Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Killhon
Shiva
Level 122
God Stats
4W - 3L
1,648 SR
Queue Stats
137W - 174L
1,476 Elo+
Solo
Hel
Hel
OfficialCheeto
Hel
Level 128
God Stats
1W - 4L
1,875 SR
Queue Stats
258W - 223L
1,613 Elo+
Party 1
Terra
Terra
TheWolfiePup
Terra
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
342W - 316L
1,573 Elo+
Party 1
Apollo
Apollo
ZeratuSkull
Apollo
Level 107
God Stats
3W - 4L
1,391 SR
Queue Stats
244W - 223L
1,633 Elo+
Solo
Team Averages
Level 94
1,583 SR
1,559 Elo+

VS

Team Averages
Level 99
1,478 SR
1,569 Elo+
Nox
Nox
AIusky
Nox
Level 158
God Stats
1W - 2L
1,391 SR
Queue Stats
74W - 87L
1,503 Elo+
Solo
Ullr
Ullr
Burdman55
Ullr
Level 107
God Stats
2W - 1L
1,421 SR
Queue Stats
51W - 53L
1,466 Elo+
Solo
Bellona
Bellona
LuisAngel12
Bellona
Level 149
God Stats
20W - 24L
1,579 SR
Queue Stats
282W - 306L
1,457 Elo+
Solo
Loki
Loki
TeachMeUrrWayz
Loki
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 86L
1,453 Elo+
Solo
Agni
Agni
krylic
Agni
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 14L
1,966 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 7 / 4
9,601
640
9,402
14,743
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Shiva
Killhon
Shiva
12
1 / 5 / 4
7,319
488
8,589
14,060
11,577
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 5 / 1
8,315
554
6,313
8,736
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 3 / 3
7,141
476
2,769
11,489
4,873
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
14
0 / 5 / 3
8,312
554
6,200
13,541
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
AIusky
Nox
13
2 / 0 / 8
8,153
544
3,733
8,340
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ullr
15
2 / 1 / 3
8,830
589
4,923
6,068
1,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
LuisAngel12
Bellona
13
0 / 3 / 9
8,180
545
11,866
17,626
19,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

16
10 / 5 / 2
10,035
669
10,120
12,997
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Agni
krylic
Agni
17
11 / 2 / 5
10,541
703
17,314
5,236
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
25
25
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
7
4
1
W
Nox
AIusky
Nox
2
0
8
6
W
Ullr
2
1
3
3.5
L
Shiva
Killhon
Shiva
1
5
4
0.6
W
Bellona
LuisAngel12
Bellona
0
3
9
1.5
L
4
5
1
0.9
W
10
5
2
2.2
L
1
3
3
0.83
L
Apollo
0
5
3
0.3
W
Agni
krylic
Agni
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,273
Damage
47,956
62,569
Taken
50,267
30,205
Mitigated
32,687
18,635
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,402
2,176
0
2,983
14,743
6,316
0
5,233
9,510
0
52,876
W
Nox
AIusky
Nox
3,733
492
0
1,539
8,340
5,908
198
2,920
5,420
19,406
0
W
Ullr
4,923
2,864
0
781
6,068
1,765
3,110
619
5,449
0
56,888
L
Shiva
Killhon
Shiva
8,589
2,240
668
3,160
14,060
11,577
0
3,975
10,085
0
43,820
W
Bellona
LuisAngel12
Bellona
11,866
5,291
0
7,518
17,626
19,144
271
2,055
15,571
2,804
45,743
L
6,313
98
929
2,157
8,736
3,155
0
4,438
4,298
55,625
0
W
10,120
3,550
0
3,044
12,997
4,279
0
1,845
11,152
0
62,356
L
2,769
294
2,777
2,140
11,489
4,873
0
6,558
4,931
11,556
0
L
Apollo
6,200
4,539
0
3,821
13,541
4,284
570
1,707
11,834
0
65,203
W
Agni
krylic
Agni
17,314
1,252
0
1,178
5,236
1,591
100
1,643
3,593
77,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,688
Gold Earned
45,739
414
Minions Killed
515
0
Camps Cleared
0
1,511,010
Distance Traveled
1,491,780
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,601
640
93
6
0
304,479
2
W
Nox
8,153
544
30
2
0
302,863
5
W
Ullr
8,830
589
124
8
0
278,808
0
L
Shiva
7,319
488
77
5
0
303,741
1
W
Bellona
8,180
545
89
6
0
305,177
4
L
Hel
8,315
554
100
7
0
306,656
7
W
Loki
10,035
669
120
8
0
285,357
5
L
Terra
7,141
476
23
2
0
315,212
7
L
Apollo
8,312
554
121
8
0
280,922
3
W
Agni
10,541
703
152
10
0
319,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role