Player Matchup

Cernunnos
Cernunnos
Illuminaughty27
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,332 Elo+
Party 1
Ymir
Ymir
NearDemonic
Ymir
Level 85
God Stats
8W - 13L
1,482 SR
Queue Stats
36W - 81L
1,186 Elo+
Party 1
Shiva
Shiva
vistascruiser
Shiva
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,087 Elo+
Party 1
Team Averages
Level 51
1,494 SR
1,202 Elo+

VS

Team Averages
Level 88
1,598 SR
1,508 Elo+
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Brandon_876JA
Zeus
Level 65
God Stats
14W - 5L
1,758 SR
Queue Stats
124W - 82L
1,655 Elo+
Solo
Gilgamesh
Gilgamesh
SIN P3NA
Gilgamesh
Level 81
God Stats
19W - 12L
1,538 SR
Queue Stats
42W - 64L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Illuminaughty27
Cernunnos
11
0 / 7 / 2
7,641
588
2,734
10,400
2,530
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 1
8,737
672
4,535
12,964
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 5 / 1
8,179
629
4,294
11,872
9,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 0 / 10
10,143
780
6,435
4,814
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
11 / 1 / 6
10,769
828
18,553
4,952
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SIN P3NA
Gilgamesh
14
3 / 1 / 8
9,403
723
3,794
8,334
6,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
17
17
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
10
8
W
11
1
6
14
L
Cernunnos
Illuminaughty27
Cernunnos
0
7
2
0.14
L
1
5
1
0.3
W
Gilgamesh
SIN P3NA
Gilgamesh
3
1
8
7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,563
Damage
28,782
35,236
Taken
18,100
21,701
Mitigated
9,245
2,805
Healing
3,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,435
1,397
0
1,642
4,814
1,615
1,579
1,631
3,183
0
45,196
W
18,553
1,142
0
399
4,952
1,606
402
1,175
3,777
37,981
0
L
Cernunnos
Illuminaughty27
Cernunnos
2,734
1,378
0
233
10,400
2,530
0
4,625
5,494
0
20,578
L
4,535
581
0
1,351
12,964
9,348
0
6,752
5,810
15,647
0
W
Gilgamesh
SIN P3NA
Gilgamesh
3,794
663
193
1,354
8,334
6,024
424
2,316
6,018
0
23,255
L
4,294
838
352
869
11,872
9,823
0
6,122
5,379
0
16,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
30,315
87
Minions Killed
171
1
Camps Cleared
9
605,147
Distance Traveled
713,734
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,143
780
86
7
3
252,499
3
W
Zeus
10,769
828
48
4
3
223,108
2
L
Cernunnos
7,641
588
38
3
0
165,250
0
L
Ymir
8,737
672
21
2
1
218,003
3
W
Gilgamesh
9,403
723
37
3
3
238,127
2
L
Shiva
8,179
629
28
2
0
221,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role