Player Matchup

Tiamat
Tiamat
BlueRanked
Tiamat
Level 28
God Stats
7W - 3L
1,696 SR
Queue Stats
40W - 24L
1,744 Elo+
Party 1
Hou Yi
Hou Yi
Dr-Tieum
Hou Yi
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 263L
1,293 Elo+
Party 3
Janus
Janus
ElHeaven_
Janus
Level 66
God Stats
7W - 11L
1,394 SR
Queue Stats
185W - 259L
1,305 Elo+
Party 3
Ganesha
Ganesha
KoganeMasamune
Ganesha
Level 129
God Stats
3W - 2L
1,597 SR
Queue Stats
159W - 103L
1,642 Elo+
Party 1
Bastet
Bastet
Kurelle
Bastet
Level 94
God Stats
4W - 0L
1,799 SR
Queue Stats
124W - 76L
1,623 Elo+
Party 1
Team Averages
Level 75
1,597 SR
1,521 Elo+

VS

Team Averages
Level 60
1,595 SR
1,625 Elo+
Ares
Ares
BeatdownBasti
Ares
Level 58
God Stats
16W - 7L
1,800 SR
Queue Stats
106W - 81L
1,573 Elo+
Party 2
Loki
Loki
JutsteBeste
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 17L
1,796 Elo+
Party 2
Kali
Kali
JutsterBester
Kali
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 10L
1,796 Elo+
Party 2
Sol
Sol
balhaar0007
Sol
Level 53
God Stats
38W - 25L
1,549 SR
Queue Stats
65W - 67L
1,373 Elo+
Solo
Jing Wei
Jing Wei
psys_x
Jing Wei
Level 141
God Stats
10W - 4L
1,628 SR
Queue Stats
163W - 121L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlueRanked
Tiamat
14
2 / 0 / 2
7,506
577
7,557
5,344
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Dr-Tieum
Hou Yi
10
1 / 5 / 3
5,907
454
6,566
8,598
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
ElHeaven_
Janus
14
4 / 2 / 4
8,120
625
5,134
6,816
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 12
7,160
551
4,791
10,685
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Kurelle
Bastet
14
11 / 2 / 2
8,270
636
10,870
9,137
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
7,002
539
6,761
11,032
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 8 / 1
6,946
534
3,786
11,546
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 2
7,496
577
7,279
11,315
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 1
7,443
573
5,327
8,939
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
psys_x
Jing Wei
12
0 / 1 / 4
7,172
552
2,734
5,906
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
18
Kills
9
9
Deaths
18
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Tiamat
BlueRanked
Tiamat
2
0
2
3
W
Hou Yi
Dr-Tieum
Hou Yi
1
5
3
0.5
W
Janus
ElHeaven_
Janus
4
2
4
3
L
3
8
1
0.44
L
2
2
2
1.5
W
0
0
12
6
W
Bastet
Kurelle
Bastet
11
2
2
6
L
1
5
1
0.3
L
Jing Wei
psys_x
Jing Wei
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
25,887
40,580
Taken
48,738
19,260
Mitigated
20,423
13,857
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,761
647
211
2,662
11,032
7,634
0
2,977
8,015
12,690
0
W
Tiamat
BlueRanked
Tiamat
7,557
192
0
2,472
5,344
2,729
0
837
4,507
44,215
0
W
Hou Yi
Dr-Tieum
Hou Yi
6,566
3,190
0
1,468
8,598
2,858
946
2,049
6,549
0
29,898
W
Janus
ElHeaven_
Janus
5,134
587
0
2,356
6,816
2,380
616
3,255
3,561
49,656
0
L
3,786
561
0
3,074
11,546
2,740
0
2,280
9,234
0
24,939
L
7,279
2,814
0
4,605
11,315
5,860
0
5,845
5,444
0
49,454
W
4,791
437
556
2,893
10,685
8,003
0
4,403
6,282
19,649
4,822
W
Bastet
Kurelle
Bastet
10,870
2,556
0
4,112
9,137
3,290
0
1,544
7,593
0
41,046
L
5,327
2,710
116
2,521
8,939
2,825
0
4,493
4,231
44,120
0
L
Jing Wei
psys_x
Jing Wei
2,734
2,438
0
2,805
5,906
1,364
608
491
5,415
0
50,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,963
Gold Earned
36,059
355
Minions Killed
382
0
Camps Cleared
0
1,322,693
Distance Traveled
1,224,060
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,002
539
11
1
0
245,614
4
W
Tiamat
7,506
577
102
8
0
258,276
5
W
Hou Yi
5,907
454
53
4
0
231,916
1
W
Janus
8,120
625
112
9
0
255,645
3
L
Loki
6,946
534
48
4
0
253,482
3
L
Kali
7,496
577
113
9
0
244,608
2
W
Ganesha
7,160
551
12
1
0
271,544
7
W
Bastet
8,270
636
76
6
0
305,312
1
L
Sol
7,443
573
104
8
0
225,833
0
L
Jing Wei
7,172
552
106
8
0
254,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role