Player Matchup

Jormungandr
Jormungandr
Platinum V
Go_Peanut
Jormungandr
Platinum V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,824 MMR
Party 2
Cliodhna
Cliodhna
Platinum I
Go_Pistachio
Cliodhna
Platinum I
Level 60
God Stats
4W - 2L
1,696 SR
Queue Stats
36W - 26L
2,103 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
Lochesss
Cu Chulainn
Platinum III
Level 144
God Stats
5W - 1L
1,803 SR
Queue Stats
75W - 69L
1,936 MMR
Solo
Apollo
Apollo
Platinum IV
SaiyanPrinceJuan
Apollo
Platinum IV
Level 128
God Stats
7W - 0L
1,910 SR
Queue Stats
183W - 174L
1,867 MMR
Party 1
Raijin
Raijin
Platinum I
iAlphaNine
Raijin
Platinum I
Level 131
God Stats
2W - 2L
1,763 SR
Queue Stats
189W - 189L
2,101 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,735 SR
1,966 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,634 SR
1,967 MMR
Atlas
Atlas
Platinum III
DaSmallTryHard
Atlas
Platinum III
Level 129
God Stats
3W - 1L
2,051 SR
Queue Stats
141W - 154L
1,940 MMR
Solo
Merlin
Merlin
Platinum II
Flynnstone29
Merlin
Platinum II
Level 139
God Stats
6W - 8L
1,551 SR
Queue Stats
216W - 225L
2,013 MMR
Solo
Ravana
Ravana
Platinum I
SYG Advent
Ravana
Platinum I
Level 160
God Stats
0W - 2L
1,327 SR
Queue Stats
332W - 315L
2,006 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Tametoy
Cthulhu
Platinum V
Level 106
God Stats
5W - 10L
1,748 SR
Queue Stats
300W - 278L
1,891 MMR
Solo
Izanami
Izanami
Platinum I
pibo007
Izanami
Platinum I
Level 156
God Stats
9W - 7L
1,492 SR
Queue Stats
211W - 202L
1,984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Go_Peanut
Jormungandr
20
3 / 2 / 6
13,964
607
9,709
17,109
18,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
Go_Pistachio
Cliodhna
20
10 / 1 / 6
14,541
632
20,694
16,970
9,808
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Lochesss
Cu Chulainn
20
10 / 2 / 7
15,278
664
18,241
18,275
13,382
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 3 / 5
14,085
612
14,684
20,489
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
iAlphaNine
Raijin
20
6 / 3 / 9
14,130
614
13,939
14,268
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioThothGeb

VS

Bans
AthenaFenrirZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 6
9,340
406
8,612
26,154
28,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
18
4 / 7 / 1
11,864
516
8,847
15,903
5,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
SYG Advent
Ravana
16
3 / 9 / 4
10,544
458
7,946
18,645
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Tametoy
Cthulhu
18
0 / 6 / 4
11,311
492
12,118
20,374
19,761
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
pibo007
Izanami
19
3 / 7 / 3
12,776
555
11,014
18,455
6,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
35
Kills
11
11
Deaths
35
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Merlin
4
7
1
0.64
W
Jormungandr
Go_Peanut
Jormungandr
3
2
6
3
W
Cliodhna
Go_Pistachio
Cliodhna
10
1
6
13
W
Cu Chulainn
Lochesss
Cu Chulainn
10
2
7
6.75
L
Ravana
SYG Advent
Ravana
3
9
4
0.56
W
6
3
5
2.83
L
Cthulhu
Tametoy
Cthulhu
0
6
4
0.33
W
Raijin
iAlphaNine
Raijin
6
3
9
3.5
L
Izanami
pibo007
Izanami
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,267
Damage
48,537
87,111
Taken
99,531
53,970
Mitigated
67,708
36,862
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,612
3,050
0
1,194
26,154
28,537
115
7,948
18,206
32,531
0
L
Merlin
8,847
42
0
1,473
15,903
5,872
0
2,878
13,025
85,922
0
W
Jormungandr
Go_Peanut
Jormungandr
9,709
3,266
0
4,067
17,109
18,222
1,548
5,941
11,094
84,532
0
W
Cliodhna
Go_Pistachio
Cliodhna
20,694
4,039
1
7,768
16,970
9,808
4,257
8,343
8,284
0
142,847
W
Cu Chulainn
Lochesss
Cu Chulainn
18,241
5,741
0
8,439
18,275
13,382
1,042
3,813
14,418
10,745
116,262
L
Ravana
SYG Advent
Ravana
7,946
1,881
0
2,426
18,645
6,985
0
4,889
13,756
0
69,156
W
14,684
8,847
2
11,661
20,489
7,200
2,350
6,460
13,949
0
107,558
L
Cthulhu
Tametoy
Cthulhu
12,118
347
462
5,816
20,374
19,761
0
6,641
13,733
84,743
0
W
Raijin
iAlphaNine
Raijin
13,939
1,241
0
4,924
14,268
5,358
3,758
5,388
8,610
95,469
0
L
Izanami
pibo007
Izanami
11,014
8,052
0
4,300
18,455
6,553
786
2,751
15,704
0
99,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,998
Gold Earned
55,835
852
Minions Killed
665
0
Camps Cleared
0
2,305,083
Distance Traveled
2,063,769
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,340
406
35
2
0
453,890
12
L
Merlin
11,864
516
160
7
0
394,107
5
W
Jormungandr
13,964
607
168
7
0
448,049
0
W
Cliodhna
14,541
632
184
8
0
563,659
1
W
Cu Chulainn
15,278
664
150
7
0
472,206
0
L
Ravana
10,544
458
120
5
0
411,664
9
W
Apollo
14,085
612
182
8
0
422,909
5
L
Cthulhu
11,311
492
171
7
0
442,298
4
W
Raijin
14,130
614
168
7
0
398,260
13
L
Izanami
12,776
555
179
8
0
361,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role