Player Matchup

Chiron
Chiron
StillMrTea
Chiron
Level 69
God Stats
9W - 2L
1,840 SR
Queue Stats
27W - 14L
1,623 Elo+
Party 1
Sun Wukong
Sun Wukong
Yo Candyman
Sun Wukong
Level 33
God Stats
3W - 5L
1,348 SR
Queue Stats
342W - 365L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
tsauske
Nu Wa
Level 99
God Stats
5W - 6L
1,505 SR
Queue Stats
39W - 61L
1,279 Elo+
Solo
Team Averages
Level 67
1,564 SR
1,448 Elo+

VS

Team Averages
Level 65
1,396 SR
1,293 Elo+
Neith
Neith
SCPN93971
Neith
Level 33
God Stats
6W - 8L
1,452 SR
Queue Stats
11W - 32L
1,365 Elo+
Solo
Shiva
Shiva
draco_omg
Shiva
Level 80
God Stats
7W - 14L
1,282 SR
Queue Stats
80W - 154L
1,213 Elo+
Party 2
Kukulkan
Kukulkan
joohn9877
Kukulkan
Level 83
God Stats
8W - 7L
1,456 SR
Queue Stats
125W - 238L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
StillMrTea
Chiron
20
9 / 4 / 7
18,663
667
36,395
42,132
15,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Yo Candyman
Sun Wukong
20
6 / 4 / 8
17,710
633
23,487
41,542
49,714
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
tsauske
Nu Wa
20
3 / 6 / 11
16,901
604
21,382
24,058
8,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SCPN93971
Neith
19
4 / 11 / 5
17,611
629
18,198
31,609
9,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
draco_omg
Shiva
20
3 / 2 / 11
18,265
652
33,319
34,331
41,210
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
joohn9877
Kukulkan
20
7 / 5 / 7
20,040
716
42,295
22,186
9,582
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
18
Kills
14
14
Deaths
18
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
SCPN93971
Neith
4
11
5
0.59
L
Chiron
StillMrTea
Chiron
9
4
7
3.13
L
Sun Wukong
Yo Candyman
Sun Wukong
6
4
8
2.5
W
Shiva
draco_omg
Shiva
3
2
11
4.25
W
Kukulkan
joohn9877
Kukulkan
7
5
7
2.1
L
Nu Wa
tsauske
Nu Wa
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,264
Damage
93,812
107,732
Taken
88,126
73,701
Mitigated
60,182
39,290
Healing
23,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
SCPN93971
Neith
18,198
2,721
1,477
8,898
31,609
9,390
2,735
7,850
22,601
0
64,056
L
Chiron
StillMrTea
Chiron
36,395
11,464
2,611
17,130
42,132
15,435
401
15,462
26,670
0
139,748
L
Sun Wukong
Yo Candyman
Sun Wukong
23,487
2,459
723
11,104
41,542
49,714
213
15,641
25,901
0
55,323
W
Shiva
draco_omg
Shiva
33,319
4,236
1,165
4,410
34,331
41,210
573
8,550
24,163
2,955
82,315
W
Kukulkan
joohn9877
Kukulkan
42,295
1,206
640
6,953
22,186
9,582
890
4,162
17,328
143,017
0
L
Nu Wa
tsauske
Nu Wa
21,382
5,621
575
7,147
24,058
8,552
940
12,960
11,098
63,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,274
Gold Earned
55,916
281
Minions Killed
349
13
Camps Cleared
9
1,435,324
Distance Traveled
1,483,643
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,611
629
79
3
2
406,300
3
L
Chiron
18,663
667
180
6
10
488,529
3
L
Sun Wukong
17,710
633
41
1
1
498,199
1
W
Shiva
18,265
652
67
2
2
554,734
1
W
Kukulkan
20,040
716
203
7
5
522,609
0
L
Nu Wa
16,901
604
60
2
2
448,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role