Player Matchup

Cthulhu
Cthulhu
BerryParty
Cthulhu
Level 155
God Stats
4W - 3L
1,682 SR
Queue Stats
193W - 148L
1,676 Elo+
Party 1
Susano
Susano
CoolKidHD
Susano
Level 155
God Stats
2W - 3L
1,302 SR
Queue Stats
150W - 128L
1,681 Elo+
Party 1
Anhur
Anhur
EvFo
Anhur
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 53L
1,689 Elo+
Party 1
Atlas
Atlas
TheRaelyn
Atlas
Level 146
God Stats
2W - 7L
1,571 SR
Queue Stats
220W - 181L
1,666 Elo+
Party 1
Merlin
Merlin
Transccendencce
Merlin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 90L
1,614 Elo+
Party 1
Team Averages
Level 154
1,511 SR
1,665 Elo+

VS

Team Averages
Level 131
1,505 SR
1,614 Elo+
Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Cruzber10
Apollo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,818 Elo+
Solo
Shiva
Shiva
Dutertesupot
Shiva
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 128L
1,576 Elo+
Solo
Neith
Neith
TheGodSlayer1995
Neith
Level 105
God Stats
8W - 8L
1,810 SR
Queue Stats
359W - 385L
1,563 Elo+
Solo
The Morrigan
The Morrigan
TsunamiDorre
The Morrigan
Level 156
God Stats
1W - 5L
1,215 SR
Queue Stats
161W - 151L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BerryParty
Cthulhu
14
1 / 6 / 1
8,042
503
8,920
14,605
14,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
CoolKidHD
Susano
12
1 / 6 / 1
7,181
449
5,807
12,476
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
EvFo
Anhur
16
6 / 4 / 2
10,225
639
10,936
11,166
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
TheRaelyn
Atlas
11
0 / 2 / 5
7,325
458
4,371
11,033
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 8 / 1
8,246
515
7,194
11,825
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 1 / 9
10,187
637
9,939
12,361
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Cruzber10
Apollo
16
1 / 3 / 5
9,340
584
5,906
12,580
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 2 / 4
10,632
665
12,641
19,137
14,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
9 / 3 / 2
10,501
656
10,893
12,955
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
TsunamiDorre
The Morrigan
16
5 / 1 / 10
10,052
628
6,775
7,472
4,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
26
26
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
9
10.5
L
Cthulhu
BerryParty
Cthulhu
1
6
1
0.25
L
Susano
CoolKidHD
Susano
1
6
1
0.25
W
Apollo
Cruzber10
Apollo
1
3
5
1.17
W
5
2
4
3.5
L
Anhur
EvFo
Anhur
6
4
2
1.75
W
9
3
2
3.33
L
Atlas
TheRaelyn
Atlas
0
2
5
1.25
L
2
8
1
0.31
W
The Morrigan
TsunamiDorre
The Morrigan
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,228
Damage
46,154
61,105
Taken
64,505
42,431
Mitigated
30,160
11,927
Healing
25,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,939
6,294
0
1,084
12,361
4,054
36
4,668
7,657
0
76,405
L
Cthulhu
BerryParty
Cthulhu
8,920
458
0
3,762
14,605
14,724
0
726
13,879
51,767
0
L
Susano
CoolKidHD
Susano
5,807
759
0
2,650
12,476
6,810
0
676
11,800
0
47,805
W
Apollo
Cruzber10
Apollo
5,906
3,986
0
4,676
12,580
2,976
2,938
2,645
9,854
0
68,358
W
12,641
3,726
171
10,248
19,137
14,431
0
6,377
12,001
0
75,585
L
Anhur
EvFo
Anhur
10,936
4,159
0
2,925
11,166
4,249
1,231
1,050
10,116
0
64,866
W
10,893
4,007
0
5,006
12,955
4,302
0
4,730
8,225
0
58,658
L
Atlas
TheRaelyn
Atlas
4,371
979
0
1,826
11,033
11,176
0
2,597
8,436
21,897
0
L
7,194
527
0
764
11,825
5,472
0
186
11,639
51,771
0
W
The Morrigan
TsunamiDorre
The Morrigan
6,775
2,335
2,162
1,778
7,472
4,397
31
1,153
6,283
36,597
2,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,019
Gold Earned
50,712
420
Minions Killed
575
0
Camps Cleared
0
1,599,660
Distance Traveled
1,721,027
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,187
637
136
9
0
430,162
5
L
Cthulhu
8,042
503
91
6
0
296,273
6
L
Susano
7,181
449
86
5
0
352,108
4
W
Apollo
9,340
584
146
9
0
330,614
5
W
Shiva
10,632
665
138
9
0
322,680
7
L
Anhur
10,225
639
135
8
0
296,601
4
W
Neith
10,501
656
108
7
0
314,187
5
L
Atlas
7,325
458
17
1
0
364,463
3
L
Merlin
8,246
515
91
6
0
290,215
5
W
The Morrigan
10,052
628
47
3
0
323,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role