Player Matchup

Nemesis
Nemesis
AsapDucy
Nemesis
Level 29
God Stats
20W - 27L
1,461 SR
Queue Stats
78W - 100L
1,359 Elo+
Party 3
Guan Yu
Guan Yu
DrLennie
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,504 Elo+
Party 2
Baba Yaga
Baba Yaga
Lm-Luchi10
Baba Yaga
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 150L
1,492 Elo+
Party 2
Medusa
Medusa
Son-Luca99
Medusa
Level 89
God Stats
4W - 9L
1,262 SR
Queue Stats
166W - 205L
1,484 Elo+
Party 3
Fafnir
Fafnir
starwars2012r2d2
Fafnir
Level 78
God Stats
0W - 1L
1,213 SR
Queue Stats
169W - 202L
1,498 Elo+
Party 3
Team Averages
Level 63
1,387 SR
1,467 Elo+

VS

Team Averages
Level 95
1,556 SR
1,443 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
Cyken84
Medusa
Level 147
God Stats
96W - 75L
1,619 SR
Queue Stats
555W - 659L
1,435 Elo+
Party 1
Shiva
Shiva
Granitozz_
Shiva
Level 46
God Stats
13W - 11L
1,566 SR
Queue Stats
196W - 249L
1,432 Elo+
Party 4
Baron Samedi
Baron Samedi
JungStute
Baron Samedi
Level 29
God Stats
20W - 14L
1,608 SR
Queue Stats
94W - 87L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
MissesGoku
Nu Wa
Level 128
God Stats
226W - 221L
1,486 SR
Queue Stats
458W - 515L
1,372 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AsapDucy
Nemesis
12
2 / 2 / 2
6,981
436
3,955
9,222
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
DrLennie
Guan Yu
10
1 / 10 / 0
6,638
415
3,878
13,098
10,900
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Lm-Luchi10
Baba Yaga
12
1 / 5 / 3
6,937
434
9,590
9,537
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Son-Luca99
Medusa
11
3 / 6 / 2
7,262
454
6,059
12,648
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 4
6,879
430
2,814
16,654
15,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 2 / 6
8,722
545
11,316
14,153
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Cyken84
Medusa
12
4 / 3 / 2
7,549
472
7,357
9,092
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
15
10 / 0 / 4
9,232
577
13,908
13,104
9,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
JungStute
Baron Samedi
11
3 / 2 / 5
7,640
478
9,200
8,649
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
14
3 / 0 / 7
8,334
521
6,304
6,623
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
26
26
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
6
4.5
L
Nemesis
AsapDucy
Nemesis
2
2
2
1.5
W
Medusa
Cyken84
Medusa
4
3
2
1.67
L
Guan Yu
DrLennie
Guan Yu
1
10
0
0.1
W
Shiva
10
0
4
12
W
Baron Samedi
JungStute
Baron Samedi
3
2
5
2.75
L
Baba Yaga
Lm-Luchi10
Baba Yaga
1
5
3
0.5
W
Nu Wa
3
0
7
6.5
L
Medusa
Son-Luca99
Medusa
3
6
2
0.67
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,296
Damage
48,085
61,159
Taken
51,621
37,378
Mitigated
23,426
12,573
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,316
7,104
0
6,754
14,153
5,047
0
3,549
10,604
0
52,520
L
Nemesis
AsapDucy
Nemesis
3,955
784
74
2,363
9,222
3,569
0
1,481
7,631
0
36,804
W
Medusa
Cyken84
Medusa
7,357
2,271
0
2,488
9,092
3,256
1,491
1,737
7,355
0
45,795
L
Guan Yu
DrLennie
Guan Yu
3,878
603
85
1,394
13,098
10,900
163
1,734
11,264
0
24,160
W
Shiva
13,908
3,288
21
5,830
13,104
9,089
124
3,349
9,755
0
60,980
W
Baron Samedi
JungStute
Baron Samedi
9,200
499
1,419
3,547
8,649
3,926
0
2,235
6,414
23,061
0
L
Baba Yaga
Lm-Luchi10
Baba Yaga
9,590
396
0
1,877
9,537
3,038
0
2,701
6,582
46,019
0
W
Nu Wa
6,304
1,140
482
2,872
6,623
2,108
2,080
1,534
4,841
47,964
0
L
Medusa
Son-Luca99
Medusa
6,059
2,225
0
2,631
12,648
4,280
392
2,916
9,640
0
46,590
L
2,814
1,129
126
4,023
16,654
15,591
0
6,036
10,538
20,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,697
Gold Earned
41,477
309
Minions Killed
389
0
Camps Cleared
0
1,469,120
Distance Traveled
1,521,194
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,722
545
88
6
0
331,014
2
L
Nemesis
6,981
436
68
4
0
376,207
1
W
Medusa
7,549
472
75
5
0
284,682
1
L
Guan Yu
6,638
415
44
3
0
278,213
4
W
Shiva
9,232
577
111
7
0
304,596
2
W
Baron Samedi
7,640
478
30
2
0
296,838
2
L
Baba Yaga
6,937
434
91
6
0
276,477
4
W
Nu Wa
8,334
521
85
5
0
304,064
0
L
Medusa
7,262
454
86
5
0
253,726
8
L
Fafnir
6,879
430
20
1
0
284,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role