Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DxHarleyQuinnxC
Nu Wa
Level 81
God Stats
0W - 1L
1,207 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
WhyDeception
Sun Wukong
Level 87
God Stats
3W - 3L
1,636 SR
Queue Stats
76W - 47L
1,714 Elo+
Solo
Team Averages
Level 99
1,447 SR
1,571 Elo+

VS

Team Averages
Level 130
1,515 SR
1,479 Elo+
Persephone
Persephone
FrostaFlake
Persephone
Level 129
God Stats
11W - 18L
1,571 SR
Queue Stats
131W - 152L
1,592 Elo+
Solo
Shiva
Shiva
Vsevisnii4
Shiva
Level 153
God Stats
3W - 2L
1,520 SR
Queue Stats
121W - 95L
1,724 Elo+
Solo
Kuzenbo
Kuzenbo
xMR_Harry_pickle
Kuzenbo
Level 109
God Stats
1W - 1L
1,456 SR
Queue Stats
8W - 17L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 4 / 0
7,135
649
6,865
10,580
3,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 1
6,477
589
5,907
7,688
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
WhyDeception
Sun Wukong
10
0 / 3 / 2
6,715
610
7,541
11,089
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FrostaFlake
Persephone
13
6 / 1 / 5
8,897
809
10,386
4,631
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
14
5 / 0 / 5
8,677
789
10,094
11,836
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 1 / 10
7,338
667
4,985
9,532
10,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
0
0.5
L
0
4
1
0.13
W
Persephone
FrostaFlake
Persephone
6
1
5
8.5
W
Shiva
5
0
5
7.5
L
Sun Wukong
WhyDeception
Sun Wukong
0
3
2
0.33
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,313
Damage
25,465
29,357
Taken
25,999
12,631
Mitigated
21,758
2,974
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,865
1,146
0
1,458
10,580
3,561
0
6,288
3,998
0
20,980
L
5,907
1,033
0
0
7,688
2,285
29
4,453
3,081
15,312
0
W
Persephone
FrostaFlake
Persephone
10,386
0
0
615
4,631
1,362
930
863
3,456
36,890
0
W
Shiva
10,094
853
1,135
2,113
11,836
9,998
0
2,611
8,539
0
33,892
L
Sun Wukong
WhyDeception
Sun Wukong
7,541
1,215
0
1,516
11,089
6,785
0
4,969
5,779
0
24,108
W
4,985
1,526
200
2,205
9,532
10,398
52
2,265
6,809
17,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,327
Gold Earned
24,912
116
Minions Killed
147
3
Camps Cleared
7
608,527
Distance Traveled
653,157
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,135
649
59
5
1
203,860
2
L
Nu Wa
6,477
589
28
3
1
187,486
3
W
Persephone
8,897
809
56
5
4
205,439
2
W
Shiva
8,677
789
65
6
1
238,644
3
L
Sun Wukong
6,715
610
29
3
1
217,181
3
W
Kuzenbo
7,338
667
26
2
2
209,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role