Player Matchup

Amaterasu
Amaterasu
Death_Bringer545
Amaterasu
Level 32
God Stats
3W - 2L
1,315 SR
Queue Stats
112W - 132L
1,379 Elo+
Party 3
Thor
Thor
DeeeesFooo
Thor
Level 60
God Stats
1W - 3L
1,384 SR
Queue Stats
132W - 131L
1,409 Elo+
Party 3
Fenrir
Fenrir
XxDon_Q_PRxX
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2
Nu Wa
Nu Wa
mikeyy710
Nu Wa
Level 60
God Stats
42W - 28L
1,604 SR
Queue Stats
225W - 231L
1,514 Elo+
Party 3
Nemesis
Nemesis
zXzJonathanzXzPR
Nemesis
Level 41
God Stats
23W - 29L
1,528 SR
Queue Stats
86W - 103L
1,379 Elo+
Party 2
Team Averages
Level 42
1,466 SR
1,382 Elo+

VS

Team Averages
Level 59
1,604 SR
1,549 Elo+
Cliodhna
Cliodhna
AnDy21583
Cliodhna
Level 38
God Stats
3W - 3L
1,575 SR
Queue Stats
44W - 19L
1,560 Elo+
Party 1
Xbalanque
Xbalanque
JarBear___22
Xbalanque
Level 51
God Stats
8W - 7L
1,513 SR
Queue Stats
348W - 371L
1,334 Elo+
Solo
Shiva
Shiva
TheBeardedSnake1
Shiva
Level 68
God Stats
15W - 7L
1,772 SR
Queue Stats
175W - 153L
1,509 Elo+
Solo
Merlin
Merlin
XxSeptic_DFuzexX
Merlin
Level 68
God Stats
17W - 8L
1,577 SR
Queue Stats
105W - 62L
1,681 Elo+
Party 1
Ares
Ares
blackdiamond1726
Ares
Level 68
God Stats
12W - 9L
1,582 SR
Queue Stats
68W - 50L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
17
0 / 8 / 4
10,251
410
5,334
24,572
16,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 8 / 2
10,650
426
8,160
24,598
8,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
0 / 9 / 2
7,703
308
2,818
24,401
10,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
mikeyy710
Nu Wa
19
7 / 10 / 3
12,913
517
27,701
26,093
6,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 5
9,456
378
3,142
18,757
4,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AnDy21583
Cliodhna
20
6 / 1 / 12
15,338
614
21,993
19,248
18,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
JarBear___22
Xbalanque
20
8 / 0 / 16
14,471
579
18,926
14,356
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
15 / 5 / 16
13,515
541
19,191
25,339
22,445
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 14
13,627
545
22,093
15,455
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 2 / 18
13,418
537
14,710
26,649
34,043
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
117
11
Kills
41
41
Deaths
12
16
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AnDy21583
Cliodhna
6
1
12
12
L
Amaterasu
0
8
4
0.25
L
3
8
2
0.5
W
Xbalanque
JarBear___22
Xbalanque
8
0
16
16
W
15
5
16
4.6
L
Fenrir
0
9
2
0.11
W
8
4
14
3.75
W
4
2
18
6.5
L
Nu Wa
mikeyy710
Nu Wa
7
10
3
0.85
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,155
Damage
96,913
118,421
Taken
101,047
47,006
Mitigated
87,295
18,476
Healing
25,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AnDy21583
Cliodhna
21,993
1,334
0
9,610
19,248
18,816
0
2,414
13,384
0
135,677
L
Amaterasu
5,334
2,040
0
3,191
24,572
16,972
984
8,831
15,741
0
47,299
L
8,160
871
0
4,051
24,598
8,000
0
6,791
17,807
0
55,609
W
Xbalanque
JarBear___22
Xbalanque
18,926
7,758
0
8,015
14,356
5,815
10,485
4,425
8,878
0
132,812
W
19,191
1,270
161
3,249
25,339
22,445
1,028
5,317
17,516
0
59,332
L
Fenrir
2,818
643
0
4,229
24,401
10,860
92
7,198
17,203
0
16,683
W
22,093
817
346
1,959
15,455
6,176
384
5,903
9,232
121,356
0
W
14,710
646
0
2,116
26,649
34,043
180
8,150
17,785
72,790
0
L
Nu Wa
mikeyy710
Nu Wa
27,701
4,962
388
5,168
26,093
6,837
0
9,357
16,736
88,940
0
L
3,142
143
0
1,449
18,757
4,337
369
4,626
14,131
0
45,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,973
Gold Earned
70,369
412
Minions Killed
753
0
Camps Cleared
0
2,137,224
Distance Traveled
2,435,472
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,338
614
231
9
0
556,127
1
L
Amaterasu
10,251
410
110
4
0
417,756
1
L
Thor
10,650
426
80
3
0
448,313
4
W
Xbalanque
14,471
579
205
8
0
469,271
4
W
Shiva
13,515
541
68
3
0
483,461
2
L
Fenrir
7,703
308
18
1
0
423,262
0
W
Merlin
13,627
545
162
6
0
448,170
1
W
Ares
13,418
537
87
3
0
478,443
0
L
Nu Wa
12,913
517
125
5
0
361,116
2
L
Nemesis
9,456
378
79
3
0
486,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role