Player Matchup

Xing Tian
Xing Tian
TheBigPig85
Xing Tian
Level 65
God Stats
3W - 3L
1,441 SR
Queue Stats
13W - 27L
1,393 Elo+
Solo
Sol
Sol
el_serpiente_v
Sol
Level 63
God Stats
0W - 2L
1,421 SR
Queue Stats
34W - 44L
1,382 Elo+
Solo
Izanami
Izanami
littlmerlin
Izanami
Level 62
God Stats
12W - 15L
1,475 SR
Queue Stats
16W - 22L
1,446 Elo+
Party 2
Vulcan
Vulcan
normanskia
Vulcan
Level 84
God Stats
10W - 9L
1,685 SR
Queue Stats
38W - 54L
1,389 Elo+
Party 2
Hercules
Hercules
oliverzzxd
Hercules
Level 69
God Stats
3W - 1L
1,887 SR
Queue Stats
119W - 132L
1,431 Elo+
Solo
Team Averages
Level 69
1,582 SR
1,408 Elo+

VS

Team Averages
Level 141
1,711 SR
1,608 Elo+
Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DANNYSKILL05
Nox
Level 143
God Stats
114W - 42L
1,766 SR
Queue Stats
571W - 326L
1,694 Elo+
Party 1
Loki
Loki
Dxne11
Loki
Level 129
God Stats
25W - 3L
1,934 SR
Queue Stats
731W - 366L
1,673 Elo+
Party 1
Ullr
Ullr
iamDBami
Ullr
Level 160
God Stats
99W - 21L
1,857 SR
Queue Stats
1,067W - 373L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
TheBigPig85
Xing Tian
14
0 / 1 / 3
9,334
1,037
3,625
17,161
19,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 15 / 3
9,086
1,010
8,814
24,111
8,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
littlmerlin
Izanami
14
1 / 15 / 2
9,231
1,026
5,111
20,770
7,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
normanskia
Vulcan
14
2 / 14 / 2
9,436
1,048
7,310
16,807
5,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
oliverzzxd
Hercules
15
1 / 7 / 3
8,984
998
5,906
20,364
17,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

0

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
1 / 1 / 37
11,549
1,283
6,813
7,824
9,229
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
 
Aphrodite
18
7 / 1 / 36
11,293
1,255
16,008
9,430
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 1 / 31
11,258
1,251
17,487
5,219
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Dxne11
Loki
18
25 / 0 / 18
13,299
1,478
32,102
11,181
4,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
17
9 / 2 / 16
11,292
1,255
19,516
7,699
2,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
189
5
Kills
51
52
Deaths
5
13
Assists
138
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
37
19.5
W
Aphrodite
 
Aphrodite
7
1
36
25
W
9
1
31
24.5
W
Loki
Dxne11
Loki
25
0
18
34
L
Xing Tian
TheBigPig85
Xing Tian
0
1
3
1.5
L
1
15
3
0.17
W
Ullr
9
2
16
8.5
L
Izanami
littlmerlin
Izanami
1
15
2
0.13
L
Vulcan
normanskia
Vulcan
2
14
2
0.21
L
Hercules
oliverzzxd
Hercules
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,766
Damage
91,926
99,213
Taken
41,353
60,201
Mitigated
26,020
4,213
Healing
17,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,813
1,723
1,455
2,467
7,824
9,229
0
3,319
4,359
16,723
0
W
Aphrodite
 
Aphrodite
16,008
1,447
6,489
5,795
9,430
6,988
0
5,121
4,208
25,985
0
W
17,487
693
0
821
5,219
2,220
0
3,293
1,926
34,406
0
W
Loki
Dxne11
Loki
32,102
15,347
0
712
11,181
4,641
0
4,462
6,534
0
41,247
L
Xing Tian
TheBigPig85
Xing Tian
3,625
328
0
960
17,161
19,606
0
7,183
9,978
15,428
0
L
8,814
3,699
126
1,466
24,111
8,900
0
10,728
13,383
20,029
0
W
Ullr
19,516
10,362
0
144
7,699
2,942
0
3,819
3,738
0
41,023
L
Izanami
littlmerlin
Izanami
5,111
3,547
0
0
20,770
7,818
0
6,294
14,476
0
19,207
L
Vulcan
normanskia
Vulcan
7,310
2,935
0
109
16,807
5,892
0
6,958
9,849
23,091
0
L
Hercules
oliverzzxd
Hercules
5,906
604
0
1,552
20,364
17,985
0
9,145
11,219
265
9,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,071
Gold Earned
58,691
118
Minions Killed
161
3
Camps Cleared
8
727,362
Distance Traveled
950,090
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,549
1,283
11
1
0
182,918
2
W
Aphrodite
11,293
1,255
24
3
2
189,913
0
W
Nox
11,258
1,251
46
5
1
192,204
2
W
Loki
13,299
1,478
15
2
3
220,761
1
L
Xing Tian
9,334
1,037
16
2
0
179,859
0
L
Sol
9,086
1,010
22
2
2
133,973
0
W
Ullr
11,292
1,255
65
7
2
164,294
0
L
Izanami
9,231
1,026
38
4
1
130,888
0
L
Vulcan
9,436
1,048
33
4
0
140,545
0
L
Hercules
8,984
998
9
1
0
142,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role