Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ilvexs
Chronos
Level 125
God Stats
0W - 2L
1,752 SR
Queue Stats
128W - 88L
1,619 Elo+
Solo
Achilles
Achilles
xyzkingzero
Achilles
Level 104
God Stats
17W - 17L
1,538 SR
Queue Stats
54W - 71L
1,435 Elo+
Solo
Team Averages
Level 103
1,597 SR
1,518 Elo+

VS

Team Averages
Level 96
1,637 SR
1,615 Elo+
Scylla
Scylla
BadFireWolf10
Scylla
Level 82
God Stats
4W - 2L
1,869 SR
Queue Stats
62W - 44L
1,669 Elo+
Solo
Ares
Ares
Lucky_YUMB
Ares
Level 88
God Stats
9W - 7L
1,446 SR
Queue Stats
245W - 207L
1,569 Elo+
Solo
Chaac
Chaac
screamingdingo0
Chaac
Level 119
God Stats
6W - 1L
1,597 SR
Queue Stats
15W - 9L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 0 / 9
7,211
721
9,139
6,332
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
ilvexs
Chronos
11
2 / 2 / 9
7,490
749
10,026
9,960
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
xyzkingzero
Achilles
12
7 / 2 / 4
7,938
794
9,552
10,138
7,771
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,464
646
4,260
7,354
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 5 / 1
6,967
697
3,889
11,893
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 2 / 1
7,701
770
9,292
13,903
10,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
4
4
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
0
9
6.5
W
0
4
2
0.25
W
1
5
1
0.3
L
Chronos
ilvexs
Chronos
2
2
9
3.25
W
3
2
1
1.75
L
Achilles
xyzkingzero
Achilles
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,717
Damage
17,441
26,430
Taken
33,150
15,899
Mitigated
21,321
5,855
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,139
627
0
1,615
6,332
5,103
376
3,130
3,033
21,225
0
W
4,260
385
0
1,160
7,354
2,636
0
4,737
2,387
20,931
0
W
3,889
100
0
1,738
11,893
8,010
0
5,802
5,695
15,092
0
L
Chronos
ilvexs
Chronos
10,026
4,208
0
1,627
9,960
3,025
617
2,727
7,036
23,503
0
W
9,292
1,959
204
4,541
13,903
10,675
0
8,035
5,536
0
20,328
L
Achilles
xyzkingzero
Achilles
9,552
2,825
588
2,025
10,138
7,771
171
2,450
7,415
0
21,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,639
Gold Earned
21,132
95
Minions Killed
84
5
Camps Cleared
4
597,410
Distance Traveled
566,660
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,211
721
39
4
3
213,921
0
W
Scylla
6,464
646
39
4
3
185,175
3
W
Ares
6,967
697
24
2
0
180,227
4
L
Chronos
7,490
749
33
3
2
183,283
1
W
Chaac
7,701
770
21
2
1
201,258
1
L
Achilles
7,938
794
23
2
0
200,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role