Player Matchup

Bacchus
Bacchus
Gutsy12
Bacchus
Level 111
God Stats
6W - 2L
1,722 SR
Queue Stats
109W - 75L
1,645 Elo+
Party 1
Chaac
Chaac
Kambilla
Chaac
Level 159
God Stats
10W - 1L
1,959 SR
Queue Stats
292W - 153L
1,753 Elo+
Party 1
Ares
Ares
Yaltaboath
Ares
Level 160
God Stats
12W - 7L
1,535 SR
Queue Stats
488W - 284L
1,682 Elo+
Party 1
Team Averages
Level 143
1,739 SR
1,693 Elo+

VS

Team Averages
Level 78
1,449 SR
1,573 Elo+
Anubis
Anubis
Firrothe
Anubis
Level 51
God Stats
49W - 42L
1,638 SR
Queue Stats
79W - 92L
1,578 Elo+
Solo
Thanatos
Thanatos
FreDy7
Thanatos
Level 129
God Stats
3W - 3L
1,555 SR
Queue Stats
596W - 466L
1,569 Elo+
Solo
Hercules
Hercules
IdSmashNeith
Hercules
Level 55
God Stats
0W - 4L
1,154 SR
Queue Stats
94W - 103L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gutsy12
Bacchus
14
7 / 4 / 10
9,709
809
8,778
8,364
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Kambilla
Chaac
13
5 / 5 / 11
9,149
762
14,253
14,405
7,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 0 / 10
10,162
847
10,102
13,276
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Firrothe
Anubis
13
3 / 6 / 6
8,364
697
9,709
9,944
4,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
FreDy7
Thanatos
12
3 / 8 / 6
7,908
659
9,012
12,193
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
IdSmashNeith
Hercules
12
3 / 6 / 6
8,517
710
10,008
14,547
13,296
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
20
Kills
9
9
Deaths
20
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
Firrothe
Anubis
3
6
6
1
L
Thanatos
FreDy7
Thanatos
3
8
6
0.75
W
Bacchus
Gutsy12
Bacchus
7
4
10
3
L
Hercules
IdSmashNeith
Hercules
3
6
6
1
W
Chaac
Kambilla
Chaac
5
5
11
2.1
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,133
Damage
28,729
36,045
Taken
36,684
26,766
Mitigated
22,411
5,543
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Firrothe
Anubis
9,709
445
0
1,831
9,944
4,890
0
5,986
3,698
28,309
0
L
Thanatos
FreDy7
Thanatos
9,012
3,064
0
5,057
12,193
4,225
0
4,596
7,277
0
21,713
W
Bacchus
Gutsy12
Bacchus
8,778
583
0
0
8,364
5,457
57
4,184
4,180
10,937
0
L
Hercules
IdSmashNeith
Hercules
10,008
2,819
0
2,887
14,547
13,296
0
7,663
6,600
7,361
13,618
W
Chaac
Kambilla
Chaac
14,253
2,208
0
3,356
14,405
7,167
98
5,108
9,297
0
36,044
W
10,102
793
90
2,097
13,276
14,142
94
3,887
9,389
21,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,020
Gold Earned
24,789
80
Minions Killed
109
4
Camps Cleared
6
679,241
Distance Traveled
589,404
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,364
697
47
4
1
178,407
1
L
Thanatos
7,908
659
30
3
5
200,965
2
W
Bacchus
9,709
809
10
1
1
216,394
0
L
Hercules
8,517
710
32
3
0
210,032
5
W
Chaac
9,149
762
47
4
3
213,950
4
W
Ares
10,162
847
23
2
0
248,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role