Player Matchup

Geb
Geb
Platinum I
Hood1eCrow
Geb
Platinum I
Level 160
God Stats
13W - 11L
1,504 SR
Queue Stats
124W - 115L
2,039 MMR
Solo
Merlin
Merlin
Diamond II
Ptolomey
Merlin
Diamond II
Level 160
God Stats
2W - 5L
1,644 SR
Queue Stats
112W - 99L
2,155 MMR
Party 3
Ares
Ares
Diamond IV
Raminnnnn
Ares
Diamond IV
Level 107
God Stats
8W - 6L
1,555 SR
Queue Stats
310W - 306L
2,034 MMR
Solo
Camazotz
Camazotz
Diamond V
WatchItBro
Camazotz
Diamond V
Level 146
God Stats
3W - 6L
1,599 SR
Queue Stats
45W - 38L
2,035 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Θrphan
Hou Yi
Diamond V
Level 145
God Stats
11W - 16L
1,738 SR
Queue Stats
161W - 142L
1,963 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,608 SR
2,045 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,688 SR
2,046 MMR
Janus
Janus
Diamond IV
BLack0ps
Janus
Diamond IV
Level 160
God Stats
6W - 5L
1,671 SR
Queue Stats
112W - 94L
2,059 MMR
Party 2
Cabrakan
Cabrakan
Platinum II
Indrachi
Cabrakan
Platinum II
Level 43
God Stats
2W - 0L
1,718 SR
Queue Stats
43W - 28L
2,023 MMR
Solo
Da Ji
Da Ji
Diamond IV
iServant
Da Ji
Diamond IV
Level 160
God Stats
23W - 17L
1,653 SR
Queue Stats
104W - 79L
2,091 MMR
Party 2
Cernunnos
Cernunnos
Diamond IV
lmThatGuyPal
Cernunnos
Diamond IV
Level 110
God Stats
4W - 1L
1,928 SR
Queue Stats
60W - 40L
2,067 MMR
Party 1
Cerberus
Cerberus
Diamond V
yanarossy
Cerberus
Diamond V
Level 160
God Stats
38W - 46L
1,472 SR
Queue Stats
395W - 412L
1,991 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 8
9,920
451
8,044
21,160
17,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Ptolomey
Merlin
19
4 / 6 / 3
11,690
531
12,213
14,607
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
16
0 / 7 / 6
9,520
433
9,221
20,995
15,857
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
WatchItBro
Camazotz
17
8 / 8 / 4
11,123
506
15,830
27,296
6,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Θrphan
Hou Yi
17
2 / 4 / 2
10,519
478
7,343
13,078
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
UllrKhepriAtlasGilgameshMedusa

VS

Bans
BastetThothFenrirAgniRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BLack0ps
Janus
20
9 / 3 / 6
15,166
689
15,456
16,438
5,112
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Indrachi
Cabrakan
20
6 / 5 / 5
14,371
653
21,370
21,879
16,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
iServant
Da Ji
20
8 / 1 / 6
13,266
603
11,524
16,893
7,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
lmThatGuyPal
Cernunnos
20
8 / 2 / 7
15,350
698
21,447
19,216
7,514
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
yanarossy
Cerberus
17
2 / 4 / 19
12,605
573
9,350
20,995
24,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
15
Kills
33
33
Deaths
15
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Janus
BLack0ps
Janus
9
3
6
4
L
1
8
8
0.63
W
Cabrakan
Indrachi
Cabrakan
6
5
5
1.7
L
Merlin
Ptolomey
Merlin
4
6
3
0.92
L
Ares
0
7
6
0.43
L
Camazotz
WatchItBro
Camazotz
8
8
4
1.25
W
Da Ji
iServant
Da Ji
8
1
6
11
W
Cernunnos
lmThatGuyPal
Cernunnos
8
2
7
5.75
W
Cerberus
yanarossy
Cerberus
2
4
19
2.88
L
Hou Yi
Θrphan
Hou Yi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,651
Damage
79,147
97,136
Taken
95,421
47,234
Mitigated
60,482
16,689
Healing
34,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BLack0ps
Janus
15,456
1,302
0
3,743
16,438
5,112
707
7,158
9,280
119,331
0
L
8,044
1,014
0
1,595
21,160
17,154
0
8,307
12,853
28,135
0
W
Cabrakan
Indrachi
Cabrakan
21,370
2,616
0
8,145
21,879
16,388
3,522
8,384
13,495
102,543
0
L
Merlin
Ptolomey
Merlin
12,213
607
0
750
14,607
4,688
0
7,983
6,624
95,749
0
L
Ares
9,221
885
0
3,100
20,995
15,857
0
11,330
9,665
50,439
0
L
Camazotz
WatchItBro
Camazotz
15,830
5,557
0
8,074
27,296
6,519
0
16,040
11,256
0
72,480
W
Da Ji
iServant
Da Ji
11,524
2,904
0
3,189
16,893
7,159
784
4,301
12,592
0
106,864
W
Cernunnos
lmThatGuyPal
Cernunnos
21,447
10,680
0
12,393
19,216
7,514
7,702
4,130
15,086
0
160,086
W
Cerberus
yanarossy
Cerberus
9,350
558
0
6,874
20,995
24,309
256
8,194
12,801
34,371
3,566
L
Hou Yi
Θrphan
Hou Yi
7,343
4,324
0
3,170
13,078
3,016
0
2,007
11,071
0
74,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,772
Gold Earned
70,758
567
Minions Killed
817
0
Camps Cleared
0
1,980,363
Distance Traveled
2,168,154
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,166
689
214
10
0
449,685
9
L
Geb
9,920
451
36
2
0
417,869
13
W
Cabrakan
14,371
653
173
8
0
375,364
2
L
Merlin
11,690
531
165
8
0
369,513
4
L
Ares
9,520
433
91
4
0
370,246
1
L
Camazotz
11,123
506
108
5
0
438,129
7
W
Da Ji
13,266
603
129
6
0
489,271
7
W
Cernunnos
15,350
698
228
10
0
392,045
7
W
Cerberus
12,605
573
73
3
0
461,789
6
L
Hou Yi
10,519
478
167
8
0
384,606
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role