Player Matchup

Shiva
Shiva
BelCouillZebuth
Shiva
Level 158
God Stats
31W - 19L
1,726 SR
Queue Stats
539W - 341L
1,676 Elo+
Solo
Anubis
Anubis
EinzigWahrerBube
Anubis
Level 50
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Susano
Susano
TheHighFlyMC
Susano
Level 127
God Stats
25W - 10L
1,684 SR
Queue Stats
201W - 229L
1,438 Elo+
Solo
Team Averages
Level 112
1,637 SR
1,538 Elo+

VS

Team Averages
Level 49
1,740 SR
1,673 Elo+
Achilles
Achilles
Devastz
Achilles
Level 63
God Stats
1W - 1L
1,713 SR
Queue Stats
92W - 45L
1,710 Elo+
Party 1
Sol
Sol
PappyBones
Sol
Level 28
God Stats
1W - 1L
1,667 SR
Queue Stats
63W - 24L
1,614 Elo+
Party 1
Arachne
Arachne
TDGCBRaziel
Arachne
Level 57
God Stats
6W - 2L
1,840 SR
Queue Stats
91W - 46L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
8,591
859
9,794
10,131
9,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 3 / 7
8,205
821
4,198
7,101
2,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
14
7 / 3 / 7
8,843
884
12,038
10,887
3,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Devastz
Achilles
12
3 / 6 / 4
7,516
752
8,422
10,761
6,278
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 4 / 4
7,950
795
6,604
9,582
2,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
TDGCBRaziel
Arachne
11
3 / 5 / 2
7,159
716
5,907
9,194
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
8
8
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Achilles
Devastz
Achilles
3
6
4
0.83
W
4
3
7
2.5
L
2
4
4
1
L
Arachne
TDGCBRaziel
Arachne
3
5
2
0.8
W
Susano
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,030
Damage
20,933
28,119
Taken
29,537
16,003
Mitigated
11,715
7,422
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,794
1,946
1,304
2,640
10,131
9,899
0
2,370
7,761
0
25,182
L
Achilles
Devastz
Achilles
8,422
1,634
0
868
10,761
6,278
0
1,700
8,798
0
23,403
W
4,198
37
850
2,233
7,101
2,330
267
2,555
4,546
25,258
0
L
6,604
1,107
0
2,025
9,582
2,252
0
1,691
7,683
25,222
0
L
Arachne
TDGCBRaziel
Arachne
5,907
4,268
0
1,639
9,194
3,185
0
1,099
7,851
0
12,613
W
Susano
12,038
3,008
0
395
10,887
3,774
0
2,138
8,749
0
30,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
22,625
133
Minions Killed
90
5
Camps Cleared
4
561,707
Distance Traveled
549,091
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,591
859
33
3
1
211,571
5
L
Achilles
7,516
752
29
3
1
178,779
0
W
Anubis
8,205
821
42
4
1
155,308
0
L
Sol
7,950
795
37
4
1
184,328
1
L
Arachne
7,159
716
24
2
2
185,984
2
W
Susano
8,843
884
58
6
3
194,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role