Player Matchup

Izanami
Izanami
AnbuVenteicher
Izanami
Level 127
God Stats
2W - 2L
1,313 SR
Queue Stats
73W - 70L
1,504 Elo+
Party 3
Artio
Artio
Fearful HD
Artio
Level 149
God Stats
7W - 3L
1,460 SR
Queue Stats
587W - 608L
1,499 Elo+
Party 1
Jormungandr
Jormungandr
Firstmajorwoody
Jormungandr
Level 69
God Stats
8W - 11L
1,522 SR
Queue Stats
15W - 23L
1,468 Elo+
Party 3
Nu Wa
Nu Wa
Lobato1432
Nu Wa
Level 144
God Stats
5W - 1L
1,656 SR
Queue Stats
27W - 25L
1,634 Elo+
Solo
Arachne
Arachne
WM Zomby
Arachne
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,622 Elo+
Party 1
Team Averages
Level 115
1,490 SR
1,546 Elo+

VS

Team Averages
Level 124
1,560 SR
1,558 Elo+
Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Batman Corps
Shiva
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 233L
1,592 Elo+
Party 2
Skadi
Skadi
Ginseg
Skadi
Level 65
God Stats
3W - 3L
1,321 SR
Queue Stats
228W - 235L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
I Are Johx
Baron Samedi
Level 126
God Stats
22W - 18L
1,630 SR
Queue Stats
281W - 301L
1,584 Elo+
Solo
Serqet
Serqet
TheIceCreamButt
Serqet
Level 159
God Stats
2W - 3L
1,846 SR
Queue Stats
117W - 104L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,103
546
4,811
8,366
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
13
3 / 0 / 2
7,661
589
7,320
11,679
12,572
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Firstmajorwoody
Jormungandr
11
6 / 2 / 2
7,458
574
7,991
9,358
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
15
5 / 1 / 4
8,637
664
11,132
5,504
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
WM Zomby
Arachne
13
3 / 2 / 6
7,704
593
5,569
10,424
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 1 / 0
5,706
439
1,272
3,080
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 4 / 0
6,500
500
7,344
13,032
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Ginseg
Skadi
13
4 / 5 / 0
7,701
592
9,048
10,773
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
I Are Johx
Baron Samedi
11
2 / 5 / 1
6,432
495
5,351
12,496
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
6,038
464
3,983
10,248
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
7
7
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
1
0
1
W
1
2
6
2
L
0
4
0
0
W
Artio
3
0
2
4
W
Jormungandr
Firstmajorwoody
Jormungandr
6
2
2
3.5
L
Skadi
Ginseg
Skadi
4
5
0
0.8
L
Baron Samedi
I Are Johx
Baron Samedi
2
5
1
0.5
W
Nu Wa
5
1
4
7
L
0
3
2
0.33
W
Arachne
WM Zomby
Arachne
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,823
Damage
26,998
45,331
Taken
49,629
25,782
Mitigated
19,705
13,544
Healing
17,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,272
258
0
694
3,080
645
0
1,772
1,308
24,183
0
W
4,811
2,853
0
1,504
8,366
1,459
0
96
7,858
0
46,734
L
7,344
1,892
127
6,208
13,032
7,230
0
7,788
5,244
0
41,317
W
Artio
7,320
1,635
330
6,683
11,679
12,572
0
377
10,674
42,916
0
W
Jormungandr
Firstmajorwoody
Jormungandr
7,991
1,892
0
1,609
9,358
6,427
0
2,160
7,198
21,097
0
L
Skadi
Ginseg
Skadi
9,048
4,744
0
3,734
10,773
2,761
0
4,621
6,152
0
56,588
L
Baron Samedi
I Are Johx
Baron Samedi
5,351
574
395
2,983
12,496
6,475
0
8,304
4,192
32,015
0
W
Nu Wa
11,132
2,561
0
743
5,504
1,765
2,008
2,056
3,448
68,367
0
L
3,983
414
0
3,300
10,248
2,594
0
3,958
6,167
0
30,964
W
Arachne
WM Zomby
Arachne
5,569
4,248
0
2,675
10,424
3,559
0
1,934
8,029
0
47,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,563
Gold Earned
32,377
414
Minions Killed
364
0
Camps Cleared
0
1,377,945
Distance Traveled
1,145,819
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,706
439
58
4
0
120,001
2
W
Izanami
7,103
546
93
7
0
265,082
4
L
Shiva
6,500
500
89
7
0
229,521
3
W
Artio
7,661
589
79
6
0
269,386
1
W
Jormungandr
7,458
574
26
2
0
267,185
4
L
Skadi
7,701
592
101
8
0
232,712
4
L
Baron Samedi
6,432
495
55
4
0
247,779
5
W
Nu Wa
8,637
664
125
10
0
275,153
2
L
Serqet
6,038
464
61
5
0
315,806
4
W
Arachne
7,704
593
91
7
0
301,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role