Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bronislav
Chaac
Level 145
God Stats
4W - 3L
1,325 SR
Queue Stats
84W - 94L
1,366 Elo+
Solo
Vulcan
Vulcan
Fredchen84
Vulcan
Level 109
God Stats
3W - 2L
1,691 SR
Queue Stats
204W - 223L
1,426 Elo+
Solo
Ullr
Ullr
NLGJonesy
Ullr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 131
1,503 SR
1,459 Elo+

VS

Team Averages
Level 54
1,507 SR
1,393 Elo+
Camazotz
Camazotz
BionicMenace
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Apollo
Apollo
Dr Puggle
Apollo
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 102L
1,248 Elo+
Party 1
Artio
Artio
Moonay86
Artio
Level 61
God Stats
2W - 2L
1,711 SR
Queue Stats
283W - 310L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
Scherliharry
Kukulkan
Level 108
God Stats
1W - 1L
1,326 SR
Queue Stats
195W - 203L
1,399 Elo+
Solo
Jing Wei
Jing Wei
Wolfie1901
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
6 / 2 / 25
9,911
901
10,226
15,244
11,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
 
Ne Zha
16
6 / 4 / 15
9,875
898
11,273
10,864
5,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Bronislav
Chaac
17
9 / 4 / 16
10,490
954
16,056
16,682
9,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
Fredchen84
Vulcan
16
6 / 1 / 15
9,584
871
13,140
6,049
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
16
7 / 1 / 13
9,718
883
8,398
6,571
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BionicMenace
Camazotz
14
1 / 6 / 7
7,805
710
6,985
13,947
9,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Dr Puggle
Apollo
16
4 / 7 / 3
9,673
879
10,482
13,197
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Moonay86
Artio
10
1 / 8 / 3
6,755
614
2,651
13,789
10,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Scherliharry
Kukulkan
16
4 / 5 / 4
8,754
796
12,292
10,800
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Wolfie1901
Jing Wei
12
1 / 8 / 6
7,267
661
2,921
11,701
3,961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
34
34
Kills
11
12
Deaths
34
84
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
2
25
9.25
W
Ne Zha
 
Ne Zha
6
4
15
3.38
L
Camazotz
BionicMenace
Camazotz
1
6
7
0.75
W
Chaac
Bronislav
Chaac
9
4
16
4.25
L
Apollo
Dr Puggle
Apollo
4
7
3
0.79
W
Vulcan
Fredchen84
Vulcan
6
1
15
13.5
L
Artio
Moonay86
Artio
1
8
3
0.31
W
Ullr
7
1
13
13.5
L
Kukulkan
Scherliharry
Kukulkan
4
5
4
1.2
L
Jing Wei
Wolfie1901
Jing Wei
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,093
Damage
35,331
55,410
Taken
63,434
30,929
Mitigated
33,283
25,836
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,226
735
1,467
6,424
15,244
11,383
116
6,774
8,188
21,165
0
W
Ne Zha
 
Ne Zha
11,273
2,692
457
2,343
10,864
5,270
255
2,103
8,728
0
20,273
L
Camazotz
BionicMenace
Camazotz
6,985
1,985
1,302
3,606
13,947
9,399
137
3,750
10,197
0
12,341
W
Chaac
Bronislav
Chaac
16,056
2,761
1,658
5,911
16,682
9,154
248
3,080
13,390
0
29,943
L
Apollo
Dr Puggle
Apollo
10,482
5,618
222
3,071
13,197
4,627
0
4,128
9,069
0
24,144
W
Vulcan
Fredchen84
Vulcan
13,140
3,750
1,846
1,802
6,049
2,364
1,191
1,610
4,401
26,682
0
L
Artio
Moonay86
Artio
2,651
779
487
1,382
13,789
10,919
0
6,052
7,737
5,156
0
W
Ullr
8,398
5,846
2,172
1,756
6,571
2,758
1,510
1,376
5,136
0
16,188
L
Kukulkan
Scherliharry
Kukulkan
12,292
1,654
704
2,783
10,800
4,377
0
5,019
5,781
32,737
0
L
Jing Wei
Wolfie1901
Jing Wei
2,921
1,617
0
598
11,701
3,961
153
4,417
7,284
0
7,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,578
Gold Earned
40,254
134
Minions Killed
121
0
Camps Cleared
0
1,062,401
Distance Traveled
929,297
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,911
901
29
3
0
221,128
1
W
Ne Zha
9,875
898
17
2
0
193,172
0
L
Camazotz
7,805
710
16
1
0
204,711
1
W
Chaac
10,490
954
24
2
0
203,321
4
L
Apollo
9,673
879
47
4
0
187,762
0
W
Vulcan
9,584
871
39
4
0
244,284
0
L
Artio
6,755
614
3
0
0
141,062
0
W
Ullr
9,718
883
25
2
0
200,496
2
L
Kukulkan
8,754
796
47
4
0
189,976
3
L
Jing Wei
7,267
661
8
1
0
205,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role