Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Armipotent
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MackArmyVet89
Kuzenbo
Level 129
God Stats
0W - 2L
1,180 SR
Queue Stats
209W - 298L
1,367 Elo+
Party 2
Anhur
Anhur
dsplit
Anhur
Level 25
God Stats
0W - 1L
1,343 SR
Queue Stats
2W - 8L
1,230 Elo+
Party 2
Bakasura
Bakasura
joseph18
Bakasura
Level 89
God Stats
10W - 8L
1,485 SR
Queue Stats
486W - 522L
1,398 Elo+
Party 2
Team Averages
Level 75
1,402 SR
1,399 Elo+

VS

Team Averages
Level 63
1,542 SR
1,500 Elo+
Artio
Artio
NeonLeonidas
Artio
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 72L
1,442 Elo+
Solo
Ymir
Ymir
SirKapalott
Ymir
Level 35
God Stats
6W - 4L
1,500 SR
Queue Stats
322W - 337L
1,570 Elo+
Solo
Medusa
Medusa
Wxltrr
Medusa
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,454 Elo+
Solo
Cliodhna
Cliodhna
arikuiu
Cliodhna
Level 160
God Stats
22W - 33L
1,438 SR
Queue Stats
139W - 142L
1,523 Elo+
Party 1
Ra
Ra
electro1349
Ra
Level 27
God Stats
6W - 4L
1,772 SR
Queue Stats
144W - 155L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 1
5,955
596
6,519
5,046
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
9
1 / 2 / 1
5,152
515
2,742
8,077
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
6
0 / 3 / 1
4,358
436
2,094
7,523
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
dsplit
Anhur
5
0 / 6 / 0
3,997
400
1,761
5,814
1,045
Bakasura
joseph18
Bakasura
10
4 / 0 / 1
6,151
615
3,263
4,723
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,366
537
2,178
8,672
3,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 0 / 7
5,947
595
3,129
7,372
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Wxltrr
Medusa
11
7 / 1 / 3
6,684
668
7,699
4,822
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
arikuiu
Cliodhna
10
1 / 2 / 1
5,708
571
2,929
5,722
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 1
5,414
541
5,226
5,173
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
7
Kills
12
12
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
1
2.5
L
Hades
1
2
1
0.75
L
Kuzenbo
0
3
1
0.17
W
0
3
0
0
W
3
0
7
6.5
W
Medusa
Wxltrr
Medusa
7
1
3
8.5
W
Cliodhna
arikuiu
Cliodhna
1
2
1
0.75
L
Anhur
dsplit
Anhur
0
6
0
0
W
1
2
1
0.75
L
Bakasura
joseph18
Bakasura
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,379
Damage
21,161
31,183
Taken
31,761
11,253
Mitigated
14,002
10,368
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,519
2,891
0
2,994
5,046
1,461
0
2,168
2,878
0
37,164
L
Hades
2,742
419
42
3,826
8,077
2,723
0
3,022
4,878
27,275
0
L
Kuzenbo
2,094
1,061
231
1,197
7,523
4,271
0
3,036
4,403
7,654
0
W
2,178
264
0
3,958
8,672
3,877
21
0
8,455
27,174
0
W
3,129
1,166
0
1,332
7,372
4,846
39
926
6,426
14,295
0
W
Medusa
Wxltrr
Medusa
7,699
4,588
0
2,730
4,822
1,203
631
619
4,173
0
34,177
W
Cliodhna
arikuiu
Cliodhna
2,929
533
0
1,145
5,722
2,352
590
0
5,622
0
32,078
L
Anhur
dsplit
Anhur
1,761
1,507
0
344
5,814
1,045
0
1,302
4,462
0
7,612
W
5,226
327
241
1,948
5,173
1,724
226
3,291
1,854
32,026
0
L
Bakasura
joseph18
Bakasura
3,263
2,143
0
1,734
4,723
1,753
0
668
4,029
0
21,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,613
Gold Earned
29,119
224
Minions Killed
267
0
Camps Cleared
0
921,273
Distance Traveled
970,602
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,955
596
75
8
0
184,398
2
L
Hades
5,152
515
56
6
0
175,511
1
L
Kuzenbo
4,358
436
15
2
0
176,673
1
W
Artio
5,366
537
58
6
0
177,600
1
W
Ymir
5,947
595
23
2
0
186,858
3
W
Medusa
6,684
668
56
6
0
186,880
2
W
Cliodhna
5,708
571
77
8
0
221,232
1
L
Anhur
3,997
400
18
2
0
156,228
1
W
Ra
5,414
541
53
5
0
198,032
3
L
Bakasura
6,151
615
60
6
0
228,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role