Player Matchup

Artio
Artio
Gold III
Algiu
Artio
Gold III
Level 160
God Stats
2W - 0L
1,777 SR
Queue Stats
100W - 87L
1,357 MMR
Party 2
Persephone
Persephone
Gold II
Pappah
Persephone
Gold II
Level 115
God Stats
10W - 8L
1,461 SR
Queue Stats
335W - 345L
1,255 MMR
Party 1
Hou Yi
Hou Yi
Gold II
TuculitoMami
Hou Yi
Gold II
Level 66
God Stats
1W - 1L
1,319 SR
Queue Stats
161W - 156L
1,317 MMR
Party 1
Set
Set
Gold IV
Zephyray
Set
Gold IV
Level 124
God Stats
14W - 17L
1,644 SR
Queue Stats
48W - 61L
1,338 MMR
Solo
Athena
Athena
Gold III
ìDenny
Athena
Gold III
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
93W - 87L
1,315 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,540 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,557 SR
1,354 MMR
He Bo
He Bo
Gold V
 
He Bo
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
AlexDreamsTTV
Zhong Kui
Gold V
Level 102
God Stats
11W - 10L
1,562 SR
Queue Stats
116W - 121L
1,327 MMR
Solo
Cerberus
Cerberus
Silver IV
EzRyanka
Cerberus
Silver IV
Level 77
God Stats
0W - 2L
1,274 SR
Queue Stats
6W - 20L
1,275 MMR
Solo
Cliodhna
Cliodhna
Gold V
MorgensCZ
Cliodhna
Gold V
Level 159
God Stats
5W - 9L
1,722 SR
Queue Stats
140W - 132L
1,337 MMR
Solo
Medusa
Medusa
Silver II
Ransle
Medusa
Silver II
Level 128
God Stats
1W - 1L
1,726 SR
Queue Stats
15W - 19L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Algiu
Artio
20
4 / 1 / 8
14,159
644
15,040
29,217
41,331
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Pappah
Persephone
20
14 / 3 / 4
16,378
744
22,671
14,151
5,407
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
20
11 / 4 / 3
14,024
637
19,096
17,784
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 5 / 9
13,033
592
11,946
19,643
9,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
ìDenny
Athena
17
3 / 1 / 19
12,645
575
7,554
22,750
28,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BastetAgniKali

VS

Bans
UllrShivaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
2 / 12 / 5
10,182
463
10,800
18,742
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
AlexDreamsTTV
Zhong Kui
18
3 / 2 / 0
10,821
492
15,875
19,653
18,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
EzRyanka
Cerberus
14
0 / 9 / 5
8,769
399
5,141
19,194
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
MorgensCZ
Cliodhna
18
7 / 7 / 2
11,921
542
20,430
22,441
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Ransle
Medusa
15
2 / 6 / 1
10,146
461
9,591
16,125
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
36
Kills
14
14
Deaths
36
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
12
5
0.38
L
Zhong Kui
AlexDreamsTTV
Zhong Kui
3
2
0
1.5
W
Artio
Algiu
Artio
4
1
8
8
L
Cerberus
EzRyanka
Cerberus
0
9
5
0.28
L
Cliodhna
MorgensCZ
Cliodhna
7
7
2
1.14
W
Persephone
Pappah
Persephone
14
3
4
5.33
L
Medusa
Ransle
Medusa
2
6
1
0.42
W
Hou Yi
11
4
3
3.13
W
4
5
9
1.7
W
Athena
ìDenny
Athena
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,307
Damage
61,837
103,545
Taken
96,155
91,006
Mitigated
45,856
43,118
Healing
25,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,800
400
0
3,219
18,742
3,960
0
10,423
8,319
67,114
0
L
Zhong Kui
AlexDreamsTTV
Zhong Kui
15,875
2,979
0
10,144
19,653
18,226
0
12,129
7,524
85,742
0
W
Artio
Algiu
Artio
15,040
2,174
1,899
16,449
29,217
41,331
858
10,155
19,062
98,475
0
L
Cerberus
EzRyanka
Cerberus
5,141
727
0
2,546
19,194
13,802
0
7,433
11,761
32,906
0
L
Cliodhna
MorgensCZ
Cliodhna
20,430
2,121
0
5,905
22,441
5,900
0
12,582
9,859
0
83,611
W
Persephone
Pappah
Persephone
22,671
772
240
3,590
14,151
5,407
952
4,431
9,717
132,698
0
L
Medusa
Ransle
Medusa
9,591
4,711
0
4,151
16,125
3,968
0
2,698
13,427
0
65,058
W
Hou Yi
19,096
9,358
0
7,687
17,784
5,893
5,100
5,043
12,593
0
120,908
W
11,946
5,217
0
7,562
19,643
9,667
3,186
6,605
13,038
0
130,910
W
Athena
ìDenny
Athena
7,554
2,572
697
4,994
22,750
28,708
306
7,553
15,197
29,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,239
Gold Earned
51,839
782
Minions Killed
599
0
Camps Cleared
0
2,167,622
Distance Traveled
1,884,675
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,182
463
115
5
0
336,152
7
L
Zhong Kui
10,821
492
181
8
0
358,255
2
W
Artio
14,159
644
192
9
0
479,053
4
L
Cerberus
8,769
399
63
3
0
405,774
3
L
Cliodhna
11,921
542
122
6
0
421,487
4
W
Persephone
16,378
744
235
11
0
451,542
5
L
Medusa
10,146
461
118
5
0
363,007
1
W
Hou Yi
14,024
637
168
8
0
365,830
5
W
Set
13,033
592
154
7
0
434,588
5
W
Athena
12,645
575
33
2
0
436,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role