Player Matchup

Scylla
Scylla
CityInSlumber
Scylla
Level 119
God Stats
2W - 1L
1,522 SR
Queue Stats
33W - 37L
1,449 Elo+
Party 1
Rama
Rama
DaBaconNinja
Rama
Level 25
God Stats
2W - 7L
1,245 SR
Queue Stats
41W - 47L
1,415 Elo+
Solo
Ganesha
Ganesha
Eatdismeat17
Ganesha
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,307 Elo+
Party 1
Bastet
Bastet
FergNa5ty
Bastet
Level 108
God Stats
2W - 1L
1,487 SR
Queue Stats
37W - 44L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
gribbyribby
Amaterasu
Level 9
God Stats
3W - 6L
1,232 SR
Queue Stats
22W - 37L
1,307 Elo+
Party 1
Team Averages
Level 54
1,397 SR
1,380 Elo+

VS

Team Averages
Level 66
1,546 SR
1,607 Elo+
Medusa
Medusa
Angel Why
Medusa
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 26L
1,623 Elo+
Party 2
Mulan
Mulan
Diggl3s
Mulan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 3L
2,043 Elo+
Party 3
Janus
Janus
JRAZMUZ
Janus
Level 63
God Stats
9W - 16L
1,390 SR
Queue Stats
13W - 22L
1,300 Elo+
Solo
Freya
Freya
Kraiotic
Freya
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 244L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
SkrrtSkrrtYRN
Kukulkan
Level 5
God Stats
1W - 1L
1,838 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 7
14,394
847
27,168
12,241
5,808
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 4 / 14
13,338
785
15,915
18,677
8,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Eatdismeat17
Ganesha
19
0 / 6 / 18
12,205
718
10,068
26,606
43,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
FergNa5ty
Bastet
20
12 / 4 / 7
14,325
843
16,980
18,320
9,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
gribbyribby
Amaterasu
19
3 / 4 / 11
12,509
736
5,687
22,000
30,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Angel Why
Medusa
19
5 / 9 / 10
11,812
695
16,244
17,041
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Diggl3s
Mulan
20
7 / 8 / 10
12,997
765
25,372
26,321
27,033
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
JRAZMUZ
Janus
18
3 / 6 / 8
11,836
696
9,916
10,215
3,822
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Kraiotic
Freya
19
5 / 6 / 10
12,465
733
22,748
20,151
7,368
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
SkrrtSkrrtYRN
Kukulkan
17
1 / 7 / 3
10,600
624
4,651
10,953
3,533
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
62
36
Kills
21
21
Deaths
36
57
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
Angel Why
Medusa
5
9
10
1.11
W
15
3
7
6.17
W
6
4
14
3.25
L
Mulan
Diggl3s
Mulan
7
8
10
1.5
W
Ganesha
Eatdismeat17
Ganesha
0
6
18
1.5
W
Bastet
FergNa5ty
Bastet
12
4
7
3.88
L
Janus
JRAZMUZ
Janus
3
6
8
1.17
L
Freya
Kraiotic
Freya
5
6
10
1.67
L
Kukulkan
SkrrtSkrrtYRN
Kukulkan
1
7
3
0.36
W
Amaterasu
gribbyribby
Amaterasu
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,818
Damage
78,931
97,844
Taken
84,681
96,838
Mitigated
47,153
17,358
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Angel Why
Medusa
16,244
7,752
267
1,340
17,041
5,397
807
8,787
8,126
60
35,766
W
27,168
2,470
355
2,128
12,241
5,808
1,522
5,028
7,213
66,733
0
W
15,915
12,438
0
5,121
18,677
8,464
2,322
6,638
12,039
0
56,709
L
Mulan
Diggl3s
Mulan
25,372
4,628
0
4,506
26,321
27,033
0
9,503
16,588
0
48,170
W
Ganesha
Eatdismeat17
Ganesha
10,068
1,087
0
0
26,606
43,038
205
9,066
17,540
25,880
0
W
Bastet
FergNa5ty
Bastet
16,980
4,828
0
5,540
18,320
9,227
1,086
7,497
10,823
0
57,532
L
Janus
JRAZMUZ
Janus
9,916
251
76
1,537
10,215
3,822
19
3,245
6,906
27,496
0
L
Freya
Kraiotic
Freya
22,748
7,280
0
7,076
20,151
7,368
256
8,527
11,481
56,136
0
L
Kukulkan
SkrrtSkrrtYRN
Kukulkan
4,651
308
0
514
10,953
3,533
0
6,529
4,344
21,643
0
W
Amaterasu
gribbyribby
Amaterasu
5,687
1,925
1,231
2,983
22,000
30,301
1,033
9,146
12,854
0
20,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,771
Gold Earned
59,710
312
Minions Killed
238
0
Camps Cleared
0
1,654,967
Distance Traveled
1,265,776
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,812
695
34
2
0
250,352
0
W
Scylla
14,394
847
94
6
0
285,374
1
W
Rama
13,338
785
77
5
0
321,057
2
L
Mulan
12,997
765
49
3
0
285,136
0
W
Ganesha
12,205
718
11
1
0
312,667
2
W
Bastet
14,325
843
93
5
0
381,405
0
L
Janus
11,836
696
41
2
0
250,101
0
L
Freya
12,465
733
74
4
0
266,429
0
L
Kukulkan
10,600
624
40
2
0
213,758
1
W
Amaterasu
12,509
736
37
2
0
354,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role