Player Matchup

Tsukuyomi
Tsukuyomi
BobbyBantz
Tsukuyomi
Level 134
God Stats
4W - 2L
1,621 SR
Queue Stats
69W - 54L
1,535 Elo+
Party 1
Thoth
Thoth
FrostyPete
Thoth
Level 72
God Stats
2W - 6L
1,501 SR
Queue Stats
93W - 88L
1,593 Elo+
Solo
Cernunnos
Cernunnos
Midwolf98
Cernunnos
Level 129
God Stats
5W - 3L
1,605 SR
Queue Stats
321W - 327L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Pleeyer
Sylvanus
Level 62
God Stats
13W - 11L
1,568 SR
Queue Stats
511W - 545L
1,469 Elo+
Solo
King Arthur
King Arthur
SlobbyShark
King Arthur
Level 109
God Stats
0W - 2L
1,172 SR
Queue Stats
43W - 45L
1,535 Elo+
Party 1
Team Averages
Level 101
1,493 SR
1,529 Elo+

VS

Team Averages
Level 119
1,519 SR
1,514 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ScooterSTK
Cabrakan
Level 98
God Stats
8W - 11L
1,256 SR
Queue Stats
256W - 252L
1,494 Elo+
Solo
Apollo
Apollo
Skelet0nCat
Apollo
Level 151
God Stats
1W - 0L
1,736 SR
Queue Stats
49W - 51L
1,515 Elo+
Solo
Arachne
Arachne
SultanMujahideen
Arachne
Level 96
God Stats
11W - 6L
1,603 SR
Queue Stats
45W - 41L
1,481 Elo+
Solo
Thoth
Thoth
huyaboo
Thoth
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 126L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BobbyBantz
Tsukuyomi
14
6 / 7 / 0
8,606
538
9,244
14,331
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
12
0 / 6 / 1
7,304
457
5,625
9,060
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Midwolf98
Cernunnos
14
2 / 3 / 4
7,987
499
7,706
9,740
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Pleeyer
Sylvanus
12
1 / 4 / 3
6,847
428
5,489
13,204
8,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
SlobbyShark
King Arthur
14
4 / 3 / 0
8,138
509
11,448
17,770
12,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 3 / 5
9,299
581
14,099
16,106
16,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
ScooterSTK
Cabrakan
11
0 / 2 / 12
7,444
465
5,713
12,623
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
13
3 / 4 / 2
8,139
509
4,492
9,079
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 2 / 11
8,989
562
10,184
13,992
7,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
huyaboo
Thoth
16
8 / 2 / 10
9,960
623
13,208
6,133
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
13
Kills
22
23
Deaths
13
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
5
2.17
L
Tsukuyomi
BobbyBantz
Tsukuyomi
6
7
0
0.86
L
Thoth
0
6
1
0.08
L
Cernunnos
Midwolf98
Cernunnos
2
3
4
1.33
L
Sylvanus
Pleeyer
Sylvanus
1
4
3
0.63
W
Cabrakan
ScooterSTK
Cabrakan
0
2
12
3
W
Apollo
3
4
2
1
L
King Arthur
SlobbyShark
King Arthur
4
3
0
1.33
W
7
2
11
6.25
W
Thoth
huyaboo
Thoth
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,512
Damage
47,696
64,105
Taken
57,933
30,810
Mitigated
41,549
16,281
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,099
3,861
0
4,569
16,106
16,726
0
1,131
14,975
0
59,936
L
Tsukuyomi
BobbyBantz
Tsukuyomi
9,244
1,181
0
4,078
14,331
4,236
0
4,616
9,715
0
52,028
L
Thoth
5,625
165
0
690
9,060
2,452
0
3,379
5,681
54,303
0
L
Cernunnos
Midwolf98
Cernunnos
7,706
3,948
0
2,876
9,740
2,932
30
3,281
6,459
0
54,159
L
Sylvanus
Pleeyer
Sylvanus
5,489
833
312
2,718
13,204
8,386
0
5,837
7,367
24,479
11,749
W
Cabrakan
ScooterSTK
Cabrakan
5,713
1,554
0
1,755
12,623
12,844
102
4,276
8,347
17,621
0
W
Apollo
4,492
2,901
0
2,325
9,079
2,370
858
689
8,390
0
45,279
L
King Arthur
SlobbyShark
King Arthur
11,448
2,734
0
5,607
17,770
12,804
0
1,963
15,807
0
48,379
W
10,184
6,091
0
7,109
13,992
7,605
31
1,972
12,020
0
53,711
W
Thoth
huyaboo
Thoth
13,208
450
0
1,235
6,133
2,004
914
2,150
3,983
57,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,882
Gold Earned
43,831
466
Minions Killed
398
0
Camps Cleared
0
1,420,273
Distance Traveled
1,498,301
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,299
581
128
8
0
312,408
9
L
Tsukuyomi
8,606
538
98
6
0
323,007
5
L
Thoth
7,304
457
115
7
0
272,489
2
L
Cernunnos
7,987
499
101
6
0
280,864
5
L
Sylvanus
6,847
428
64
4
0
245,060
2
W
Cabrakan
7,444
465
17
1
0
277,356
4
W
Apollo
8,139
509
73
5
0
269,824
3
L
King Arthur
8,138
509
88
6
0
298,853
6
W
Arachne
8,989
562
77
5
0
345,604
7
W
Thoth
9,960
623
103
6
0
293,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role