Player Matchup

Baron Samedi
Baron Samedi
BrendonSpin01
Baron Samedi
Level 104
God Stats
14W - 14L
1,601 SR
Queue Stats
300W - 300L
1,547 Elo+
Party 3
Fenrir
Fenrir
Ninguem7
Fenrir
Level 93
God Stats
5W - 6L
1,354 SR
Queue Stats
432W - 448L
1,441 Elo+
Party 4
Athena
Athena
OrcBerserker015
Athena
Level 109
God Stats
5W - 5L
1,622 SR
Queue Stats
100W - 109L
1,493 Elo+
Party 4
Danzaburou
Danzaburou
gabriel310802
Danzaburou
Level 136
God Stats
4W - 4L
1,500 SR
Queue Stats
164W - 170L
1,482 Elo+
Party 3
Khepri
Khepri
zatchbelz
Khepri
Level 142
God Stats
2W - 2L
1,710 SR
Queue Stats
65W - 69L
1,519 Elo+
Party 3
Team Averages
Level 117
1,557 SR
1,496 Elo+

VS

Team Averages
Level 112
1,414 SR
1,553 Elo+
Kukulkan
Kukulkan
Holdonthepaco
Kukulkan
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 52L
1,616 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MonkyMonky
Ah Muzen Cab
Level 56
God Stats
2W - 1L
1,704 SR
Queue Stats
10W - 5L
1,656 Elo+
Party 1
Mercury
Mercury
PaezGustavo
Mercury
Level 154
God Stats
3W - 3L
1,155 SR
Queue Stats
138W - 164L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
yTheM4Gic
Kuzenbo
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 34L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ymaaThz1
Sun Wukong
Level 129
God Stats
1W - 2L
1,210 SR
Queue Stats
315W - 256L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrendonSpin01
Baron Samedi
14
0 / 5 / 6
8,430
444
7,562
17,559
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Ninguem7
Fenrir
17
6 / 2 / 2
9,835
518
7,499
16,006
7,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 7 / 2
8,570
451
14,347
18,088
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
gabriel310802
Danzaburou
3
0 / 1 / 0
5,329
280
867
1,419
227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
zatchbelz
Khepri
16
1 / 2 / 1
9,050
476
5,935
11,112
9,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Holdonthepaco
Kukulkan
17
5 / 6 / 6
10,716
564
20,621
10,314
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
MonkyMonky
Ah Muzen Cab
14
2 / 4 / 4
8,954
471
10,773
11,387
4,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
PaezGustavo
Mercury
19
6 / 1 / 5
11,248
592
5,622
10,733
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
yTheM4Gic
Kuzenbo
13
2 / 2 / 5
8,837
465
4,855
16,380
19,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
ymaaThz1
Sun Wukong
17
2 / 0 / 4
10,312
543
6,285
13,901
9,849
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
13
Kills
17
17
Deaths
13
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BrendonSpin01
Baron Samedi
0
5
6
0.6
W
Kukulkan
Holdonthepaco
Kukulkan
5
6
6
1.33
W
Ah Muzen Cab
MonkyMonky
Ah Muzen Cab
2
4
4
1
L
Fenrir
Ninguem7
Fenrir
6
2
2
3.5
L
6
7
2
1
W
Mercury
PaezGustavo
Mercury
6
1
5
8.5
L
Danzaburou
gabriel310802
Danzaburou
0
1
0
0
W
Kuzenbo
yTheM4Gic
Kuzenbo
2
2
5
2.25
W
Sun Wukong
ymaaThz1
Sun Wukong
2
0
4
4
L
Khepri
zatchbelz
Khepri
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,210
Damage
48,156
64,184
Taken
62,715
30,803
Mitigated
42,033
12,769
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BrendonSpin01
Baron Samedi
7,562
1,280
530
4,148
17,559
8,280
224
3,156
14,403
42,714
0
W
Kukulkan
Holdonthepaco
Kukulkan
20,621
2,070
0
1,055
10,314
4,333
433
6,120
4,194
83,956
0
W
Ah Muzen Cab
MonkyMonky
Ah Muzen Cab
10,773
4,186
0
1,919
11,387
4,221
2,994
5,653
5,734
0
54,522
L
Fenrir
Ninguem7
Fenrir
7,499
2,350
0
3,377
16,006
7,011
0
5,317
10,689
0
81,209
L
14,347
3,205
0
1,993
18,088
6,197
0
11,296
6,792
50,775
0
W
Mercury
PaezGustavo
Mercury
5,622
2,829
0
1,016
10,733
4,109
0
3,325
7,408
0
85,985
L
Danzaburou
gabriel310802
Danzaburou
867
454
0
321
1,419
227
0
293
1,126
0
7,419
W
Kuzenbo
yTheM4Gic
Kuzenbo
4,855
1,499
2,363
3,129
16,380
19,521
216
7,921
8,459
20,873
4,324
W
Sun Wukong
ymaaThz1
Sun Wukong
6,285
1,284
0
2,695
13,901
9,849
165
4,825
9,076
0
63,020
L
Khepri
zatchbelz
Khepri
5,935
702
0
2,400
11,112
9,088
0
4,753
6,359
64,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,214
Gold Earned
50,067
434
Minions Killed
572
0
Camps Cleared
0
1,482,134
Distance Traveled
1,972,591
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,430
444
88
5
0
298,924
2
W
Kukulkan
10,716
564
161
8
0
352,025
2
W
Ah Muzen Cab
8,954
471
101
5
0
365,771
2
L
Fenrir
9,835
518
118
6
0
407,331
0
L
Athena
8,570
451
83
4
0
405,471
0
W
Mercury
11,248
592
144
8
0
487,466
0
L
Danzaburou
5,329
280
17
1
0
40,316
1
W
Kuzenbo
8,837
465
24
1
0
378,424
5
W
Sun Wukong
10,312
543
142
7
0
388,905
4
L
Khepri
9,050
476
128
7
0
330,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role