Player Matchup

Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dzestis
Morgan Le Fay
Level 68
God Stats
6W - 4L
1,285 SR
Queue Stats
753W - 747L
1,446 Elo+
Solo
Discordia
Discordia
Spatarner
Discordia
Level 122
God Stats
2W - 2L
1,733 SR
Queue Stats
64W - 85L
1,468 Elo+
Solo
Merlin
Merlin
topgamerme
Merlin
Level 82
God Stats
1W - 1L
1,397 SR
Queue Stats
18W - 18L
1,263 Elo+
Solo
Kukulkan
Kukulkan
vs Eleendil
Kukulkan
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
1,385 Elo+
Solo
Team Averages
Level 91
1,483 SR
1,412 Elo+

VS

Team Averages
Level 89
1,484 SR
1,430 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Azon4eg
Hel
Level 46
God Stats
2W - 1L
1,282 SR
Queue Stats
31W - 38L
1,339 Elo+
Party 1
Kukulkan
Kukulkan
JayJay_Sparrow
Kukulkan
Level 126
God Stats
5W - 2L
1,588 SR
Queue Stats
195W - 210L
1,390 Elo+
Solo
Fenrir
Fenrir
Razdarazor
Fenrir
Level 146
God Stats
2W - 3L
1,152 SR
Queue Stats
466W - 510L
1,466 Elo+
Solo
Persephone
Persephone
lacayZ0514
Persephone
Level 101
God Stats
7W - 2L
1,898 SR
Queue Stats
275W - 278L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 3 / 6
10,250
641
2,675
14,325
5,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Dzestis
Morgan Le Fay
18
4 / 3 / 3
10,449
653
9,339
12,581
4,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Spatarner
Discordia
18
2 / 6 / 6
10,581
661
25,739
12,996
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
topgamerme
Merlin
19
4 / 6 / 6
11,461
716
20,115
18,926
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
vs Eleendil
Kukulkan
17
2 / 5 / 5
10,086
630
16,299
14,407
4,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
3 / 4 / 9
11,074
692
12,581
18,058
9,007
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
18
4 / 1 / 10
11,288
706
8,307
18,991
10,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
20
9 / 3 / 9
12,468
779
19,754
16,877
8,768
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Razdarazor
Fenrir
18
4 / 4 / 11
11,967
748
9,153
21,541
23,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
lacayZ0514
Persephone
20
3 / 1 / 12
12,228
764
19,644
18,267
8,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
14
Kills
23
23
Deaths
13
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
3
6
1.67
W
Morgan Le Fay
 
Morgan Le Fay
3
4
9
1.88
W
Hel
4
1
10
9
L
Morgan Le Fay
Dzestis
Morgan Le Fay
4
3
3
1.83
W
Kukulkan
9
3
9
4.5
W
Fenrir
Razdarazor
Fenrir
4
4
11
2.38
L
Discordia
Spatarner
Discordia
2
6
6
0.83
W
Persephone
lacayZ0514
Persephone
3
1
12
9
L
Merlin
topgamerme
Merlin
4
6
6
1.17
L
Kukulkan
vs Eleendil
Kukulkan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,167
Damage
69,439
73,235
Taken
93,734
25,715
Mitigated
60,542
36,114
Healing
60,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,675
314
13,269
9,048
14,325
5,581
23
12,310
2,015
6,607
0
W
Morgan Le Fay
 
Morgan Le Fay
12,581
1,111
311
1,768
18,058
9,007
1,194
14,784
3,038
29,595
0
W
Hel
8,307
195
26,567
13,667
18,991
10,712
358
15,933
2,832
15,838
0
L
Morgan Le Fay
Dzestis
Morgan Le Fay
9,339
291
653
2,037
12,581
4,322
228
9,719
2,862
23,140
0
W
Kukulkan
19,754
464
2,361
1,526
16,877
8,768
1,619
13,665
2,946
49,341
0
W
Fenrir
Razdarazor
Fenrir
9,153
1,708
2,417
3,276
21,541
23,467
1,021
13,966
7,349
0
19,858
L
Discordia
Spatarner
Discordia
25,739
1,371
675
1,002
12,996
4,355
0
10,162
2,834
39,668
0
W
Persephone
lacayZ0514
Persephone
19,644
293
3,632
5,103
18,267
8,588
1,391
14,606
3,402
47,886
0
L
Merlin
topgamerme
Merlin
20,115
181
1,002
5,122
18,926
6,531
0
15,788
3,138
51,151
0
L
Kukulkan
vs Eleendil
Kukulkan
16,299
1,137
994
2,312
14,407
4,926
0
12,307
2,100
28,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,827
Gold Earned
59,025
159
Minions Killed
189
0
Camps Cleared
0
1,419,757
Distance Traveled
1,622,465
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,250
641
9
1
0
321,034
4
W
Morgan Le Fay
11,074
692
28
2
0
307,406
0
W
Hel
11,288
706
25
2
0
357,211
0
L
Morgan Le Fay
10,449
653
29
2
0
301,994
0
W
Kukulkan
12,468
779
59
4
0
331,394
0
W
Fenrir
11,967
748
29
2
0
310,608
6
L
Discordia
10,581
661
40
3
0
263,835
0
W
Persephone
12,228
764
48
3
0
315,846
0
L
Merlin
11,461
716
49
3
0
260,397
0
L
Kukulkan
10,086
630
32
2
0
272,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role