Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Blexis
Cliodhna
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 75L
1,586 Elo+
Solo
Eset
Eset
Bokooy
Eset
Level 152
God Stats
2W - 5L
1,645 SR
Queue Stats
140W - 118L
1,716 Elo+
Party 2
Rama
Rama
Dutertesupot
Rama
Level 86
God Stats
6W - 8L
1,675 SR
Queue Stats
134W - 128L
1,590 Elo+
Solo
Medusa
Medusa
LuyQ
Medusa
Level 159
God Stats
8W - 2L
1,845 SR
Queue Stats
148W - 131L
1,660 Elo+
Party 2
Team Averages
Level 121
1,633 SR
1,610 Elo+

VS

Team Averages
Level 134
1,622 SR
1,590 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Reffya
Bacchus
Level 159
God Stats
5W - 6L
1,521 SR
Queue Stats
161W - 163L
1,650 Elo+
Party 1
Ganesha
Ganesha
September23
Ganesha
Level 89
God Stats
17W - 12L
1,669 SR
Queue Stats
172W - 181L
1,569 Elo+
Party 1
Set
Set
kriega1PS4
Set
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
317W - 283L
1,685 Elo+
Solo
Cernunnos
Cernunnos
yehidje
Cernunnos
Level 145
God Stats
2W - 3L
1,919 SR
Queue Stats
212W - 180L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 5 / 0
8,837
552
10,047
13,053
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Blexis
Cliodhna
14
3 / 5 / 1
8,520
533
11,414
16,055
6,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
Bokooy
Eset
12
0 / 3 / 7
7,401
463
4,088
9,338
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 1
6,842
428
6,080
8,938
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
LuyQ
Medusa
14
2 / 2 / 3
8,287
518
11,626
10,324
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 2 / 4
9,140
571
13,103
16,138
14,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Reffya
Bacchus
16
7 / 1 / 5
9,732
608
7,627
8,652
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
September23
Ganesha
13
1 / 2 / 8
8,223
514
3,124
14,192
9,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 2 / 4
10,238
640
11,037
11,968
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
yehidje
Cernunnos
14
0 / 4 / 2
8,106
507
7,320
11,902
3,160
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
20
20
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
5
0
1
W
Erlang Shen
 
Erlang Shen
3
2
4
2.5
L
Cliodhna
Blexis
Cliodhna
3
5
1
0.7
L
Eset
Bokooy
Eset
0
3
7
1.17
L
1
5
1
0.3
L
Medusa
LuyQ
Medusa
2
2
3
1.75
W
Bacchus
Reffya
Bacchus
7
1
5
9.5
W
Ganesha
September23
Ganesha
1
2
8
2.5
W
9
2
4
5.5
W
Cernunnos
yehidje
Cernunnos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,255
Damage
42,211
57,708
Taken
62,852
25,240
Mitigated
36,407
15,513
Healing
24,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,047
2,865
0
1,347
13,053
4,483
0
4,459
8,594
63,600
0
W
Erlang Shen
 
Erlang Shen
13,103
7,470
0
8,185
16,138
14,063
67
2,411
13,727
0
65,579
L
Cliodhna
Blexis
Cliodhna
11,414
3,326
0
6,181
16,055
6,826
0
2,298
13,757
0
58,020
L
Eset
Bokooy
Eset
4,088
388
248
1,661
9,338
8,386
0
1,889
7,449
23,658
763
L
6,080
3,958
0
2,455
8,938
2,136
0
1,610
7,328
0
42,476
L
Medusa
LuyQ
Medusa
11,626
5,549
0
3,621
10,324
3,409
0
495
9,829
0
65,733
W
Bacchus
Reffya
Bacchus
7,627
1,239
0
4,263
8,652
4,848
82
1,066
7,586
53,433
0
W
Ganesha
September23
Ganesha
3,124
176
2,341
3,160
14,192
9,677
17
5,301
8,891
16,828
0
W
11,037
4,088
0
2,411
11,968
4,659
384
2,318
9,650
0
74,558
W
Cernunnos
yehidje
Cernunnos
7,320
3,225
0
4,249
11,902
3,160
1,830
2,786
9,116
0
65,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,887
Gold Earned
45,439
469
Minions Killed
484
0
Camps Cleared
0
1,443,305
Distance Traveled
1,640,037
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,837
552
103
6
0
328,661
1
W
Erlang Shen
9,140
571
109
7
0
341,166
5
L
Cliodhna
8,520
533
120
8
0
311,590
6
L
Eset
7,401
463
38
2
0
291,240
6
L
Rama
6,842
428
84
5
0
200,990
6
L
Medusa
8,287
518
124
8
0
310,824
4
W
Bacchus
9,732
608
87
5
0
370,875
2
W
Ganesha
8,223
514
4
0
0
319,314
9
W
Set
10,238
640
147
9
0
332,142
6
W
Cernunnos
8,106
507
137
9
0
276,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role