Player Matchup

Artemis
Artemis
Haruu44
Artemis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,280 Elo+
Party 1
Loki
Loki
LegionFrosty
Loki
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 47L
1,433 Elo+
Solo
Agni
Agni
MennoBlaster
Agni
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 7L
1,280 Elo+
Party 1
Sun Wukong
Sun Wukong
Pimpingduck
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,280 Elo+
Party 1
Xing Tian
Xing Tian
Poemapower22
Xing Tian
Level 87
God Stats
3W - 2L
1,686 SR
Queue Stats
37W - 43L
1,523 Elo+
Party 1
Team Averages
Level 39
1,537 SR
1,359 Elo+

VS

Team Averages
Level 96
1,590 SR
1,611 Elo+
Chiron
Chiron
Angrathul
Chiron
Level 126
God Stats
8W - 1L
1,676 SR
Queue Stats
257W - 165L
1,649 Elo+
Party 2
Ymir
Ymir
Blueroth
Ymir
Level 41
God Stats
3W - 3L
1,452 SR
Queue Stats
92W - 47L
1,664 Elo+
Party 2
Nu Wa
Nu Wa
OnPurpoise
Nu Wa
Level 84
God Stats
51W - 27L
1,711 SR
Queue Stats
219W - 128L
1,688 Elo+
Party 2
Merlin
Merlin
Ransagast
Merlin
Level 108
God Stats
3W - 2L
1,437 SR
Queue Stats
135W - 67L
1,654 Elo+
Party 2
Achilles
Achilles
Ser-ve
Achilles
Level 119
God Stats
2W - 2L
1,676 SR
Queue Stats
166W - 192L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Haruu44
Artemis
12
0 / 8 / 4
6,860
686
3,821
8,691
2,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 4 / 0
6,509
651
3,091
9,557
2,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 9 / 2
7,779
778
5,266
10,356
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Pimpingduck
Sun Wukong
12
2 / 4 / 1
6,904
690
4,997
10,767
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Poemapower22
Xing Tian
12
0 / 5 / 2
6,872
687
5,372
13,328
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Angrathul
Chiron
17
21 / 1 / 4
10,720
1,072
21,559
8,035
3,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
3 / 2 / 13
8,312
831
5,574
8,882
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
16
4 / 1 / 13
8,934
893
8,940
6,162
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Ransagast
Merlin
16
1 / 1 / 15
8,695
870
5,772
5,213
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Ser-ve
Achilles
13
1 / 0 / 13
7,828
783
3,049
7,406
5,870
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
4
Kills
30
30
Deaths
5
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chiron
Angrathul
Chiron
21
1
4
23
W
Ymir
3
2
13
4.75
L
Artemis
Haruu44
Artemis
0
8
4
0.25
L
0
4
0
0
L
2
9
2
0.33
W
Nu Wa
4
1
13
10.5
L
Sun Wukong
Pimpingduck
Sun Wukong
2
4
1
0.63
L
Xing Tian
Poemapower22
Xing Tian
0
5
2
0.2
W
Merlin
Ransagast
Merlin
1
1
15
8.5
W
Achilles
Ser-ve
Achilles
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,547
Damage
44,894
52,699
Taken
35,698
24,251
Mitigated
18,862
3,881
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Angrathul
Chiron
21,559
13,302
823
2,299
8,035
3,187
0
1,532
6,359
0
43,050
W
Ymir
5,574
588
0
0
8,882
5,532
540
4,037
3,679
13,867
0
L
Artemis
Haruu44
Artemis
3,821
1,274
0
319
8,691
2,692
0
3,271
5,336
0
7,251
L
3,091
703
0
1,116
9,557
2,839
0
3,587
5,816
0
17,490
L
5,266
804
65
350
10,356
3,502
0
4,620
5,652
24,329
0
W
Nu Wa
8,940
3,538
0
751
6,162
2,138
2,801
1,756
4,308
29,467
0
L
Sun Wukong
Pimpingduck
Sun Wukong
4,997
977
0
963
10,767
6,456
0
1,706
8,747
0
13,477
L
Xing Tian
Poemapower22
Xing Tian
5,372
265
149
919
13,328
8,762
0
6,512
6,658
14,864
0
W
Merlin
Ransagast
Merlin
5,772
1,119
171
1,133
5,213
2,135
862
2,663
2,515
32,498
0
W
Achilles
Ser-ve
Achilles
3,049
480
54
1,606
7,406
5,870
234
650
6,636
0
17,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
44,489
114
Minions Killed
211
0
Camps Cleared
0
1,003,038
Distance Traveled
1,049,233
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,720
1,072
46
5
0
224,043
1
W
Ymir
8,312
831
26
3
0
191,871
0
L
Artemis
6,860
686
13
1
0
172,661
1
L
Loki
6,509
651
24
2
0
208,681
0
L
Agni
7,779
778
40
4
0
170,541
0
W
Nu Wa
8,934
893
49
5
0
213,432
0
L
Sun Wukong
6,904
690
21
2
0
231,636
1
L
Xing Tian
6,872
687
16
2
0
219,519
0
W
Merlin
8,695
870
61
6
0
199,290
0
W
Achilles
7,828
783
29
3
0
220,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role