Player Matchup

Tiamat
Tiamat
KvskennyG
Tiamat
Level 127
God Stats
4W - 2L
1,332 SR
Queue Stats
21W - 21L
1,272 Elo+
Party 1
Awilix
Awilix
Lord LightSkinn
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,434 Elo+
Party 1
Tyr
Tyr
Tferno
Tyr
Level 45
God Stats
2W - 3L
1,542 SR
Queue Stats
2W - 5L
1,272 Elo+
Party 1
Team Averages
Level 100
1,458 SR
1,326 Elo+

VS

Team Averages
Level 72
1,634 SR
1,435 Elo+
Charybdis
Charybdis
ItsScottPilgrim
Charybdis
Level 28
God Stats
1W - 1L
1,810 SR
Queue Stats
7W - 15L
1,383 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Krogare
Ah Muzen Cab
Level 69
God Stats
26W - 9L
1,808 SR
Queue Stats
129W - 56L
1,529 Elo+
Party 2
Odin
Odin
XavierTheGiant
Odin
Level 119
God Stats
1W - 0L
1,284 SR
Queue Stats
23W - 20L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KvskennyG
Tiamat
17
3 / 6 / 6
13,121
596
15,844
21,683
12,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
6 / 5 / 6
13,870
630
9,303
17,611
5,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
Tferno
Tyr
18
5 / 4 / 7
13,207
600
16,967
21,769
32,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ItsScottPilgrim
Charybdis
16
1 / 7 / 8
13,293
604
6,138
12,227
4,381
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Krogare
Ah Muzen Cab
20
12 / 4 / 3
17,801
809
28,147
18,065
11,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 3 / 12
13,890
631
13,691
20,052
17,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
14
Kills
15
15
Deaths
14
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ItsScottPilgrim
Charybdis
1
7
8
0.71
W
Ah Muzen Cab
Krogare
Ah Muzen Cab
12
4
3
3.38
L
Tiamat
KvskennyG
Tiamat
3
6
6
1
L
6
5
6
1.8
L
Tyr
Tferno
Tyr
5
4
7
2.13
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,114
Damage
47,976
61,063
Taken
50,344
50,744
Mitigated
34,147
12,460
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ItsScottPilgrim
Charybdis
6,138
3,345
0
2,845
12,227
4,381
576
3,735
8,244
0
41,176
W
Ah Muzen Cab
Krogare
Ah Muzen Cab
28,147
7,804
0
5,652
18,065
11,782
1,533
6,959
10,851
0
99,589
L
Tiamat
KvskennyG
Tiamat
15,844
1,441
0
6,974
21,683
12,367
51
621
20,854
52,117
0
L
9,303
3,716
0
2,090
17,611
5,850
616
290
17,321
0
65,191
L
Tyr
Tferno
Tyr
16,967
2,125
0
3,396
21,769
32,527
106
1,090
20,679
0
34,124
W
13,691
2,770
0
5,910
20,052
17,984
0
5,931
13,224
582
34,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
44,984
243
Minions Killed
236
11
Camps Cleared
8
1,127,243
Distance Traveled
1,134,576
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,293
604
54
2
4
332,039
3
W
Ah Muzen Cab
17,801
809
135
6
1
394,635
0
L
Tiamat
13,121
596
79
4
4
345,137
5
L
Awilix
13,870
630
113
5
7
362,265
2
L
Tyr
13,207
600
51
2
0
419,841
0
W
Odin
13,890
631
47
2
3
407,902
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role