Player Matchup

Chaac
Chaac
Lucus-91
Chaac
Level 157
God Stats
10W - 5L
1,492 SR
Queue Stats
477W - 510L
1,421 Elo+
Party 1
Terra
Terra
Namodrius
Terra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 79L
1,450 Elo+
Solo
Ganesha
Ganesha
OAK52
Ganesha
Level 104
God Stats
2W - 3L
1,516 SR
Queue Stats
334W - 345L
1,468 Elo+
Solo
Ravana
Ravana
Odahatamoto
Ravana
Level 66
God Stats
5W - 7L
1,548 SR
Queue Stats
523W - 520L
1,505 Elo+
Solo
Xbalanque
Xbalanque
TEZARIST
Xbalanque
Level 108
God Stats
13W - 12L
1,362 SR
Queue Stats
712W - 740L
1,394 Elo+
Party 1
Team Averages
Level 110
1,483 SR
1,448 Elo+

VS

Team Averages
Level 101
1,464 SR
1,475 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
I H4RVS I
Terra
Level 109
God Stats
0W - 2L
1,268 SR
Queue Stats
100W - 93L
1,463 Elo+
Solo
Vulcan
Vulcan
robertoBZH29
Vulcan
Level 108
God Stats
8W - 4L
1,554 SR
Queue Stats
255W - 233L
1,470 Elo+
Solo
Geb
Geb
wBarackOllama
Geb
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,518 Elo+
Solo
Rama
Rama
zakkwaltonn
Rama
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
353W - 375L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lucus-91
Chaac
17
4 / 2 / 7
9,915
901
10,299
15,364
18,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
Namodrius
Terra
15
3 / 1 / 9
9,378
853
4,068
11,411
10,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
OAK52
Ganesha
16
0 / 3 / 13
9,037
822
8,644
23,612
19,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ravana
14
3 / 5 / 10
9,609
874
2,938
12,692
11,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
TEZARIST
Xbalanque
16
5 / 2 / 8
9,548
868
8,677
8,207
4,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 4 / 4
8,025
730
8,541
7,645
2,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Terra
I H4RVS I
Terra
5
0 / 0 / 0
5,784
526
0
0
0
Vulcan
17
7 / 3 / 3
9,169
834
15,459
6,880
2,964
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 3 / 7
9,060
824
6,526
12,475
12,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 5 / 5
8,416
765
10,815
10,819
4,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
15
Kills
11
13
Deaths
15
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
4
4
0.75
L
Terra
I H4RVS I
Terra
0
0
0
0
W
Chaac
Lucus-91
Chaac
4
2
7
3.75
W
Terra
Namodrius
Terra
3
1
9
7.5
W
Ganesha
OAK52
Ganesha
0
3
13
2.17
W
Ravana
3
5
10
1.6
W
Xbalanque
TEZARIST
Xbalanque
5
2
8
4.5
L
Vulcan
7
3
3
2.83
L
1
3
7
1.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,626
Damage
41,341
71,286
Taken
37,819
64,495
Mitigated
23,067
36,731
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,541
933
247
1,999
7,645
2,911
564
2,781
4,864
19,109
0
L
Terra
I H4RVS I
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Lucus-91
Chaac
10,299
895
1,405
6,273
15,364
18,639
752
6,012
9,352
0
27,498
W
Terra
Namodrius
Terra
4,068
269
7,060
5,349
11,411
10,283
717
5,300
6,111
14,477
0
W
Ganesha
OAK52
Ganesha
8,644
633
1,814
9,028
23,612
19,769
278
9,838
13,774
15,972
0
W
Ravana
2,938
485
1,615
1,853
12,692
11,769
225
4,725
7,967
0
6,423
W
Xbalanque
TEZARIST
Xbalanque
8,677
2,467
1,372
962
8,207
4,035
2,983
4,651
3,556
0
34,196
L
Vulcan
15,459
6,589
1,061
2,076
6,880
2,964
276
1,185
5,695
30,103
0
L
6,526
661
443
3,256
12,475
12,757
140
4,713
7,762
12,594
0
L
10,815
7,812
146
2,545
10,819
4,435
0
4,033
6,786
0
22,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,487
Gold Earned
40,454
128
Minions Killed
99
0
Camps Cleared
0
1,122,870
Distance Traveled
760,281
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,025
730
30
3
0
153,276
0
L
Terra
5,784
526
0
0
0
49
0
W
Chaac
9,915
901
41
4
0
243,045
2
W
Terra
9,378
853
17
2
0
233,989
5
W
Ganesha
9,037
822
1
0
0
222,138
0
W
Ravana
9,609
874
13
1
0
213,481
0
W
Xbalanque
9,548
868
56
5
0
210,217
0
L
Vulcan
9,169
834
35
3
0
223,916
1
L
Geb
9,060
824
11
1
0
213,625
2
L
Rama
8,416
765
23
2
0
169,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role