Player Matchup

Sun Wukong
Sun Wukong
Darnmian
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Discordia
Discordia
HamzaMuhanna
Discordia
Level 74
God Stats
8W - 6L
1,642 SR
Queue Stats
310W - 325L
1,451 Elo+
Party 3
Thanatos
Thanatos
KumailIQ
Thanatos
Level 66
God Stats
15W - 15L
1,605 SR
Queue Stats
238W - 249L
1,410 Elo+
Party 3
Neith
Neith
LiLPlacenta
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cupid
Cupid
cringename
Cupid
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 38
1,549 SR
1,472 Elo+

VS

Team Averages
Level 54
1,580 SR
1,444 Elo+
Izanami
Izanami
LEMONQ
Izanami
Level 66
God Stats
9W - 4L
1,607 SR
Queue Stats
77W - 64L
1,419 Elo+
Party 2
Bellona
Bellona
TvoyRodstvennik
Bellona
Level 37
God Stats
18W - 16L
1,515 SR
Queue Stats
105W - 113L
1,426 Elo+
Party 1
Da Ji
Da Ji
YourLord228
Da Ji
Level 48
God Stats
11W - 9L
1,603 SR
Queue Stats
128W - 152L
1,446 Elo+
Party 1
Cerberus
Cerberus
adamantinium
Cerberus
Level 33
God Stats
7W - 3L
1,470 SR
Queue Stats
68W - 65L
1,400 Elo+
Party 2
Scylla
Scylla
caesarc6
Scylla
Level 86
God Stats
14W - 10L
1,704 SR
Queue Stats
110W - 120L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darnmian
Sun Wukong
2
0 / 2 / 0
3,221
403
660
1,833
530
Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
HamzaMuhanna
Discordia
8
1 / 2 / 0
4,559
570
3,135
4,246
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
KumailIQ
Thanatos
7
0 / 5 / 1
4,441
555
3,523
7,672
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

2
0 / 3 / 0
3,188
399
437
1,565
263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
2
0 / 1 / 0
3,168
396
786
849
96
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LEMONQ
Izanami
9
4 / 0 / 1
5,800
725
2,646
2,682
632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 0 / 2
6,262
783
3,022
4,800
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 1 / 1
5,975
747
2,235
5,079
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
adamantinium
Cerberus
9
1 / 0 / 4
5,935
742
1,057
4,765
1,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
caesarc6
Scylla
10
1 / 0 / 3
5,921
740
2,093
3,773
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Darnmian
Sun Wukong
0
2
0
0
L
Discordia
HamzaMuhanna
Discordia
1
2
0
0.5
L
Thanatos
KumailIQ
Thanatos
0
5
1
0.1
W
Izanami
LEMONQ
Izanami
4
0
1
4.5
L
0
3
0
0
W
3
0
2
4
W
4
1
1
4.5
W
Cerberus
adamantinium
Cerberus
1
0
4
3
W
Scylla
caesarc6
Scylla
1
0
3
2.5
L
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,541
Damage
11,053
16,165
Taken
21,099
4,184
Mitigated
7,987
4,788
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Darnmian
Sun Wukong
660
151
0
230
1,833
530
0
0
1,833
0
2,144
L
Discordia
HamzaMuhanna
Discordia
3,135
193
0
890
4,246
1,046
0
1,873
2,233
14,137
0
L
Thanatos
KumailIQ
Thanatos
3,523
856
0
3,668
7,672
2,249
0
275
7,381
0
20,667
W
Izanami
LEMONQ
Izanami
2,646
2,008
170
1,078
2,682
632
4,314
445
2,237
0
31,822
L
437
314
0
0
1,565
263
0
595
970
0
871
W
3,022
1,467
0
2,166
4,800
2,801
662
952
3,848
0
25,901
W
2,235
720
0
620
5,079
1,697
729
625
4,454
0
23,917
W
Cerberus
adamantinium
Cerberus
1,057
242
0
2,254
4,765
1,924
1,566
564
4,201
11,503
0
W
Scylla
caesarc6
Scylla
2,093
149
0
1,075
3,773
933
435
549
3,224
28,102
0
L
Cupid
786
494
0
0
849
96
0
251
598
0
1,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,577
Gold Earned
29,893
74
Minions Killed
278
0
Camps Cleared
0
491,385
Distance Traveled
872,433
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,221
403
4
1
0
54,664
0
L
Discordia
4,559
570
21
3
0
160,565
2
L
Thanatos
4,441
555
47
6
0
180,097
1
W
Izanami
5,800
725
75
9
0
150,576
1
L
Neith
3,188
399
1
0
0
51,078
0
W
Bellona
6,262
783
62
8
0
199,607
0
W
Da Ji
5,975
747
51
6
0
185,741
1
W
Cerberus
5,935
742
28
4
0
172,715
4
W
Scylla
5,921
740
62
8
0
163,794
0
L
Cupid
3,168
396
1
0
0
44,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role