Player Matchup

Anhur
Anhur
ABO7NAN
Anhur
Level 106
God Stats
3W - 0L
1,799 SR
Queue Stats
174W - 107L
1,652 Elo+
Party 1
Merlin
Merlin
Coolmemo
Merlin
Level 159
God Stats
4W - 0L
1,189 SR
Queue Stats
140W - 98L
1,613 Elo+
Party 1
Skadi
Skadi
Powah07
Skadi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 31L
1,625 Elo+
Party 1
Bellona
Bellona
VimyIII
Bellona
Level 158
God Stats
1W - 0L
1,289 SR
Queue Stats
100W - 61L
1,672 Elo+
Party 1
Khepri
Khepri
xMahon
Khepri
Level 156
God Stats
1W - 1L
1,123 SR
Queue Stats
52W - 39L
1,517 Elo+
Party 1
Team Averages
Level 121
1,380 SR
1,616 Elo+

VS

Team Averages
Level 71
1,546 SR
1,485 Elo+
Sol
Sol
Karnack
Sol
Level 152
God Stats
2W - 2L
1,732 SR
Queue Stats
323W - 312L
1,492 Elo+
Party 2
Persephone
Persephone
KawaiiDesuChаn
Persephone
Level 44
God Stats
6W - 5L
1,500 SR
Queue Stats
293W - 247L
1,473 Elo+
Solo
Neith
Neith
MatyHav
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,551 Elo+
Party 2
Cerberus
Cerberus
QsA_TonyTV-
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,555 Elo+
Solo
Camazotz
Camazotz
killhimlol
Camazotz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 147L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ABO7NAN
Anhur
19
16 / 1 / 12
11,878
914
22,654
10,626
6,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Coolmemo
Merlin
17
3 / 2 / 15
10,214
786
12,570
7,699
4,351
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Powah07
Skadi
17
4 / 3 / 18
10,225
787
8,770
10,525
6,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
VimyIII
Bellona
17
8 / 4 / 18
10,904
839
12,440
16,338
19,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
xMahon
Khepri
15
1 / 3 / 24
10,525
810
5,588
14,199
18,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
8 / 7 / 5
11,136
857
15,747
11,819
4,150
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
KawaiiDesuChаn
Persephone
16
1 / 5 / 8
9,257
712
12,608
11,247
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MatyHav
Neith
11
0 / 9 / 1
7,413
570
5,131
11,570
3,742
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
QsA_TonyTV-
Cerberus
16
3 / 6 / 5
9,722
748
4,314
19,771
14,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
killhimlol
Camazotz
15
1 / 6 / 8
8,679
668
7,944
18,798
13,333
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
40
32
Kills
13
13
Deaths
33
87
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
ABO7NAN
Anhur
16
1
12
22
W
Merlin
Coolmemo
Merlin
3
2
15
5.25
L
Sol
8
7
5
1.5
L
Persephone
KawaiiDesuChаn
Persephone
1
5
8
1
L
Neith
MatyHav
Neith
0
9
1
0.06
W
Skadi
Powah07
Skadi
4
3
18
4.33
L
Cerberus
QsA_TonyTV-
Cerberus
3
6
5
0.92
W
Bellona
VimyIII
Bellona
8
4
18
4.25
L
Camazotz
killhimlol
Camazotz
1
6
8
0.83
W
Khepri
xMahon
Khepri
1
3
24
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,022
Damage
45,744
59,387
Taken
73,205
54,029
Mitigated
40,234
19,814
Healing
20,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ABO7NAN
Anhur
22,654
14,786
1,592
3,729
10,626
6,132
1,531
6,038
4,452
0
40,557
W
Merlin
Coolmemo
Merlin
12,570
222
1,371
1,401
7,699
4,351
1,370
5,322
2,271
36,963
0
L
Sol
15,747
3,427
555
2,645
11,819
4,150
454
3,189
8,630
28,168
0
L
Persephone
KawaiiDesuChаn
Persephone
12,608
457
1,399
1,670
11,247
4,165
286
1,941
9,301
32,961
0
L
Neith
MatyHav
Neith
5,131
1,332
0
905
11,570
3,742
335
3,430
8,140
0
10,325
W
Skadi
Powah07
Skadi
8,770
3,822
1,667
1,180
10,525
6,050
1,154
6,407
3,904
0
20,612
L
Cerberus
QsA_TonyTV-
Cerberus
4,314
368
668
4,814
19,771
14,844
122
4,596
15,175
17,358
0
W
Bellona
VimyIII
Bellona
12,440
4,176
1,718
3,112
16,338
19,190
718
6,828
9,430
0
19,584
L
Camazotz
killhimlol
Camazotz
7,944
777
181
7,748
18,798
13,333
298
5,002
13,796
0
14,398
W
Khepri
xMahon
Khepri
5,588
359
1,364
2,680
14,199
18,306
829
8,074
5,684
10,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,746
Gold Earned
46,207
122
Minions Killed
115
0
Camps Cleared
0
1,205,093
Distance Traveled
1,100,623
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,878
914
40
3
0
230,192
3
W
Merlin
10,214
786
40
3
0
237,329
3
L
Sol
11,136
857
36
3
0
231,001
2
L
Persephone
9,257
712
45
3
0
251,322
0
L
Neith
7,413
570
6
0
0
164,638
0
W
Skadi
10,225
787
30
2
0
248,010
1
L
Cerberus
9,722
748
22
2
0
225,923
3
W
Bellona
10,904
839
6
0
0
247,942
3
L
Camazotz
8,679
668
6
0
0
227,739
1
W
Khepri
10,525
810
6
0
0
241,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role