Player Matchup

Medusa
Medusa
Atropela-mos
Medusa
Level 28
God Stats
4W - 3L
1,575 SR
Queue Stats
10W - 22L
1,310 Elo+
Party 1
Janus
Janus
sottof
Janus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hercules
Hercules
xXSirFarturasXx
Hercules
Level 109
God Stats
0W - 2L
1,264 SR
Queue Stats
27W - 34L
1,388 Elo+
Party 1
Team Averages
Level 64
1,447 SR
1,400 Elo+

VS

Team Averages
Level 100
1,500 SR
1,402 Elo+
Tiamat
Tiamat
RastaMan
Tiamat
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Solo
Agni
Agni
Stathis
Agni
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,362 Elo+
Party 2
Neith
Neith
Toumbis
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 6 / 3
10,725
631
5,738
13,840
4,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
sottof
Janus
16
3 / 3 / 3
10,996
647
7,647
9,646
3,143
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
15
3 / 6 / 5
11,513
677
10,928
25,185
29,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RastaMan
Tiamat
16
2 / 3 / 8
11,714
689
12,416
10,227
5,499
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Stathis
Agni
19
10 / 0 / 5
13,557
797
18,874
8,622
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Toumbis
Neith
16
3 / 6 / 7
11,707
689
12,107
11,945
3,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
15
15
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
6
3
0.75
W
Tiamat
RastaMan
Tiamat
2
3
8
2
W
Agni
Stathis
Agni
10
0
5
12.5
W
Neith
Toumbis
Neith
3
6
7
1.08
L
Janus
sottof
Janus
3
3
3
1.5
L
Hercules
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,313
Damage
43,397
48,671
Taken
30,794
37,460
Mitigated
12,499
11,991
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,738
1,380
346
1,779
13,840
4,828
0
10,201
3,639
0
33,463
W
Tiamat
RastaMan
Tiamat
12,416
884
477
2,341
10,227
5,499
836
4,249
5,978
50,468
0
W
Agni
Stathis
Agni
18,874
648
395
1,397
8,622
3,064
362
1,681
6,941
55,491
0
W
Neith
Toumbis
Neith
12,107
5,983
153
2,200
11,945
3,936
1,577
2,944
9,001
0
31,056
L
Janus
sottof
Janus
7,647
294
70
1,712
9,646
3,143
0
6,928
2,718
42,433
0
L
Hercules
10,928
2,548
0
8,084
25,185
29,489
0
14,363
10,822
452
22,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
36,978
166
Minions Killed
190
4
Camps Cleared
7
896,602
Distance Traveled
915,848
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,725
631
64
4
1
293,912
4
W
Tiamat
11,714
689
70
4
4
289,460
0
W
Agni
13,557
797
77
5
2
350,792
4
W
Neith
11,707
689
43
3
1
275,596
4
L
Janus
10,996
647
81
5
3
298,551
0
L
Hercules
11,513
677
21
1
0
304,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role