Stats
252W - 286L
1,388 Elo+
Party 1
Team Averages
Level 53
1,533 SR
1,445 Elo+

VS

Team Averages
Level 88
1,441 SR
1,417 Elo+
Arachne
Arachne
 
Arachne
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Mander_02
Medusa
Level 73
God Stats
6W - 8L
1,458 SR
Queue Stats
265W - 310L
1,384 Elo+
Party 3
Cerberus
Cerberus
RoyalFlame96
Cerberus
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
118W - 122L
1,387 Elo+
Solo
Chaac
Chaac
Xx_Sran_xX
Chaac
Level 84
God Stats
124W - 123L
1,467 SR
Queue Stats
242W - 276L
1,401 Elo+
Party 3
Tiamat
Tiamat
inciensos
Tiamat
Level 60
God Stats
1W - 0L
1,281 SR
Queue Stats
36W - 49L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 5 / 0
4,714
471
1,918
5,675
3,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
ApexAbomination
Cu Chulainn
7
0 / 5 / 1
4,495
450
2,196
6,574
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hades
ZambiePig
Hades
9
1 / 2 / 0
5,501
550
2,847
5,098
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
9
1 / 2 / 0
5,362
536
2,977
7,369
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,362
436
1,624
3,206
554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 1 / 1
6,773
677
3,960
7,911
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Mander_02
Medusa
10
3 / 2 / 6
6,193
619
3,239
5,633
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
RoyalFlame96
Cerberus
9
5 / 1 / 4
6,244
624
2,746
6,724
2,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
10
3 / 1 / 1
6,222
622
4,057
6,754
4,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
inciensos
Tiamat
10
1 / 0 / 4
6,141
614
4,859
3,017
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
17
17
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
0
0.2
W
Arachne
 
Arachne
5
1
1
5.5
L
Cu Chulainn
ApexAbomination
Cu Chulainn
0
5
1
0.1
W
Medusa
Mander_02
Medusa
3
2
6
3
W
Cerberus
RoyalFlame96
Cerberus
5
1
4
7
W
Chaac
3
1
1
3.5
L
Hades
ZambiePig
Hades
1
2
0
0.5
L
Thor
1
2
0
0.5
W
Tiamat
inciensos
Tiamat
1
0
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,562
Damage
18,861
27,922
Taken
30,039
11,911
Mitigated
12,110
6,828
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,918
430
45
660
5,675
3,407
0
221
5,454
0
11,205
W
Arachne
 
Arachne
3,960
2,538
0
2,470
7,911
2,294
0
270
7,610
0
43,435
L
Cu Chulainn
ApexAbomination
Cu Chulainn
2,196
467
0
1,008
6,574
3,979
0
1,495
5,079
0
17,256
W
Medusa
Mander_02
Medusa
3,239
1,842
0
2,576
5,633
1,420
740
898
4,650
0
33,065
W
Cerberus
RoyalFlame96
Cerberus
2,746
491
277
3,024
6,724
2,952
764
414
6,214
16,861
0
W
Chaac
4,057
969
0
2,493
6,754
4,058
118
0
6,754
0
30,648
L
Hades
ZambiePig
Hades
2,847
386
64
1,716
5,098
1,700
0
2,706
2,138
26,421
0
L
Thor
2,977
558
0
2,259
7,369
2,271
0
2,176
4,945
0
24,919
W
Tiamat
inciensos
Tiamat
4,859
226
0
1,606
3,017
1,386
252
1,265
1,752
26,448
0
L
1,624
853
0
1,076
3,206
554
0
505
2,701
0
16,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,434
Gold Earned
31,573
219
Minions Killed
309
0
Camps Cleared
0
872,818
Distance Traveled
945,461
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,714
471
21
2
0
175,713
1
W
Arachne
6,773
677
82
8
0
231,597
2
L
Cu Chulainn
4,495
450
29
3
0
179,574
0
W
Medusa
6,193
619
63
6
0
168,092
2
W
Cerberus
6,244
624
39
4
0
192,684
0
W
Chaac
6,222
622
62
6
0
172,706
2
L
Hades
5,501
550
72
7
0
181,613
2
L
Thor
5,362
536
62
6
0
186,196
3
W
Tiamat
6,141
614
63
6
0
180,382
2
L
Neith
4,362
436
35
4
0
149,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role