Player Matchup

Kali
Kali
AshyTrev
Kali
Level 45
God Stats
10W - 9L
1,652 SR
Queue Stats
89W - 121L
1,487 Elo+
Solo
Jing Wei
Jing Wei
CharmedBucket85
Jing Wei
Level 28
God Stats
3W - 1L
1,649 SR
Queue Stats
225W - 153L
1,635 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Derku
Kumbhakarna
Level 38
God Stats
4W - 2L
1,639 SR
Queue Stats
354W - 330L
1,566 Elo+
Party 1
Ah Puch
Ah Puch
PutHercules7925
Ah Puch
Level 113
God Stats
38W - 21L
1,747 SR
Queue Stats
696W - 624L
1,608 Elo+
Party 2
Baron Samedi
Baron Samedi
Ravioliii
Baron Samedi
Level 44
God Stats
38W - 47L
1,625 SR
Queue Stats
558W - 528L
1,565 Elo+
Party 1
Team Averages
Level 54
1,663 SR
1,572 Elo+

VS

Team Averages
Level 55
1,657 SR
1,534 Elo+
Ra
Ra
HugUrHandyman
Ra
Level 47
God Stats
42W - 27L
1,712 SR
Queue Stats
160W - 193L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
Khurvash
Tsukuyomi
Level 54
God Stats
5W - 3L
1,473 SR
Queue Stats
83W - 73L
1,668 Elo+
Party 3
Skadi
Skadi
Medi0creMarv
Skadi
Level 27
God Stats
3W - 4L
1,906 SR
Queue Stats
168W - 151L
1,644 Elo+
Party 3
Horus
Horus
NiaqraFallz
Horus
Level 31
God Stats
1W - 3L
1,750 SR
Queue Stats
3W - 7L
1,375 Elo+
Solo
He Bo
He Bo
YoUnGBOY1202
He Bo
Level 118
God Stats
7W - 12L
1,443 SR
Queue Stats
346W - 327L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
13 / 1 / 8
13,202
629
17,196
19,910
8,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
19
2 / 2 / 4
11,516
548
5,173
14,045
3,753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Derku
Kumbhakarna
14
2 / 2 / 7
9,464
451
5,734
17,038
15,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 3 / 5
10,756
512
10,086
9,040
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Ravioliii
Baron Samedi
19
7 / 2 / 4
11,742
559
17,500
17,373
16,154
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
9,089
433
7,488
11,746
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Khurvash
Tsukuyomi
17
2 / 7 / 0
10,533
502
12,781
20,203
10,315
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 5 / 2
10,782
513
12,747
14,664
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 4
8,597
409
7,854
20,211
20,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 3
9,573
456
8,233
12,697
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
27
Kills
10
10
Deaths
27
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
13
1
8
17
W
Jing Wei
2
2
4
2
W
Kumbhakarna
Derku
Kumbhakarna
2
2
7
2.75
L
1
6
4
0.5
L
Tsukuyomi
Khurvash
Tsukuyomi
2
7
0
0.29
L
4
5
2
1
L
2
5
4
0.8
W
3
3
5
1.83
W
Baron Samedi
Ravioliii
Baron Samedi
7
2
4
4.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,689
Damage
49,103
77,406
Taken
79,521
47,245
Mitigated
44,151
30,784
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
17,196
7,626
0
8,154
19,910
8,546
0
4,154
15,756
0
98,660
W
Jing Wei
5,173
3,953
0
6,447
14,045
3,753
0
101
13,944
0
105,148
W
Kumbhakarna
Derku
Kumbhakarna
5,734
738
149
3,200
17,038
15,860
109
5,490
11,548
30,019
0
L
7,488
130
592
1,933
11,746
3,804
0
5,916
5,830
58,207
0
L
Tsukuyomi
Khurvash
Tsukuyomi
12,781
3,143
0
1,848
20,203
10,315
704
10,738
9,465
0
79,977
L
12,747
4,877
0
4,425
14,664
5,000
35
440
14,224
0
84,818
L
7,854
2,937
855
4,474
20,211
20,930
0
9,189
11,022
0
29,828
W
10,086
583
0
3,725
9,040
2,932
0
3,467
5,573
71,631
0
W
Baron Samedi
Ravioliii
Baron Samedi
17,500
1,682
607
8,502
17,373
16,154
406
2,509
14,864
86,155
0
L
8,233
489
0
3,761
12,697
4,102
0
7,037
5,660
70,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,680
Gold Earned
48,574
659
Minions Killed
579
0
Camps Cleared
0
2,071,441
Distance Traveled
1,877,815
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,202
629
137
7
0
490,518
0
W
Jing Wei
11,516
548
195
9
0
410,189
0
W
Kumbhakarna
9,464
451
42
2
0
414,325
3
L
Ra
9,089
433
154
7
0
408,196
1
L
Tsukuyomi
10,533
502
135
6
0
358,359
4
L
Skadi
10,782
513
139
7
0
350,094
4
L
Horus
8,597
409
30
1
0
400,360
5
W
Ah Puch
10,756
512
129
6
0
413,274
9
W
Baron Samedi
11,742
559
156
7
0
343,135
2
L
He Bo
9,573
456
121
6
0
360,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role