Player Matchup

Loki
Loki
Cengo96-
Loki
Level 152
God Stats
1W - 2L
1,548 SR
Queue Stats
513W - 492L
1,485 Elo+
Party 2
Eset
Eset
HORT_On_Fire-_-
Eset
Level 31
God Stats
4W - 6L
1,602 SR
Queue Stats
200W - 239L
1,452 Elo+
Solo
Bacchus
Bacchus
I_ViE4Z-ol
Bacchus
Level 62
God Stats
9W - 8L
1,511 SR
Queue Stats
206W - 181L
1,494 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mo_006-
Cu Chulainn
Level 94
God Stats
3W - 3L
1,457 SR
Queue Stats
48W - 50L
1,491 Elo+
Party 2
Skadi
Skadi
NotWithMe-_2943
Skadi
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 15L
1,390 Elo+
Party 2
Team Averages
Level 69
1,524 SR
1,462 Elo+

VS

Team Averages
Level 57
1,535 SR
1,390 Elo+
Hades
Hades
Johan_os02
Hades
Level 45
God Stats
31W - 12L
1,447 SR
Queue Stats
258W - 308L
1,354 Elo+
Solo
Set
Set
MamaDadBearTTV
Set
Level 122
God Stats
25W - 34L
1,486 SR
Queue Stats
373W - 442L
1,406 Elo+
Party 3
Artemis
Artemis
SNFWulf335
Artemis
Level 29
God Stats
5W - 6L
1,381 SR
Queue Stats
76W - 104L
1,318 Elo+
Party 3
Cthulhu
Cthulhu
Vibe Danny
Cthulhu
Level 30
God Stats
3W - 3L
1,633 SR
Queue Stats
9W - 10L
1,421 Elo+
Party 1
Arachne
Arachne
Vibe Oni
Arachne
Level 61
God Stats
8W - 3L
1,728 SR
Queue Stats
25W - 31L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 4 / 1
7,969
531
6,244
13,300
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 11 / 1
7,390
493
7,925
13,351
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
I_ViE4Z-ol
Bacchus
12
4 / 3 / 0
6,850
457
4,371
13,879
9,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Mo_006-
Cu Chulainn
12
1 / 7 / 0
6,849
457
3,803
13,814
7,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 3
7,433
496
4,512
8,144
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
8 / 1 / 5
9,655
644
9,541
8,807
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 2 / 7
9,820
655
12,959
10,373
11,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
SNFWulf335
Artemis
13
1 / 2 / 1
7,116
474
6,002
7,732
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Vibe Danny
Cthulhu
12
1 / 1 / 4
7,705
514
6,580
10,516
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Vibe Oni
Arachne
13
9 / 3 / 7
8,931
595
9,887
13,282
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
9
Kills
26
26
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
1
4
1
0.38
L
2
11
1
0.23
L
Bacchus
I_ViE4Z-ol
Bacchus
4
3
0
1.33
W
Hades
8
1
5
10.5
W
7
2
7
5.25
L
Cu Chulainn
Mo_006-
Cu Chulainn
1
7
0
0.14
L
1
1
3
2.5
W
Artemis
SNFWulf335
Artemis
1
2
1
0.75
W
Cthulhu
Vibe Danny
Cthulhu
1
1
4
3
W
Arachne
Vibe Oni
Arachne
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,855
Damage
44,969
62,488
Taken
50,710
26,979
Mitigated
32,355
11,396
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,244
1,837
0
2,941
13,300
4,242
1,036
2,779
10,445
0
64,115
L
7,925
518
29
2,858
13,351
3,448
0
6,503
6,731
35,804
0
L
Bacchus
I_ViE4Z-ol
Bacchus
4,371
639
361
1,852
13,879
9,779
16
4,548
9,294
26,297
2,954
W
Hades
9,541
751
564
4,398
8,807
3,704
1,595
3,803
5,004
59,543
0
W
12,959
6,479
0
1,806
10,373
11,882
102
1,157
9,216
0
64,940
L
Cu Chulainn
Mo_006-
Cu Chulainn
3,803
1,488
0
1,819
13,814
7,002
451
0
13,462
0
33,302
L
4,512
2,055
0
1,536
8,144
2,508
534
2,291
5,815
0
39,740
W
Artemis
SNFWulf335
Artemis
6,002
3,336
0
2,469
7,732
2,538
0
2,128
5,604
0
41,708
W
Cthulhu
Vibe Danny
Cthulhu
6,580
485
476
2,972
10,516
8,305
0
1,171
9,345
36,848
0
W
Arachne
Vibe Oni
Arachne
9,887
6,712
0
3,389
13,282
5,926
165
3,817
9,465
0
44,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
43,227
378
Minions Killed
425
0
Camps Cleared
0
1,378,509
Distance Traveled
1,502,407
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,969
531
135
9
0
301,067
1
L
Eset
7,390
493
48
3
0
260,436
3
L
Bacchus
6,850
457
42
3
0
293,778
3
W
Hades
9,655
644
124
8
0
282,698
0
W
Set
9,820
655
121
8
0
309,463
0
L
Cu Chulainn
6,849
457
68
5
0
245,155
0
L
Skadi
7,433
496
85
6
0
278,073
0
W
Artemis
7,116
474
68
5
0
270,454
0
W
Cthulhu
7,705
514
54
4
0
313,914
3
W
Arachne
8,931
595
58
4
0
325,878
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role