Player Matchup

Medusa
Medusa
Gonpadi
Medusa
Level 69
God Stats
0W - 5L
1,323 SR
Queue Stats
19W - 25L
1,458 Elo+
Party 3
Bastet
Bastet
HentiaMarioNxgga
Bastet
Level 47
God Stats
3W - 5L
1,379 SR
Queue Stats
113W - 95L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
Rexx57
Zhong Kui
Level 64
God Stats
0W - 3L
1,290 SR
Queue Stats
164W - 148L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
Sacskin
Erlang Shen
Level 85
God Stats
13W - 6L
1,625 SR
Queue Stats
288W - 246L
1,611 Elo+
Party 1
Ymir
Ymir
natalia3131
Ymir
Level 6
God Stats
0W - 2L
1,556 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 54
1,435 SR
1,520 Elo+

VS

Team Averages
Level 45
1,586 SR
1,454 Elo+
Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CozierSet2
Ares
Level 88
God Stats
1W - 1L
1,724 SR
Queue Stats
69W - 60L
1,445 Elo+
Party 2
Ravana
Ravana
NeonLeonidas
Ravana
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 72L
1,452 Elo+
Solo
Neith
Neith
SploogeCanoe
Neith
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 1L
1,767 Elo+
Party 2
Anubis
Anubis
YodaSnipez
Anubis
Level 34
God Stats
1W - 0L
1,706 SR
Queue Stats
26W - 21L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gonpadi
Medusa
12
0 / 8 / 2
7,826
412
6,959
14,437
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 6 / 2
9,079
478
5,453
14,790
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
Rexx57
Zhong Kui
14
2 / 3 / 3
9,158
482
12,160
12,318
8,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Sacskin
Erlang Shen
16
4 / 2 / 0
9,675
509
12,417
15,425
16,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 6 / 3
7,979
420
6,016
17,809
20,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
2 / 2 / 2
11,395
600
5,652
17,431
9,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 3 / 15
10,400
547
8,851
17,016
18,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
17
6 / 1 / 9
10,798
568
12,585
11,837
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 0 / 10
11,603
611
15,223
11,628
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
YodaSnipez
Anubis
18
7 / 3 / 9
11,058
582
15,555
15,019
8,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
9
Kills
25
25
Deaths
9
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
2
1.5
W
2
3
15
3.17
L
Medusa
Gonpadi
Medusa
0
8
2
0.13
L
1
6
2
0.33
W
Ravana
6
1
9
10.5
L
Zhong Kui
Rexx57
Zhong Kui
2
3
3
1.17
L
Erlang Shen
Sacskin
Erlang Shen
4
2
0
2
W
8
0
10
13
W
Anubis
YodaSnipez
Anubis
7
3
9
3.83
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,005
Damage
57,866
74,779
Taken
72,931
51,795
Mitigated
47,261
19,467
Healing
29,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,652
2,020
112
7,807
17,431
9,429
2,352
2,400
15,031
0
80,483
W
8,851
577
268
2,701
17,016
18,750
243
5,336
11,680
25,431
4,273
L
Medusa
Gonpadi
Medusa
6,959
2,615
0
2,388
14,437
3,567
0
4,751
9,686
0
51,632
L
5,453
1,803
0
3,209
14,790
4,104
0
4,689
10,101
0
60,014
W
Ravana
12,585
3,885
0
4,504
11,837
5,583
488
3,088
8,749
0
71,973
L
Zhong Kui
Rexx57
Zhong Kui
12,160
491
0
4,838
12,318
8,004
1,035
3,376
8,942
55,829
0
L
Erlang Shen
Sacskin
Erlang Shen
12,417
6,084
0
7,847
15,425
16,038
270
5,050
10,375
0
58,588
W
15,223
6,611
0
6,636
11,628
5,277
2,768
2,412
9,216
0
92,851
W
Anubis
YodaSnipez
Anubis
15,555
567
0
7,888
15,019
8,222
902
4,940
10,079
78,060
0
L
6,016
601
0
1,185
17,809
20,082
0
5,999
11,810
19,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
55,254
426
Minions Killed
582
0
Camps Cleared
0
1,796,973
Distance Traveled
1,843,398
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,395
600
168
9
0
382,280
4
W
Ares
10,400
547
48
3
0
374,649
3
L
Medusa
7,826
412
89
5
0
329,349
3
L
Bastet
9,079
478
102
5
0
382,372
2
W
Ravana
10,798
568
111
6
0
415,053
2
L
Zhong Kui
9,158
482
106
6
0
377,795
5
L
Erlang Shen
9,675
509
104
5
0
391,114
9
W
Neith
11,603
611
133
7
0
326,988
9
W
Anubis
11,058
582
122
6
0
344,428
2
L
Ymir
7,979
420
25
1
0
316,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role