Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BrokenSeraph
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,699 Elo+
Party 3
Osiris
Osiris
ChimboLimbo
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,733 Elo+
Party 2
Thoth
Thoth
ClamkinKing
Thoth
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 32L
1,409 Elo+
Party 2
Ah Puch
Ah Puch
Dabombdotcomz
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,699 Elo+
Party 3
Team Averages
Level 69
1,500 SR
1,608 Elo+

VS

Team Averages
Level 96
1,601 SR
1,677 Elo+
Cu Chulainn
Cu Chulainn
Clutch Timing
Cu Chulainn
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 49L
1,748 Elo+
Party 1
Nu Wa
Nu Wa
ImFundamental
Nu Wa
Level 118
God Stats
6W - 2L
1,674 SR
Queue Stats
113W - 53L
1,754 Elo+
Party 1
Hou Yi
Hou Yi
Miscellaneous
Hou Yi
Level 47
God Stats
3W - 0L
1,847 SR
Queue Stats
214W - 98L
1,672 Elo+
Party 1
Artio
Artio
WheresMyMother
Artio
Level 28
God Stats
3W - 1L
1,690 SR
Queue Stats
181W - 57L
1,797 Elo+
Party 1
Arachne
Arachne
dirmon96
Arachne
Level 128
God Stats
1W - 1L
1,292 SR
Queue Stats
282W - 280L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
7 / 7 / 7
9,358
851
8,451
11,597
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
16
8 / 5 / 5
9,824
893
11,378
10,568
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
13
2 / 6 / 10
8,005
728
6,860
12,602
13,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 7
7,809
710
8,361
6,318
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
11
1 / 4 / 8
7,369
670
4,583
6,773
1,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Clutch Timing
Cu Chulainn
14
4 / 5 / 11
9,093
827
6,148
11,766
13,697
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 4 / 16
10,059
914
12,743
10,022
3,460
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
11 / 3 / 9
10,379
944
15,691
9,862
4,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 4 / 15
9,365
851
6,205
13,858
18,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
dirmon96
Arachne
15
3 / 4 / 11
9,016
820
3,483
9,104
5,115
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
89
20
Kills
27
27
Deaths
20
37
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
7
7
7
1.5
L
Tiamat
8
5
5
2.1
L
Osiris
2
6
10
1.17
L
2
5
7
1.1
W
Cu Chulainn
Clutch Timing
Cu Chulainn
4
5
11
1.9
L
Ah Puch
1
4
8
1.25
W
5
4
16
3.25
W
11
3
9
5.17
W
4
4
15
2.88
W
Arachne
dirmon96
Arachne
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,633
Damage
44,270
47,858
Taken
54,612
27,791
Mitigated
44,822
9,724
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,451
1,098
333
1,561
11,597
4,315
304
3,671
7,926
22,289
0
L
Tiamat
11,378
1,576
191
2,835
10,568
6,355
22
4,671
5,897
22,212
0
L
Osiris
6,860
2,810
395
1,831
12,602
13,596
69
5,393
7,209
0
11,529
L
8,361
133
0
146
6,318
1,852
543
2,352
3,966
20,421
0
W
Cu Chulainn
Clutch Timing
Cu Chulainn
6,148
1,459
492
1,357
11,766
13,697
341
6,484
5,282
0
18,821
L
Ah Puch
4,583
714
620
1,812
6,773
1,673
223
2,861
3,912
11,045
0
W
12,743
2,721
1,172
1,674
10,022
3,460
1,715
6,032
3,990
32,967
0
W
15,691
9,640
178
1,782
9,862
4,042
1,051
5,964
3,898
0
31,000
W
6,205
735
2,059
4,017
13,858
18,508
69
7,909
5,949
11,197
0
W
Arachne
dirmon96
Arachne
3,483
2,257
126
1,603
9,104
5,115
1,792
6,384
2,720
0
6,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
47,912
123
Minions Killed
112
0
Camps Cleared
0
813,094
Distance Traveled
885,360
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,358
851
31
3
0
157,294
0
L
Tiamat
9,824
893
35
3
0
174,874
2
L
Osiris
8,005
728
9
1
0
164,301
0
L
Thoth
7,809
710
27
2
0
181,871
4
W
Cu Chulainn
9,093
827
8
1
0
166,752
0
L
Ah Puch
7,369
670
21
2
0
134,754
1
W
Nu Wa
10,059
914
48
4
0
178,464
2
W
Hou Yi
10,379
944
36
3
0
166,130
1
W
Artio
9,365
851
8
1
0
212,329
2
W
Arachne
9,016
820
12
1
0
161,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role