Player Matchup

Nemesis
Nemesis
BlackShadowC
Nemesis
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
98W - 64L
1,708 Elo+
Party 1
Ganesha
Ganesha
ScarredFace1
Ganesha
Level 68
God Stats
1W - 6L
1,285 SR
Queue Stats
100W - 97L
1,635 Elo+
Party 2
Arachne
Arachne
Sigeta
Arachne
Level 85
God Stats
4W - 1L
1,510 SR
Queue Stats
116W - 91L
1,596 Elo+
Party 1
Eset
Eset
ZFSSparta
Eset
Level 128
God Stats
4W - 3L
1,354 SR
Queue Stats
307W - 251L
1,666 Elo+
Party 1
Fenrir
Fenrir
gonzoporto977
Fenrir
Level 28
God Stats
11W - 12L
1,587 SR
Queue Stats
226W - 215L
1,553 Elo+
Party 2
Team Averages
Level 65
1,447 SR
1,632 Elo+

VS

Team Averages
Level 28
1,605 SR
1,461 Elo+
Bakasura
Bakasura
 
Bakasura
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Maligain
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,333 Elo+
Party 3
Amaterasu
Amaterasu
OttoVonPeppen
Amaterasu
Level 43
God Stats
74W - 30L
1,684 SR
Queue Stats
249W - 265L
1,470 Elo+
Solo
Hachiman
Hachiman
Paarthurnaxx
Hachiman
Level 4
God Stats
2W - 1L
1,839 SR
Queue Stats
2W - 3L
1,501 Elo+
Party 3
Ra
Ra
lordomination
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlackShadowC
Nemesis
16
3 / 0 / 4
9,764
610
12,450
12,233
8,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
ScarredFace1
Ganesha
13
1 / 3 / 5
8,643
540
6,022
9,380
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Sigeta
Arachne
17
11 / 1 / 5
10,206
638
11,359
11,751
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
17
4 / 2 / 8
10,417
651
9,681
6,538
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 2 / 1
8,364
523
6,422
9,393
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 2 / 2
9,078
567
9,806
14,937
6,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Maligain
Cerberus
10
1 / 2 / 4
6,886
430
2,715
9,227
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
OttoVonPeppen
Amaterasu
14
1 / 7 / 0
8,576
536
7,564
20,049
18,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Paarthurnaxx
Hachiman
10
1 / 5 / 4
6,343
396
4,500
7,953
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 1
6,053
378
2,187
8,299
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
24
Kills
8
8
Deaths
24
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
2
2
3
W
Nemesis
BlackShadowC
Nemesis
3
0
4
5
L
Cerberus
Maligain
Cerberus
1
2
4
1.5
L
Amaterasu
OttoVonPeppen
Amaterasu
1
7
0
0.14
L
Hachiman
Paarthurnaxx
Hachiman
1
5
4
0.6
W
Ganesha
ScarredFace1
Ganesha
1
3
5
1.17
W
Arachne
Sigeta
Arachne
11
1
5
13.5
W
Eset
4
2
8
4
W
5
2
1
2.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,934
Damage
26,772
49,295
Taken
60,465
34,809
Mitigated
35,206
15,516
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,806
5,904
0
4,159
14,937
6,787
0
5,520
9,417
0
56,471
W
Nemesis
BlackShadowC
Nemesis
12,450
6,341
0
4,378
12,233
8,271
196
0
11,749
0
70,469
L
Cerberus
Maligain
Cerberus
2,715
155
0
1,213
9,227
6,542
0
2,514
6,713
20,730
0
L
Amaterasu
OttoVonPeppen
Amaterasu
7,564
3,263
0
7,487
20,049
18,052
195
2,974
17,075
0
49,171
L
Hachiman
Paarthurnaxx
Hachiman
4,500
2,400
0
971
7,953
1,337
0
2,708
5,245
0
19,298
W
Ganesha
ScarredFace1
Ganesha
6,022
574
374
1,603
9,380
9,197
30
1,756
7,335
42,011
0
W
Arachne
Sigeta
Arachne
11,359
8,085
0
6,622
11,751
8,431
65
1,131
9,704
0
74,081
W
Eset
9,681
1,368
0
1,305
6,538
5,194
122
370
5,674
79,254
0
W
6,422
1,099
0
1,234
9,393
3,716
0
1,645
7,562
0
42,668
L
2,187
490
0
356
8,299
2,488
0
1,987
6,312
23,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,394
Gold Earned
36,936
511
Minions Killed
374
0
Camps Cleared
0
1,682,568
Distance Traveled
1,522,734
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,078
567
132
8
0
407,697
5
W
Nemesis
9,764
610
124
8
0
366,792
2
L
Cerberus
6,886
430
39
2
0
294,004
2
L
Amaterasu
8,576
536
112
7
0
281,510
1
L
Hachiman
6,343
396
44
3
0
270,612
0
W
Ganesha
8,643
540
16
1
0
287,689
3
W
Arachne
10,206
638
118
7
0
381,512
2
W
Eset
10,417
651
151
9
0
331,115
10
W
Fenrir
8,364
523
102
6
0
315,460
5
L
Ra
6,053
378
47
3
0
268,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role