Player Matchup

Sun Wukong
Sun Wukong
Alandrumd
Sun Wukong
Level 106
God Stats
5W - 0L
1,718 SR
Queue Stats
473W - 519L
1,406 Elo+
Solo
Cernunnos
Cernunnos
CacaDeCaballo69
Cernunnos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,480 Elo+
Solo
Chang'e
Chang'e
Nidayme
Chang'e
Level 127
God Stats
11W - 7L
1,454 SR
Queue Stats
305W - 302L
1,463 Elo+
Solo
Nox
Nox
aSoggyPancake
Nox
Level 102
God Stats
2W - 1L
1,553 SR
Queue Stats
123W - 109L
1,591 Elo+
Solo
Athena
Athena
theKilroyXavia
Athena
Level 126
God Stats
10W - 10L
1,261 SR
Queue Stats
324W - 350L
1,477 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,483 Elo+

VS

Team Averages
Level 64
1,414 SR
1,407 Elo+
Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ark Legion 26
Nu Wa
Level 82
God Stats
315W - 347L
1,554 SR
Queue Stats
319W - 367L
1,532 Elo+
Solo
Horus
Horus
IIl Karma
Horus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 72L
1,493 Elo+
Solo
Tyr
Tyr
SathoPlaysTTV
Tyr
Level 6
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Chang'e
Chang'e
b0nesley
Chang'e
Level 6
God Stats
0W - 3L
1,259 SR
Queue Stats
0W - 4L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alandrumd
Sun Wukong
14
3 / 1 / 11
7,562
756
7,212
8,767
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
CacaDeCaballo69
Cernunnos
15
3 / 2 / 11
8,122
812
11,486
10,544
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Nidayme
Chang'e
14
1 / 2 / 5
7,550
755
4,687
8,430
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 7
8,088
809
9,380
5,175
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 0 / 9
8,432
843
9,399
9,950
11,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 2 / 1
7,666
767
5,796
9,823
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 2 / 2
8,324
832
10,406
7,229
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
IIl Karma
Horus
12
0 / 4 / 2
6,528
653
4,658
12,351
8,129
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

12
0 / 5 / 2
6,529
653
3,414
9,899
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
b0nesley
Chang'e
14
1 / 6 / 1
7,130
713
6,491
10,786
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
19
Kills
6
7
Deaths
19
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
1
0.75
W
Sun Wukong
Alandrumd
Sun Wukong
3
1
11
8.5
L
4
2
2
2.5
W
Cernunnos
CacaDeCaballo69
Cernunnos
3
2
11
4.25
L
Horus
IIl Karma
Horus
0
4
2
0.25
W
Chang'e
Nidayme
Chang'e
1
2
5
1.75
L
0
5
2
0.2
W
5
2
7
4.25
L
Chang'e
b0nesley
Chang'e
1
6
1
0.25
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,164
Damage
30,765
42,866
Taken
50,088
27,238
Mitigated
24,083
11,679
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,796
2,328
0
1,740
9,823
3,290
0
4,234
5,434
0
28,645
W
Sun Wukong
Alandrumd
Sun Wukong
7,212
941
0
2,643
8,767
7,431
81
4,034
4,665
0
15,550
L
10,406
4,198
145
2,086
7,229
2,118
156
3,290
3,753
36,038
0
W
Cernunnos
CacaDeCaballo69
Cernunnos
11,486
3,598
0
3,671
10,544
4,019
988
3,386
7,030
0
40,055
L
Horus
IIl Karma
Horus
4,658
2,018
1,188
3,229
12,351
8,129
29
3,787
8,137
0
8,623
W
Chang'e
Nidayme
Chang'e
4,687
177
1,509
2,594
8,430
2,579
0
3,222
5,090
34,711
0
L
3,414
381
411
2,080
9,899
6,840
0
5,465
4,108
0
8,915
W
9,380
991
0
0
5,175
1,951
376
3,215
1,960
24,012
0
L
Chang'e
b0nesley
Chang'e
6,491
297
1,832
2,938
10,786
3,706
0
5,988
4,440
21,297
0
W
9,399
1,316
0
1,262
9,950
11,258
189
3,040
6,742
24,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
36,177
196
Minions Killed
163
0
Camps Cleared
0
1,042,853
Distance Traveled
934,828
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,666
767
60
6
0
175,100
4
W
Sun Wukong
7,562
756
13
1
0
212,473
1
L
Nu Wa
8,324
832
50
5
0
193,419
1
W
Cernunnos
8,122
812
67
7
0
189,879
1
L
Horus
6,528
653
11
1
0
172,846
0
W
Chang'e
7,550
755
59
6
0
202,927
2
L
Tyr
6,529
653
10
1
0
202,908
3
W
Nox
8,088
809
40
4
0
192,101
0
L
Chang'e
7,130
713
32
3
0
190,555
3
W
Athena
8,432
843
17
2
0
245,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role