Player Matchup

Kuzenbo
Kuzenbo
Colonel_Morgan
Kuzenbo
Level 147
God Stats
10W - 8L
1,529 SR
Queue Stats
384W - 306L
1,662 Elo+
Party 1
Arachne
Arachne
anhurbeam
Arachne
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 5L
2,015 Elo+
Party 1
Yemoja
Yemoja
bobgde
Yemoja
Level 108
God Stats
2W - 2L
1,716 SR
Queue Stats
33W - 20L
1,603 Elo+
Party 1
Chiron
Chiron
ggKillerprincess
Chiron
Level 129
God Stats
6W - 5L
1,576 SR
Queue Stats
116W - 81L
1,592 Elo+
Party 1
Discordia
Discordia
powerzwerg25
Discordia
Level 128
God Stats
1W - 2L
1,309 SR
Queue Stats
185W - 191L
1,576 Elo+
Party 1
Team Averages
Level 109
1,526 SR
1,690 Elo+

VS

Team Averages
Level 63
1,437 SR
1,376 Elo+
Ymir
Ymir
HeyMirable
Ymir
Level 38
God Stats
4W - 3L
1,562 SR
Queue Stats
89W - 93L
1,394 Elo+
Party 2
Poseidon
Poseidon
NoV-iTurned_x3
Poseidon
Level 48
God Stats
8W - 14L
1,346 SR
Queue Stats
59W - 75L
1,381 Elo+
Solo
Hun Batz
Hun Batz
XarJPN
Hun Batz
Level 86
God Stats
0W - 5L
1,500 SR
Queue Stats
127W - 132L
1,355 Elo+
Party 3
Bellona
Bellona
XarLPN
Bellona
Level 87
God Stats
12W - 10L
1,277 SR
Queue Stats
40W - 46L
1,360 Elo+
Party 3
Cupid
Cupid
anime_weeb_123
Cupid
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 178L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,509
551
2,581
5,120
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
anhurbeam
Arachne
11
5 / 2 / 0
6,514
651
7,911
7,557
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
bobgde
Yemoja
9
0 / 0 / 8
6,002
600
3,417
6,009
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
7 / 0 / 1
6,475
648
6,559
5,322
1,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
powerzwerg25
Discordia
11
3 / 0 / 3
6,278
628
5,501
3,428
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,442
444
943
8,571
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
10
0 / 3 / 0
5,466
547
3,167
4,590
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
XarJPN
Hun Batz
9
0 / 3 / 1
5,255
526
2,321
5,986
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
XarLPN
Bellona
9
2 / 3 / 0
5,529
553
3,847
8,078
7,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
4,289
429
2,144
6,287
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
2
2
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
4
0
0
L
Poseidon
0
3
0
0
L
Hun Batz
XarJPN
Hun Batz
0
3
1
0.17
L
Bellona
XarLPN
Bellona
2
3
0
0.67
W
Arachne
anhurbeam
Arachne
5
2
0
2.5
L
0
3
0
0
W
Yemoja
bobgde
Yemoja
0
0
8
4
W
7
0
1
7.5
W
Discordia
powerzwerg25
Discordia
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
12,422
27,436
Taken
33,512
13,047
Mitigated
16,103
11,302
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,581
716
0
2,587
5,120
2,598
0
921
4,113
22,606
4,650
L
943
159
0
1,649
8,571
3,454
0
3,235
5,336
10,232
0
L
Poseidon
3,167
103
0
934
4,590
1,453
0
2,765
1,825
35,873
0
L
Hun Batz
XarJPN
Hun Batz
2,321
862
0
1,200
5,986
2,044
0
2,341
3,645
0
29,764
L
Bellona
XarLPN
Bellona
3,847
1,635
0
1,964
8,078
7,623
0
0
8,078
0
27,561
W
Arachne
anhurbeam
Arachne
7,911
4,297
0
3,832
7,557
4,375
620
0
7,557
0
29,229
L
2,144
1,079
377
2,283
6,287
1,529
0
2,981
3,306
0
16,066
W
Yemoja
bobgde
Yemoja
3,417
546
254
1,787
6,009
3,714
130
926
5,047
17,991
0
W
6,559
2,064
420
1,687
5,322
1,408
812
810
4,474
0
34,995
W
Discordia
powerzwerg25
Discordia
5,501
295
0
735
3,428
952
0
1,159
2,135
40,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
24,981
301
Minions Killed
272
0
Camps Cleared
0
1,030,137
Distance Traveled
936,991
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,509
551
69
7
0
222,563
1
L
Ymir
4,442
444
20
2
0
186,733
2
L
Poseidon
5,466
547
71
7
0
185,707
3
L
Hun Batz
5,255
526
65
7
0
205,123
3
L
Bellona
5,529
553
80
8
0
181,898
2
W
Arachne
6,514
651
54
5
0
216,442
3
L
Cupid
4,289
429
36
4
0
177,530
0
W
Yemoja
6,002
600
36
4
0
185,905
3
W
Chiron
6,475
648
66
7
0
196,531
4
W
Discordia
6,278
628
76
8
0
208,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role