Player Matchup

Ravana
Ravana
Diamond V
 
Ravana
Diamond V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
 
Tsukuyomi
Platinum IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Diamond II
DoctorBojo
Tiamat
Diamond II
Level 158
God Stats
10W - 14L
1,493 SR
Queue Stats
274W - 269L
2,283 MMR
Party 1
Khepri
Khepri
Gold I
Reiynne
Khepri
Gold I
Level 160
God Stats
7W - 5L
1,896 SR
Queue Stats
12W - 8L
1,867 MMR
Party 2
Medusa
Medusa
Diamond V
zimmmmiz
Medusa
Diamond V
Level 120
God Stats
3W - 2L
1,281 SR
Queue Stats
137W - 126L
2,005 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,534 SR
1,831 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,614 SR
2,102 MMR
Ullr
Ullr
Platinum V
AntonyAY
Ullr
Platinum V
Level 121
God Stats
9W - 7L
1,743 SR
Queue Stats
147W - 116L
1,938 MMR
Solo
Serqet
Serqet
Diamond I
Guàpo
Serqet
Diamond I
Level 158
God Stats
13W - 13L
1,478 SR
Queue Stats
211W - 207L
2,455 MMR
Solo
Artio
Artio
Platinum V
TouristyDoor400
Artio
Platinum V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 35L
1,916 MMR
Party 3
Agni
Agni
Platinum IV
YOURMOMSCHOICE
Agni
Platinum IV
Level 98
God Stats
1W - 2L
1,599 SR
Queue Stats
45W - 36L
1,971 MMR
Party 3
Horus
Horus
Diamond IV
midman5
Horus
Diamond IV
Level 106
God Stats
140W - 109L
1,750 SR
Queue Stats
360W - 316L
2,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
9 / 9 / 2
13,536
589
14,832
18,444
6,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
 
Tsukuyomi
20
4 / 7 / 5
12,999
565
22,431
23,460
12,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
DoctorBojo
Tiamat
19
2 / 6 / 12
12,202
531
16,847
17,697
9,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Reiynne
Khepri
16
2 / 5 / 10
11,116
483
4,481
15,616
16,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
zimmmmiz
Medusa
20
3 / 6 / 4
12,858
559
8,636
17,209
6,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
GebCliodhnaThothLoki

VS

Bans
PersephoneBastetShivaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
6 / 3 / 11
14,039
610
20,687
17,861
7,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Guàpo
Serqet
15
4 / 4 / 10
11,200
487
8,837
23,330
22,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 14
11,511
500
6,435
24,318
27,320
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 7 / 9
12,238
532
11,160
13,199
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
midman5
Horus
19
14 / 4 / 11
13,702
596
21,375
22,544
12,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
88
20
Kills
33
33
Deaths
20
33
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
9
2
1.11
W
Tsukuyomi
 
Tsukuyomi
4
7
5
0.93
L
Ullr
6
3
11
3.83
W
Tiamat
DoctorBojo
Tiamat
2
6
12
1.33
L
Serqet
Guàpo
Serqet
4
4
10
2.25
W
Khepri
Reiynne
Khepri
2
5
10
1.4
L
4
2
14
5.5
L
5
7
9
1.36
L
Horus
midman5
Horus
14
4
11
4.88
W
Medusa
zimmmmiz
Medusa
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,227
Damage
68,494
92,426
Taken
101,252
51,404
Mitigated
72,793
18,459
Healing
29,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
14,832
4,281
0
1,494
18,444
6,823
1,514
4,832
13,286
0
96,528
W
Tsukuyomi
 
Tsukuyomi
22,431
5,855
0
9,428
23,460
12,023
1,462
4,872
18,522
0
99,850
L
Ullr
20,687
7,157
0
1,720
17,861
7,199
4,088
4,608
13,253
0
122,963
W
Tiamat
DoctorBojo
Tiamat
16,847
1,447
0
3,394
17,697
9,609
825
4,214
13,207
90,910
0
L
Serqet
Guàpo
Serqet
8,837
2,154
0
4,711
23,330
22,004
1,069
5,549
17,781
0
29,920
W
Khepri
Reiynne
Khepri
4,481
527
0
2,569
15,616
16,189
355
4,367
10,980
17,914
0
L
6,435
824
903
10,964
24,318
27,320
255
3,939
20,379
50,658
0
L
11,160
1,891
0
1,765
13,199
3,540
1,037
4,732
8,467
66,620
0
L
Horus
midman5
Horus
21,375
9,964
3,691
6,211
22,544
12,730
1,694
5,439
17,105
0
91,228
W
Medusa
zimmmmiz
Medusa
8,636
3,164
0
1,574
17,209
6,760
4,712
1,308
15,614
0
125,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,711
Gold Earned
62,690
655
Minions Killed
543
0
Camps Cleared
0
2,181,653
Distance Traveled
2,247,291
31
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,536
589
130
6
0
436,221
1
W
Tsukuyomi
12,999
565
158
7
0
462,967
5
L
Ullr
14,039
610
187
8
0
444,292
4
W
Tiamat
12,202
531
154
7
0
439,576
9
L
Serqet
11,200
487
36
2
0
465,948
12
W
Khepri
11,116
483
9
0
0
433,309
10
L
Artio
11,511
500
91
4
0
479,209
6
L
Agni
12,238
532
109
5
0
401,335
2
L
Horus
13,702
596
120
5
0
456,507
11
W
Medusa
12,858
559
204
9
0
409,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role