Player Matchup

Izanami
Izanami
Caustiç
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,467 Elo+
Solo
Ne Zha
Ne Zha
LøstSky
Ne Zha
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,337 Elo+
Party 1
Poseidon
Poseidon
OscarTheAJAJAJA
Poseidon
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 137L
1,697 Elo+
Solo
He Bo
He Bo
Plouts
He Bo
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 78L
1,597 Elo+
Party 1
Cerberus
Cerberus
Vxly
Cerberus
Level 116
God Stats
13W - 12L
1,500 SR
Queue Stats
127W - 133L
1,641 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,548 Elo+

VS

Team Averages
Level 112
1,621 SR
1,639 Elo+
Discordia
Discordia
B3aT_B0X_Bacon02
Discordia
Level 121
God Stats
1W - 1L
1,661 SR
Queue Stats
71W - 58L
1,625 Elo+
Solo
Guan Yu
Guan Yu
JoblessCorgi
Guan Yu
Level 158
God Stats
5W - 7L
1,592 SR
Queue Stats
452W - 408L
1,721 Elo+
Solo
Artemis
Artemis
Sariaph
Artemis
Level 126
God Stats
1W - 3L
1,544 SR
Queue Stats
223W - 177L
1,631 Elo+
Solo
Fafnir
Fafnir
Wanted7564
Fafnir
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 237L
1,585 Elo+
Solo
Danzaburou
Danzaburou
monkeycrisps
Danzaburou
Level 101
God Stats
31W - 25L
1,811 SR
Queue Stats
328W - 311L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caustiç
Izanami
20
13 / 5 / 8
15,553
598
24,544
23,824
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
LøstSky
Ne Zha
20
15 / 2 / 9
16,934
651
32,043
28,794
13,898
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
20
6 / 7 / 8
14,548
560
17,697
27,897
21,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Plouts
He Bo
20
5 / 8 / 13
13,697
527
12,782
17,433
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Vxly
Cerberus
19
4 / 2 / 23
14,791
569
13,705
31,012
47,729
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
19
6 / 8 / 4
13,302
512
20,783
18,052
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
JoblessCorgi
Guan Yu
19
7 / 8 / 8
13,424
516
22,063
36,333
33,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Sariaph
Artemis
18
1 / 10 / 1
11,576
445
18,929
22,234
6,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Wanted7564
Fafnir
16
2 / 7 / 2
10,899
419
10,327
25,172
30,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
monkeycrisps
Danzaburou
19
6 / 10 / 7
13,131
505
14,453
23,674
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
44
43
Kills
22
24
Deaths
43
61
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
6
8
4
1
W
Izanami
Caustiç
Izanami
13
5
8
3.4
L
Guan Yu
JoblessCorgi
Guan Yu
7
8
8
1.38
W
Ne Zha
LøstSky
Ne Zha
15
2
9
9.75
W
Poseidon
6
7
8
1.43
W
He Bo
Plouts
He Bo
5
8
13
1.44
L
Artemis
Sariaph
Artemis
1
10
1
0.15
W
Cerberus
Vxly
Cerberus
4
2
23
7.75
L
Fafnir
Wanted7564
Fafnir
2
7
2
0.43
L
Danzaburou
monkeycrisps
Danzaburou
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,771
Damage
86,555
128,960
Taken
125,465
97,641
Mitigated
81,644
56,600
Healing
24,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
20,783
906
0
1,839
18,052
4,152
184
7,593
10,370
98,721
0
W
Izanami
Caustiç
Izanami
24,544
19,736
0
8,518
23,824
6,327
7,190
8,475
15,349
0
128,108
L
Guan Yu
JoblessCorgi
Guan Yu
22,063
4,897
950
7,624
36,333
33,311
0
9,683
26,218
0
82,106
W
Ne Zha
LøstSky
Ne Zha
32,043
14,262
0
18,238
28,794
13,898
2,332
3,633
25,161
0
144,199
W
Poseidon
17,697
3,138
0
16,683
27,897
21,624
2,456
4,795
23,102
115,453
0
W
He Bo
Plouts
He Bo
12,782
294
0
2,782
17,433
8,063
426
7,444
9,989
79,345
0
L
Artemis
Sariaph
Artemis
18,929
8,839
0
6,228
22,234
6,772
0
5,660
16,494
0
106,778
W
Cerberus
Vxly
Cerberus
13,705
1,014
0
10,379
31,012
47,729
288
8,625
22,387
50,755
0
L
Fafnir
Wanted7564
Fafnir
10,327
4,626
0
3,148
25,172
30,734
0
11,559
13,613
31,972
2,450
L
Danzaburou
monkeycrisps
Danzaburou
14,453
4,684
0
4,573
23,674
6,675
0
9,883
13,711
0
84,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,523
Gold Earned
62,332
699
Minions Killed
638
0
Camps Cleared
0
2,473,650
Distance Traveled
2,220,985
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,302
512
166
6
0
445,289
5
W
Izanami
15,553
598
157
6
0
475,738
0
L
Guan Yu
13,424
516
140
5
0
476,943
2
W
Ne Zha
16,934
651
192
7
0
586,556
2
W
Poseidon
14,548
560
148
6
0
449,182
4
W
He Bo
13,697
527
113
4
0
456,794
3
L
Artemis
11,576
445
174
7
0
417,371
3
W
Cerberus
14,791
569
89
3
0
505,380
10
L
Fafnir
10,899
419
30
1
0
437,305
3
L
Danzaburou
13,131
505
128
5
0
444,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role