Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Animeorava
Ah Muzen Cab
Level 55
God Stats
2W - 2L
1,507 SR
Queue Stats
45W - 58L
1,320 Elo+
Party 4
Cliodhna
Cliodhna
Didock20
Cliodhna
Level 16
God Stats
9W - 2L
1,858 SR
Queue Stats
27W - 4L
1,789 Elo+
Party 2
Khepri
Khepri
Henruu
Khepri
Level 28
God Stats
1W - 0L
1,308 SR
Queue Stats
38W - 45L
1,341 Elo+
Party 4
Raijin
Raijin
Ragunea
Raijin
Level 120
God Stats
5W - 6L
1,560 SR
Queue Stats
38W - 26L
1,588 Elo+
Party 2
Bastet
Bastet
Zelensking
Bastet
Level 36
God Stats
2W - 2L
1,727 SR
Queue Stats
24W - 20L
1,497 Elo+
Solo
Team Averages
Level 51
1,592 SR
1,507 Elo+

VS

Team Averages
Level 69
1,529 SR
1,479 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alexjet85
Ymir
Level 6
God Stats
1W - 3L
1,727 SR
Queue Stats
7W - 12L
1,464 Elo+
Party 1
Janus
Janus
ZarkKanone
Janus
Level 121
God Stats
2W - 7L
1,416 SR
Queue Stats
141W - 144L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Animeorava
Ah Muzen Cab
12
7 / 1 / 5
7,633
545
10,118
5,538
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Didock20
Cliodhna
14
8 / 3 / 5
8,665
619
14,395
15,201
8,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Henruu
Khepri
11
0 / 2 / 9
6,862
490
3,357
8,670
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Ragunea
Raijin
13
4 / 1 / 2
7,476
534
6,051
6,554
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Zelensking
Bastet
12
3 / 1 / 8
7,286
520
6,072
9,807
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 4 / 1
6,738
481
3,261
10,029
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
 
Hachiman
10
2 / 5 / 1
6,641
474
8,247
11,460
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
 
Bastet
9
0 / 5 / 2
5,688
406
4,619
11,994
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
1 / 5 / 2
6,321
452
2,980
10,195
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
13
1 / 3 / 3
7,782
556
4,130
8,774
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
22
Kills
7
8
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
1
0.88
L
Hachiman
 
Hachiman
2
5
1
0.5
L
Bastet
 
Bastet
0
5
2
0.2
L
Ymir
1
5
2
0.4
W
Ah Muzen Cab
Animeorava
Ah Muzen Cab
7
1
5
9.5
W
Cliodhna
Didock20
Cliodhna
8
3
5
3.5
W
Khepri
Henruu
Khepri
0
2
9
2.25
W
Raijin
Ragunea
Raijin
4
1
2
5
L
Janus
1
3
3
0.83
W
Bastet
Zelensking
Bastet
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,993
Damage
23,237
45,770
Taken
52,452
21,380
Mitigated
21,593
17,548
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,261
457
153
1,708
10,029
7,572
0
1,660
8,287
15,426
0
L
Hachiman
 
Hachiman
8,247
4,445
0
2,348
11,460
2,690
29
2,292
9,120
0
41,150
L
Bastet
 
Bastet
4,619
1,563
0
3,606
11,994
3,143
0
1,152
10,744
0
25,727
L
Ymir
2,980
1,406
361
894
10,195
5,951
0
999
9,196
17,108
0
W
Ah Muzen Cab
Animeorava
Ah Muzen Cab
10,118
5,182
0
3,257
5,538
1,936
136
1,025
4,509
0
43,871
W
Cliodhna
Didock20
Cliodhna
14,395
1,902
0
6,762
15,201
8,088
450
2,578
12,323
0
61,175
W
Khepri
Henruu
Khepri
3,357
249
0
2,388
8,670
6,204
42
3,361
5,213
17,430
0
W
Raijin
Ragunea
Raijin
6,051
451
0
1,351
6,554
2,172
201
1,457
4,963
44,275
0
L
Janus
4,130
48
0
820
8,774
2,237
0
2,779
5,697
46,548
0
W
Bastet
Zelensking
Bastet
6,072
1,164
0
3,790
9,807
2,980
0
1,337
8,391
0
36,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
33,170
362
Minions Killed
270
0
Camps Cleared
0
1,372,721
Distance Traveled
1,255,344
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,738
481
20
1
0
256,058
4
L
Hachiman
6,641
474
74
5
0
215,947
1
L
Bastet
5,688
406
46
3
0
285,295
1
L
Ymir
6,321
452
32
2
0
241,025
1
W
Ah Muzen Cab
7,633
545
85
6
0
265,444
0
W
Cliodhna
8,665
619
117
8
0
278,354
4
W
Khepri
6,862
490
23
2
0
273,034
3
W
Raijin
7,476
534
77
6
0
262,132
5
L
Janus
7,782
556
98
7
0
257,019
2
W
Bastet
7,286
520
60
4
0
293,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role