Player Matchup

Chernobog
Chernobog
Kalks2
Chernobog
Level 98
God Stats
14W - 14L
1,500 SR
Queue Stats
158W - 145L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
OcT4_D_AcE
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 90L
1,424 Elo+
Party 1
Skadi
Skadi
Pvt_Joker91
Skadi
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 64L
1,476 Elo+
Solo
Bellona
Bellona
Xx_CJB_xX2002
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 199L
1,436 Elo+
Party 1
Da Ji
Da Ji
l_DESTRU_l
Da Ji
Level 49
God Stats
0W - 2L
1,244 SR
Queue Stats
85W - 84L
1,417 Elo+
Solo
Team Averages
Level 63
1,449 SR
1,443 Elo+

VS

Team Averages
Level 59
1,508 SR
1,617 Elo+
Ares
Ares
BeatdownBasti
Ares
Level 58
God Stats
16W - 7L
1,723 SR
Queue Stats
106W - 81L
1,564 Elo+
Party 2
Kali
Kali
Enderght
Kali
Level 49
God Stats
5W - 4L
1,472 SR
Queue Stats
84W - 98L
1,380 Elo+
Solo
Nu Wa
Nu Wa
JutsteBeste
Nu Wa
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 17L
1,781 Elo+
Party 2
Nemesis
Nemesis
JutsterBester
Nemesis
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 10L
1,781 Elo+
Party 2
Cupid
Cupid
psys_x
Cupid
Level 141
God Stats
3W - 2L
1,344 SR
Queue Stats
163W - 121L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kalks2
Chernobog
15
1 / 4 / 0
8,702
435
8,497
12,936
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OcT4_D_AcE
Cthulhu
11
1 / 4 / 2
7,542
377
5,068
18,649
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 1
8,153
408
5,337
11,898
3,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
15
1 / 9 / 1
9,003
450
8,370
17,479
19,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
12
0 / 10 / 0
7,269
363
2,304
16,580
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
11,013
551
8,911
11,770
11,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
18
8 / 1 / 5
12,123
606
7,034
14,584
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 0 / 8
12,141
607
18,824
8,825
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
20
11 / 1 / 3
13,562
678
13,928
16,077
9,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
psys_x
Cupid
18
4 / 1 / 4
11,575
579
9,216
12,720
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
33
33
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
Kali
8
1
5
10.5
W
7
0
8
11
W
Nemesis
11
1
3
12.5
L
Chernobog
Kalks2
Chernobog
1
4
0
0.25
L
Cthulhu
OcT4_D_AcE
Cthulhu
1
4
2
0.5
L
1
6
1
0.25
L
Bellona
1
9
1
0.17
L
Da Ji
0
10
0
0
W
Cupid
psys_x
Cupid
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,576
Damage
57,913
77,542
Taken
63,976
46,657
Mitigated
35,855
12,672
Healing
29,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,911
549
276
3,291
11,770
11,391
1,251
2,136
9,576
24,949
3,752
W
Kali
7,034
3,300
0
5,001
14,584
6,112
1,607
922
13,633
0
78,611
W
18,824
5,091
139
3,340
8,825
3,439
4,663
539
8,286
97,710
0
W
Nemesis
13,928
7,455
0
8,031
16,077
9,926
2,551
259
15,261
0
109,956
L
Chernobog
Kalks2
Chernobog
8,497
3,370
0
2,563
12,936
4,312
0
6,044
6,892
0
67,967
L
Cthulhu
OcT4_D_AcE
Cthulhu
5,068
770
443
2,188
18,649
13,937
0
8,551
10,098
24,438
0
L
5,337
1,871
166
1,871
11,898
3,656
422
4,279
7,619
0
44,298
L
Bellona
8,370
3,603
0
2,616
17,479
19,860
0
3,357
14,122
0
55,253
L
Da Ji
2,304
352
103
2,722
16,580
4,892
0
5,298
11,282
0
33,602
W
Cupid
psys_x
Cupid
9,216
5,366
310
8,837
12,720
4,987
4,601
1,212
11,508
0
82,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
60,414
424
Minions Killed
643
0
Camps Cleared
0
1,621,191
Distance Traveled
1,917,919
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,013
551
44
2
0
377,614
10
W
Kali
12,123
606
123
6
0
431,238
1
W
Nu Wa
12,141
607
157
8
0
340,961
4
W
Nemesis
13,562
678
173
9
0
390,317
2
L
Chernobog
8,702
435
121
6
0
392,626
2
L
Cthulhu
7,542
377
29
1
0
344,044
0
L
Skadi
8,153
408
90
5
0
245,068
3
L
Bellona
9,003
450
117
6
0
336,389
4
L
Da Ji
7,269
363
67
3
0
303,064
6
W
Cupid
11,575
579
146
7
0
377,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role